local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = {} L0_1.group_id = 133225130 L1_1 = {} L2_1 = {} L2_1.config_id = 130001 L2_1.monster_id = 21010301 L3_1 = {} L3_1.x = -6422.059 L3_1.y = 256.766 L3_1.z = -2561.794 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 111.963 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 33 L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L2_1.pose_id = 9016 L2_1.climate_area_id = 7 L2_1.area_id = 18 L3_1 = {} L3_1.config_id = 130004 L3_1.monster_id = 21030601 L4_1 = {} L4_1.x = -6426.623 L4_1.y = 256.598 L4_1.z = -2566.663 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 103.477 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 33 L3_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161" L3_1.pose_id = 9012 L3_1.climate_area_id = 7 L3_1.area_id = 18 L4_1 = {} L4_1.config_id = 130006 L4_1.monster_id = 21010201 L5_1 = {} L5_1.x = -6426.402 L5_1.y = 256.459 L5_1.z = -2563.847 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 33 L4_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L4_1.pose_id = 9003 L4_1.climate_area_id = 7 L4_1.area_id = 18 L5_1 = {} L5_1.config_id = 130007 L5_1.monster_id = 21010301 L6_1 = {} L6_1.x = -6428.322 L6_1.y = 255.976 L6_1.z = -2562.709 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 71.134 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 33 L5_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L5_1.pose_id = 9012 L5_1.climate_area_id = 7 L5_1.area_id = 18 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 130002 L2_1.gadget_id = 70211002 L3_1 = {} L3_1.x = -6422.729 L3_1.y = 256.919 L3_1.z = -2567.297 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 321.8 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 26 L2_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\168\187\229\166\187" L3_1 = GadgetState L3_1 = L3_1.ChestLocked L2_1.state = L3_1 L2_1.isOneoff = true L2_1.persistent = true L3_1 = {} L3_1.name = "chest" L3_1.exp = 1 L2_1.explore = L3_1 L2_1.area_id = 18 L3_1 = {} L3_1.config_id = 130005 L3_1.gadget_id = 70310004 L4_1 = {} L4_1.x = -6426.524 L4_1.y = 256.323 L4_1.z = -2561.712 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 11.012 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 33 L4_1 = GadgetState L4_1 = L4_1.GearStart L3_1.state = L4_1 L3_1.persistent = true L3_1.area_id = 18 L4_1 = {} L4_1.config_id = 130008 L4_1.gadget_id = 70220013 L5_1 = {} L5_1.x = -6420.843 L5_1.y = 256.524 L5_1.z = -2567.913 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 33 L4_1.area_id = 18 L5_1 = {} L5_1.config_id = 130009 L5_1.gadget_id = 70220014 L6_1 = {} L6_1.x = -6421.884 L6_1.y = 256.775 L6_1.z = -2566.184 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 33 L5_1.area_id = 18 L6_1 = {} L6_1.config_id = 130010 L6_1.gadget_id = 70220014 L7_1 = {} L7_1.x = -6420.651 L7_1.y = 256.624 L7_1.z = -2566.437 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 15.356 L7_1.y = 327.111 L7_1.z = 351.917 L6_1.rot = L7_1 L6_1.level = 33 L6_1.area_id = 18 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1130003 L2_1.name = "ANY_MONSTER_DIE_130003" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_130003" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_130003" L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 130001 L5_1 = 130004 L6_1 = 130006 L7_1 = 130007 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 130002 L5_1 = 130005 L6_1 = 130008 L7_1 = 130009 L8_1 = 130010 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_130003" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_130003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 130002 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 4000 L5_2 = 3 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_130003 = L1_1