local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 L0_1 = {} L0_1.group_id = 133220708 L1_1 = {} L2_1 = {} L2_1.config_id = 708001 L2_1.monster_id = 22040101 L3_1 = {} L3_1.x = -2441.362 L3_1.y = 247.059 L3_1.z = -4509.056 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 329.488 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 14 L2_1.drop_id = 1000100 L2_1.disableWander = true L2_1.pose_id = 101 L2_1.area_id = 11 L3_1 = {} L3_1.config_id = 708002 L3_1.monster_id = 22040101 L4_1 = {} L4_1.x = -2438.464 L4_1.y = 246.673 L4_1.z = -4506.057 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 314.152 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 14 L3_1.drop_id = 1000100 L3_1.disableWander = true L3_1.pose_id = 101 L3_1.area_id = 11 L4_1 = {} L4_1.config_id = 708004 L4_1.monster_id = 22040101 L5_1 = {} L5_1.x = -2448.875 L5_1.y = 247.972 L5_1.z = -4517.515 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 37.191 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 14 L4_1.drop_id = 1000100 L4_1.disableWander = true L4_1.pose_id = 101 L4_1.area_id = 11 L5_1 = {} L5_1.config_id = 708005 L5_1.monster_id = 22050101 L6_1 = {} L6_1.x = -2445.937 L6_1.y = 247.629 L6_1.z = -4519.772 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 342.905 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 14 L5_1.drop_id = 1000100 L5_1.disableWander = true L5_1.pose_id = 101 L5_1.area_id = 11 L6_1 = {} L6_1.config_id = 708007 L6_1.monster_id = 22040201 L7_1 = {} L7_1.x = -2435.65 L7_1.y = 247.664 L7_1.z = -4499.58 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 173.911 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 14 L6_1.drop_id = 1000100 L6_1.disableWander = true L6_1.pose_id = 101 L6_1.area_id = 11 L7_1 = {} L7_1.config_id = 708008 L7_1.monster_id = 22040201 L8_1 = {} L8_1.x = -2437.152 L8_1.y = 246.483 L8_1.z = -4502.055 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 184.522 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 14 L7_1.drop_id = 1000100 L7_1.disableWander = true L7_1.pose_id = 101 L7_1.area_id = 11 L8_1 = {} L8_1.config_id = 708009 L8_1.monster_id = 22040201 L9_1 = {} L9_1.x = -2434.623 L9_1.y = 244.778 L9_1.z = -4505.504 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 198.88 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 14 L8_1.drop_id = 1000100 L8_1.disableWander = true L8_1.pose_id = 101 L8_1.area_id = 11 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1708003 L2_1.name = "ANY_MONSTER_DIE_708003" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_708003" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_708003" L3_1 = {} L3_1.config_id = 1708006 L3_1.name = "ANY_MONSTER_DIE_708006" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_MONSTER_DIE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_708006" L3_1.action = "action_EVENT_ANY_MONSTER_DIE_708006" L4_1 = {} L4_1.config_id = 1708010 L4_1.name = "ANY_MONSTER_DIE_708010" L5_1 = EventType L5_1 = L5_1.EVENT_ANY_MONSTER_DIE L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "" L4_1.action = "action_EVENT_ANY_MONSTER_DIE_708010" L5_1 = {} L5_1.config_id = 1708011 L5_1.name = "ANY_MONSTER_DIE_708011" L6_1 = EventType L6_1 = L6_1.EVENT_ANY_MONSTER_DIE L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "" L5_1.action = "action_EVENT_ANY_MONSTER_DIE_708011" L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 708001 L5_1 = 708002 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_708003" L5_1 = "ANY_MONSTER_DIE_708011" L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 708004 L6_1 = 708005 L4_1[1] = L5_1 L4_1[2] = L6_1 L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "ANY_MONSTER_DIE_708006" L4_1[1] = L5_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L6_1 = 708007 L7_1 = 708008 L8_1 = 708009 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L6_1 = "ANY_MONSTER_DIE_708010" L5_1[1] = L6_1 L4_1.triggers = L5_1 L4_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_708003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 133220708 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = {} L2_2.x = -2434.938 L2_2.y = 250.5282 L2_2.z = -4511.285 L3_2 = ScriptLib L3_2 = L3_2.ShowReminderRadius L4_2 = A0_2 L5_2 = 400004 L6_2 = L2_2 L7_2 = 60 L3_2 = L3_2(L4_2, L5_2, L6_2, L7_2) if 0 ~= L3_2 then L3_2 = ScriptLib L3_2 = L3_2.PrintContextLog L4_2 = A0_2 L5_2 = "@@ LUA_WARNING : active_reminder_ui_bypos" L3_2(L4_2, L5_2) L3_2 = -1 return L3_2 end L3_2 = 0 return L3_2 end action_EVENT_ANY_MONSTER_DIE_708003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_708006 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 133220708 L5_2 = 3 L2_2(L3_2, L4_2, L5_2) L2_2 = {} L2_2.x = -2440.548 L2_2.y = 246.3917 L2_2.z = -4511.9 L3_2 = ScriptLib L3_2 = L3_2.ShowReminderRadius L4_2 = A0_2 L5_2 = 1110502 L6_2 = L2_2 L7_2 = 60 L3_2 = L3_2(L4_2, L5_2, L6_2, L7_2) if 0 ~= L3_2 then L3_2 = ScriptLib L3_2 = L3_2.PrintContextLog L4_2 = A0_2 L5_2 = "@@ LUA_WARNING : active_reminder_ui_bypos" L3_2(L4_2, L5_2) L3_2 = -1 return L3_2 end L3_2 = 0 return L3_2 end action_EVENT_ANY_MONSTER_DIE_708006 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "1204003" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_708010 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "1204002" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_708011 = L1_1