local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1 L0_1 = {} L0_1.group_id = 133223392 L1_1 = {} L1_1.group_ID = 133223392 L1_1.trigger_playRegion = 392006 L1_1.gadget_1 = 392002 L2_1 = {} monsters = L2_1 L2_1 = {} npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 392001 L3_1.gadget_id = 70950068 L4_1 = {} L4_1.x = -6224.685 L4_1.y = 212.164 L4_1.z = -2814.356 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 358.583 L4_1.y = 27.964 L4_1.z = 359.893 L3_1.rot = L4_1 L3_1.level = 10 L4_1 = GadgetState L4_1 = L4_1.GearStart L3_1.state = L4_1 L3_1.area_id = 18 L4_1 = {} L4_1.config_id = 392002 L4_1.gadget_id = 70290116 L5_1 = {} L5_1.x = -6242.742 L5_1.y = 215.925 L5_1.z = -2802.865 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 27.652 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 10 L4_1.area_id = 18 L5_1 = {} L5_1.config_id = 392003 L5_1.gadget_id = 70950069 L6_1 = {} L6_1.x = -6224.75 L6_1.y = 213.297 L6_1.z = -2808.413 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 336.509 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 10 L5_1.area_id = 18 L6_1 = {} L6_1.config_id = 392004 L6_1.gadget_id = 70950069 L7_1 = {} L7_1.x = -6273.48 L7_1.y = 221.807 L7_1.z = -2818.09 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 337.129 L6_1.rot = L7_1 L6_1.level = 10 L6_1.area_id = 18 L7_1 = {} L7_1.config_id = 392005 L7_1.gadget_id = 70211101 L8_1 = {} L8_1.x = -6249.457 L8_1.y = 217.369 L8_1.z = -2802.33 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 109.297 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 26 L7_1.drop_tag = "\232\167\163\232\176\156\228\189\142\231\186\167\231\168\187\229\166\187" L7_1.isOneoff = true L7_1.persistent = true L8_1 = {} L8_1.name = "chest" L8_1.exp = 1 L7_1.explore = L8_1 L7_1.area_id = 18 L8_1 = {} L8_1.config_id = 392008 L8_1.gadget_id = 70950068 L9_1 = {} L9_1.x = -6268.877 L9_1.y = 232.708 L9_1.z = -2805.663 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 355.691 L9_1.y = 36.674 L9_1.z = 335.437 L8_1.rot = L9_1 L8_1.level = 33 L9_1 = GadgetState L9_1 = L9_1.GearStart L8_1.state = L9_1 L8_1.area_id = 18 L9_1 = {} L9_1.config_id = 392009 L9_1.gadget_id = 70950069 L10_1 = {} L10_1.x = -6259.154 L10_1.y = 219.684 L10_1.z = -2798.611 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 16.521 L10_1.y = 344.656 L10_1.z = 348.167 L9_1.rot = L10_1 L9_1.level = 33 L9_1.area_id = 18 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 gadgets = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 392006 L4_1 = RegionShape L4_1 = L4_1.SPHERE L3_1.shape = L4_1 L3_1.radius = 40 L4_1 = {} L4_1.x = -6252.507 L4_1.y = 218.211 L4_1.z = -2799.035 L3_1.pos = L4_1 L3_1.area_id = 18 L4_1 = {} L5_1 = "Move_Electric_Stake_Play" L4_1[1] = L5_1 L3_1.team_ability_group_list = L4_1 L2_1[1] = L3_1 regions = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 1392007 L3_1.name = "VARIABLE_CHANGE_392007" L4_1 = EventType L4_1 = L4_1.EVENT_VARIABLE_CHANGE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_VARIABLE_CHANGE_392007" L3_1.action = "" L2_1[1] = L3_1 triggers = L2_1 L2_1 = {} variables = L2_1 L2_1 = {} L2_1.suite = 1 L2_1.end_suite = 0 L2_1.rand_suite = false init_config = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 392001 L6_1 = 392002 L7_1 = 392003 L8_1 = 392004 L9_1 = 392008 L10_1 = 392009 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L4_1[6] = L10_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L6_1 = 392006 L5_1[1] = L6_1 L4_1.regions = L5_1 L5_1 = {} L4_1.triggers = L5_1 L4_1.rand_weight = 100 L5_1 = {} L6_1 = {} L5_1.monsters = L6_1 L6_1 = {} L7_1 = 392005 L6_1[1] = L7_1 L5_1.gadgets = L6_1 L6_1 = {} L5_1.regions = L6_1 L6_1 = {} L5_1.triggers = L6_1 L5_1.rand_weight = 100 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 suites = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "successed" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_VARIABLE_CHANGE_392007 = L2_1 L2_1 = require L3_1 = "BlackBoxPlay/ChargingPort" L2_1(L3_1)