local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.group_id = 133222286 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 286004 L2_1.gadget_id = 70500000 L3_1 = {} L3_1.x = -4645.232 L3_1.y = 121.526 L3_1.z = -4289.758 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 340.711 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 30 L2_1.point_type = 1008 L2_1.area_id = 14 L3_1 = {} L3_1.config_id = 286005 L3_1.gadget_id = 70500000 L4_1 = {} L4_1.x = -4646.014 L4_1.y = 121.439 L4_1.z = -4292.838 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 255.085 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 30 L3_1.point_type = 1008 L3_1.area_id = 14 L4_1 = {} L4_1.config_id = 286006 L4_1.gadget_id = 70500000 L5_1 = {} L5_1.x = -4647.015 L5_1.y = 120.699 L5_1.z = -4285.823 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 30.34 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 30 L4_1.point_type = 1008 L4_1.area_id = 14 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.config_id = 286001 L3_1.gadget_id = 70590036 L4_1 = {} L4_1.x = -4645.232 L4_1.y = 121.526 L4_1.z = -4289.758 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 340.711 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 30 L3_1.area_id = 14 L4_1 = {} L4_1.config_id = 286002 L4_1.gadget_id = 70590036 L5_1 = {} L5_1.x = -4646.014 L5_1.y = 121.439 L5_1.z = -4292.838 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 255.085 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 30 L4_1.area_id = 14 L5_1 = {} L5_1.config_id = 286003 L5_1.gadget_id = 70590036 L6_1 = {} L6_1.x = -4647.015 L6_1.y = 120.699 L6_1.z = -4285.823 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 30.34 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 30 L5_1.area_id = 14 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.gadgets = L2_1 garbages = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 286004 L5_1 = 286005 L6_1 = 286006 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1