local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 L0_1 = {} L0_1.group_id = 133223372 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 372001 L2_1.gadget_id = 70230051 L3_1 = {} L3_1.x = -6141.527 L3_1.y = 200.745 L3_1.z = -2594.178 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 24.824 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L3_1 = GadgetState L3_1 = L3_1.GearStop L2_1.state = L3_1 L2_1.persistent = true L2_1.area_id = 18 L3_1 = {} L3_1.config_id = 372002 L3_1.gadget_id = 70230053 L4_1 = {} L4_1.x = -6134.235 L4_1.y = 200.713 L4_1.z = -2594.332 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L4_1 = GadgetState L4_1 = L4_1.GearStop L3_1.state = L4_1 L3_1.persistent = true L3_1.area_id = 18 L4_1 = {} L4_1.config_id = 372003 L4_1.gadget_id = 70230056 L5_1 = {} L5_1.x = -6130.625 L5_1.y = 200.982 L5_1.z = -2583.892 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L5_1 = GadgetState L5_1 = L5_1.GearStop L4_1.state = L5_1 L4_1.persistent = true L4_1.area_id = 18 L5_1 = {} L5_1.config_id = 372004 L5_1.gadget_id = 70230057 L6_1 = {} L6_1.x = -6137.527 L6_1.y = 201.106 L6_1.z = -2578.093 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L6_1 = GadgetState L6_1 = L6_1.GearStop L5_1.state = L6_1 L5_1.persistent = true L5_1.area_id = 18 L6_1 = {} L6_1.config_id = 372005 L6_1.gadget_id = 70230054 L7_1 = {} L7_1.x = -6145.504 L7_1.y = 200.664 L7_1.z = -2583.665 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L7_1 = GadgetState L7_1 = L7_1.GearStop L6_1.state = L7_1 L6_1.persistent = true L6_1.area_id = 18 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1372006 L2_1.name = "VARIABLE_CHANGE_372006" L3_1 = EventType L3_1 = L3_1.EVENT_VARIABLE_CHANGE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_VARIABLE_CHANGE_372006" L2_1.action = "action_EVENT_VARIABLE_CHANGE_372006" L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} L2_1 = {} L2_1.configId = 1 L2_1.name = "Finished" L2_1.value = 0 L2_1.no_refresh = true L3_1 = {} L3_1.configId = 2 L3_1.name = "Decal_Start" L3_1.value = 0 L3_1.no_refresh = true L1_1[1] = L2_1 L1_1[2] = L3_1 variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 2 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "VARIABLE_CHANGE_372006" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 372001 L6_1 = 372002 L7_1 = 372003 L8_1 = 372004 L9_1 = 372005 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "Decal_Start" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_VARIABLE_CHANGE_372006 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.GoToGroupSuite L3_2 = A0_2 L4_2 = 133223372 L5_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : goto_groupSuite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_VARIABLE_CHANGE_372006 = L1_1