local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1 L0_1 = {} L0_1.group_id = 144002053 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1053012 L2_1.name = "ANY_GADGET_DIE_53012" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_GADGET_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_GADGET_DIE_53012" L2_1.action = "action_EVENT_ANY_GADGET_DIE_53012" L3_1 = {} L3_1.config_id = 1053013 L3_1.name = "ANY_GADGET_DIE_53013" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_GADGET_DIE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ANY_GADGET_DIE_53013" L3_1.action = "action_EVENT_ANY_GADGET_DIE_53013" L4_1 = {} L4_1.config_id = 1053014 L4_1.name = "ANY_MONSTER_DIE_53014" L5_1 = EventType L5_1 = L5_1.EVENT_ANY_MONSTER_DIE L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_ANY_MONSTER_DIE_53014" L4_1.action = "action_EVENT_ANY_MONSTER_DIE_53014" L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 triggers = L1_1 L1_1 = {} L2_1 = {} L2_1.configId = 1 L2_1.name = "GroupCompletion" L2_1.value = 0 L2_1.no_refresh = false L3_1 = {} L3_1.configId = 2 L3_1.name = "remainingHeat" L3_1.value = 3 L3_1.no_refresh = false L4_1 = {} L4_1.configId = 3 L4_1.name = "wave" L4_1.value = 0 L4_1.no_refresh = false L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 variables = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.config_id = 53001 L3_1.monster_id = 21010401 L4_1 = {} L4_1.x = 291.975 L4_1.y = 123.894 L4_1.z = -876.643 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 20.037 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 20 L3_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L3_1.disableWander = true L3_1.area_id = 101 L4_1 = {} L4_1.config_id = 53002 L4_1.monster_id = 21010901 L5_1 = {} L5_1.x = 314.105 L5_1.y = 123.765 L5_1.z = -875.384 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 353.81 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 20 L4_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L4_1.disableWander = true L4_1.area_id = 101 L5_1 = {} L5_1.config_id = 53003 L5_1.monster_id = 21030301 L6_1 = {} L6_1.x = 302.952 L6_1.y = 126.148 L6_1.z = -864.907 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 27.558 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 20 L5_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161" L5_1.disableWander = true L5_1.area_id = 101 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.monsters = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 53004 L3_1.gadget_id = 70950092 L4_1 = {} L4_1.x = 292.293 L4_1.y = 120.0 L4_1.z = -876.585 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 314.149 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L4_1 = GadgetState L4_1 = L4_1.GearStart L3_1.state = L4_1 L3_1.area_id = 101 L4_1 = {} L4_1.config_id = 53005 L4_1.gadget_id = 70950092 L5_1 = {} L5_1.x = 314.89 L5_1.y = 120.0 L5_1.z = -875.799 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 311.327 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L5_1 = GadgetState L5_1 = L5_1.GearStart L4_1.state = L5_1 L4_1.area_id = 101 L5_1 = {} L5_1.config_id = 53006 L5_1.gadget_id = 70290059 L6_1 = {} L6_1.x = 303.727 L6_1.y = 120.0 L6_1.z = -864.703 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L6_1 = GadgetState L6_1 = L6_1.GearStart L5_1.state = L6_1 L5_1.area_id = 101 L6_1 = {} L6_1.config_id = 53007 L6_1.gadget_id = 70950087 L7_1 = {} L7_1.x = 290.729 L7_1.y = 120.0 L7_1.z = -872.934 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 49.032 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L6_1.area_id = 101 L7_1 = {} L7_1.config_id = 53008 L7_1.gadget_id = 70950087 L8_1 = {} L8_1.x = 316.901 L8_1.y = 120.0 L8_1.z = -871.181 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 196.466 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L7_1.area_id = 101 L8_1 = {} L8_1.config_id = 53009 L8_1.gadget_id = 70290060 L9_1 = {} L9_1.x = 296.975 L9_1.y = 124.319 L9_1.z = -871.393 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 313.734 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 1 L8_1.area_id = 101 L9_1 = {} L9_1.config_id = 53010 L9_1.gadget_id = 70290060 L10_1 = {} L10_1.x = 309.493 L10_1.y = 124.224 L10_1.z = -870.986 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 221.702 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 1 L9_1.area_id = 101 L10_1 = {} L10_1.config_id = 53011 L10_1.gadget_id = 70360001 L11_1 = {} L11_1.x = 302.783 L11_1.y = 126.065 L11_1.z = -862.892 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 0.0 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 1 L11_1 = GadgetState L11_1 = L11_1.ChestLocked L10_1.state = L11_1 L10_1.isOneoff = true L10_1.persistent = true L10_1.area_id = 101 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L2_1[8] = L10_1 L1_1.gadgets = L2_1 garbages = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 2 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 53004 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_GADGET_DIE_53012 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.KillEntityByConfigId L3_2 = A0_2 L4_2 = {} L4_2.config_id = 53009 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_entity_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_GADGET_DIE_53012 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 53005 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_GADGET_DIE_53013 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.KillEntityByConfigId L3_2 = A0_2 L4_2 = {} L4_2.config_id = 53010 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_entity_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_GADGET_DIE_53013 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCountByGroupId L3_2 = A0_2 L4_2 = 144002053 L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_53014 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 53011 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_53014 = L1_1