local L0_1, L1_1, L2_1 L0_1 = {} L1_1 = {} L1_1.x = -121.3 L1_1.z = -323.5 L0_1.begin_pos = L1_1 L1_1 = {} L1_1.x = 323.2 L1_1.z = 352.4 L0_1.size = L1_1 L1_1 = {} L1_1.x = -4.706 L1_1.y = 0.016 L1_1.z = 4.189 L0_1.born_pos = L1_1 L1_1 = {} L1_1.x = 0.0 L1_1.y = 180.0 L1_1.z = 0.0 L0_1.born_rot = L1_1 L0_1.die_y = -20 L1_1 = {} L1_1.x = -121.3 L1_1.z = -323.5 L0_1.vision_anchor = L1_1 scene_config = L0_1 L0_1 = {} L1_1 = 30001 L0_1[1] = L1_1 blocks = L0_1 L0_1 = {} L1_1 = {} L2_1 = {} L2_1.x = -121.3 L2_1.z = -323.5 L1_1.min = L2_1 L2_1 = {} L2_1.x = 201.9 L2_1.z = 28.9 L1_1.max = L2_1 L0_1[1] = L1_1 block_rects = L0_1 L0_1 = {} dummy_points = L0_1 L0_1 = {} routes_config = L0_1