local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1 L0_1 = {} L0_1.group_id = 144004119 L1_1 = {} L2_1 = {} L2_1.config_id = 119001 L2_1.monster_id = 21010201 L3_1 = {} L3_1.x = -622.821 L3_1.y = 202.195 L3_1.z = -353.865 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 20 L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L2_1.disableWander = true L2_1.pose_id = 9002 L2_1.area_id = 100 L3_1 = {} L3_1.config_id = 119004 L3_1.monster_id = 21010901 L4_1 = {} L4_1.x = -623.058 L4_1.y = 205.668 L4_1.z = -363.085 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 105.146 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 22 L3_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L3_1.pose_id = 9002 L3_1.area_id = 100 L4_1 = {} L4_1.config_id = 119007 L4_1.monster_id = 21030301 L5_1 = {} L5_1.x = -624.617 L5_1.y = 202.243 L5_1.z = -350.879 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 134.241 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 25 L4_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161" L4_1.pose_id = 9012 L4_1.area_id = 100 L5_1 = {} L5_1.config_id = 119016 L5_1.monster_id = 21010901 L6_1 = {} L6_1.x = -603.146 L6_1.y = 203.821 L6_1.z = -355.87 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 85.499 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 22 L5_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L5_1.area_id = 100 L6_1 = {} L6_1.config_id = 119017 L6_1.monster_id = 21010401 L7_1 = {} L7_1.x = -608.944 L7_1.y = 203.817 L7_1.z = -343.994 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 33.008 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 22 L6_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L6_1.area_id = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 119002 L2_1.gadget_id = 70211002 L3_1 = {} L3_1.x = -623.309 L3_1.y = 205.719 L3_1.z = -364.197 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 16 L2_1.chest_drop_id = 1002000 L2_1.drop_count = 1 L3_1 = GadgetState L3_1 = L3_1.ChestLocked L2_1.state = L3_1 L2_1.isOneoff = true L2_1.persistent = true L3_1 = {} L3_1.name = "chest" L3_1.exp = 1 L2_1.explore = L3_1 L2_1.area_id = 100 L3_1 = {} L3_1.config_id = 119008 L3_1.gadget_id = 70310006 L4_1 = {} L4_1.x = -617.8 L4_1.y = 200.969 L4_1.z = -362.158 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.area_id = 100 L4_1 = {} L4_1.config_id = 119009 L4_1.gadget_id = 70220013 L5_1 = {} L5_1.x = -614.391 L5_1.y = 200.995 L5_1.z = -359.996 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.area_id = 100 L5_1 = {} L5_1.config_id = 119010 L5_1.gadget_id = 70220026 L6_1 = {} L6_1.x = -615.017 L6_1.y = 200.943 L6_1.z = -358.556 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.area_id = 100 L6_1 = {} L6_1.config_id = 119011 L6_1.gadget_id = 70950092 L7_1 = {} L7_1.x = -603.798 L7_1.y = 200.0 L7_1.z = -356.29 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 335.313 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L6_1.area_id = 100 L7_1 = {} L7_1.config_id = 119012 L7_1.gadget_id = 70950092 L8_1 = {} L8_1.x = -609.76 L8_1.y = 200.0 L8_1.z = -344.364 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 335.966 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L7_1.area_id = 100 L8_1 = {} L8_1.config_id = 119013 L8_1.gadget_id = 70290057 L9_1 = {} L9_1.x = -606.829 L9_1.y = 200.0 L9_1.z = -350.549 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 344.034 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 1 L8_1.area_id = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1119003 L2_1.name = "ANY_MONSTER_DIE_119003" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_119003" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_119003" L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 119001 L5_1 = 119004 L6_1 = 119007 L7_1 = 119016 L8_1 = 119017 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 119002 L5_1 = 119008 L6_1 = 119009 L7_1 = 119010 L8_1 = 119011 L9_1 = 119012 L10_1 = 119013 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_119003" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_119003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 119002 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 4000 L5_2 = 3 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_119003 = L1_1