local L0_1, L1_1, L2_1, L3_1, L4_1 L0_1 = {} L0_1.group_id = 133222260 L1_1 = {} L2_1 = {} L2_1.config_id = 260001 L2_1.monster_id = 25100101 L3_1 = {} L3_1.x = -4310.398 L3_1.y = 200.612 L3_1.z = -4493.605 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 128.275 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 30 L2_1.drop_tag = "\233\171\152\233\152\182\230\173\166\229\163\171" L2_1.pose_id = 1 L2_1.area_id = 14 L1_1[1] = L2_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.config_id = 260002 L3_1.monster_id = 25100201 L4_1 = {} L4_1.x = -4305.41 L4_1.y = 200.772 L4_1.z = -4497.672 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 30 L3_1.drop_tag = "\233\171\152\233\152\182\230\173\166\229\163\171" L3_1.pose_id = 1 L3_1.area_id = 14 L2_1[1] = L3_1 L1_1.monsters = L2_1 garbages = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 260001 L3_1[1] = L4_1 L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1