local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1 L0_1 = {} L0_1.group_id = 133222355 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 355001 L2_1.gadget_id = 70950046 L3_1 = {} L3_1.x = -4643.98 L3_1.y = 152.268 L3_1.z = -4251.219 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 271.221 L3_1.y = 229.304 L3_1.z = 151.944 L2_1.rot = L3_1 L2_1.level = 30 L2_1.area_id = 14 L3_1 = {} L3_1.config_id = 355002 L3_1.gadget_id = 70950046 L4_1 = {} L4_1.x = -4643.911 L4_1.y = 156.344 L4_1.z = -4251.418 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 271.221 L4_1.y = 229.303 L4_1.z = 177.187 L3_1.rot = L4_1 L3_1.level = 30 L3_1.area_id = 14 L4_1 = {} L4_1.config_id = 355003 L4_1.gadget_id = 70950046 L5_1 = {} L5_1.x = -4644.009 L5_1.y = 154.047 L5_1.z = -4251.244 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 271.22 L5_1.y = 229.303 L5_1.z = 151.944 L4_1.rot = L5_1 L4_1.level = 30 L4_1.area_id = 14 L5_1 = {} L5_1.config_id = 355004 L5_1.gadget_id = 70950046 L6_1 = {} L6_1.x = -4653.922 L6_1.y = 153.808 L6_1.z = -4234.063 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 357.957 L6_1.y = 313.494 L6_1.z = 268.062 L5_1.rot = L6_1 L5_1.level = 30 L5_1.area_id = 14 L6_1 = {} L6_1.config_id = 355005 L6_1.gadget_id = 70950046 L7_1 = {} L7_1.x = -4655.661 L7_1.y = 154.883 L7_1.z = -4232.717 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 357.186 L7_1.y = 272.028 L7_1.z = 269.9 L6_1.rot = L7_1 L6_1.level = 30 L6_1.area_id = 14 L7_1 = {} L7_1.config_id = 355006 L7_1.gadget_id = 70290086 L8_1 = {} L8_1.x = -4625.027 L8_1.y = 167.439 L8_1.z = -4271.846 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 33.676 L8_1.y = 180.0 L8_1.z = 180.0 L7_1.rot = L8_1 L7_1.level = 30 L7_1.area_id = 14 L8_1 = {} L8_1.config_id = 355007 L8_1.gadget_id = 70950046 L9_1 = {} L9_1.x = -4636.847 L9_1.y = 164.253 L9_1.z = -4271.499 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 356.994 L9_1.y = 22.685 L9_1.z = 97.151 L8_1.rot = L9_1 L8_1.level = 30 L8_1.area_id = 14 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 355001 L5_1 = 355002 L6_1 = 355003 L7_1 = 355004 L8_1 = 355005 L9_1 = 355006 L10_1 = 355007 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1