local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = {} L0_1.group_id = 133220389 L1_1 = {} L2_1 = {} L2_1.config_id = 389001 L2_1.monster_id = 24020101 L3_1 = {} L3_1.x = -2324.005 L3_1.y = 240.713 L3_1.z = -4190.094 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 17 L2_1.drop_tag = "\230\139\159\231\148\159\230\156\186\229\133\179" L2_1.disableWander = true L2_1.pose_id = 100 L2_1.area_id = 11 L3_1 = {} L3_1.config_id = 389002 L3_1.monster_id = 24020201 L4_1 = {} L4_1.x = -2313.863 L4_1.y = 239.918 L4_1.z = -4180.239 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 17 L3_1.drop_tag = "\230\139\159\231\148\159\230\156\186\229\133\179" L3_1.disableWander = true L3_1.pose_id = 100 L3_1.area_id = 11 L4_1 = {} L4_1.config_id = 389003 L4_1.monster_id = 24020301 L5_1 = {} L5_1.x = -2340.506 L5_1.y = 238.937 L5_1.z = -4184.394 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 17 L4_1.drop_tag = "\230\139\159\231\148\159\230\156\186\229\133\179" L4_1.disableWander = true L4_1.pose_id = 100 L4_1.area_id = 11 L5_1 = {} L5_1.config_id = 389004 L5_1.monster_id = 24020401 L6_1 = {} L6_1.x = -2327.772 L6_1.y = 237.722 L6_1.z = -4171.875 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 17 L5_1.drop_tag = "\230\139\159\231\148\159\230\156\186\229\133\179" L5_1.disableWander = true L5_1.pose_id = 100 L5_1.area_id = 11 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1389005 L2_1.name = "GROUP_LOAD_389005" L3_1 = EventType L3_1 = L3_1.EVENT_GROUP_LOAD L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "" L2_1.action = "action_EVENT_GROUP_LOAD_389005" L3_1 = {} L3_1.config_id = 1389006 L3_1.name = "HUNTING_FINISH_FINAL_389006" L4_1 = EventType L4_1 = L4_1.EVENT_HUNTING_FINISH_FINAL L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "" L3_1.action = "action_EVENT_HUNTING_FINISH_FINAL_389006" L1_1[1] = L2_1 L1_1[2] = L3_1 triggers = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 389007 L3_1 = {} L3_1.x = -2326.053 L3_1.y = 239.204 L3_1.z = -4181.576 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.area_id = 11 L1_1[1] = L2_1 points = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "GROUP_LOAD_389005" L5_1 = "HUNTING_FINISH_FINAL_389006" L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 389001 L4_1[1] = L5_1 L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L6_1 = 389002 L5_1[1] = L6_1 L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L4_1.triggers = L5_1 L4_1.rand_weight = 100 L5_1 = {} L6_1 = {} L7_1 = 389003 L6_1[1] = L7_1 L5_1.monsters = L6_1 L6_1 = {} L5_1.gadgets = L6_1 L6_1 = {} L5_1.regions = L6_1 L6_1 = {} L5_1.triggers = L6_1 L5_1.rand_weight = 100 L6_1 = {} L7_1 = {} L8_1 = 389004 L7_1[1] = L8_1 L6_1.monsters = L7_1 L7_1 = {} L6_1.gadgets = L7_1 L7_1 = {} L6_1.regions = L7_1 L7_1 = {} L6_1.triggers = L7_1 L6_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2 L2_2 = {} L3_2 = ScriptLib L3_2 = L3_2.RefreshHuntingClueGroup L4_2 = A0_2 L3_2 = L3_2(L4_2) if 0 ~= L3_2 then L3_2 = ScriptLib L3_2 = L3_2.PrintContextLog L4_2 = A0_2 L5_2 = "@@ LUA_WARNING : refresh_hunting_clue_group" L3_2(L4_2, L5_2) L3_2 = -1 return L3_2 end L3_2 = ScriptLib L3_2 = L3_2.GetHuntingMonsterExtraSuiteIndexVec L4_2 = A0_2 L3_2 = L3_2(L4_2) if 0 ~= L3_2 then L3_2 = ScriptLib L3_2 = L3_2.GetHuntingMonsterExtraSuiteIndexVec L4_2 = A0_2 L3_2 = L3_2(L4_2) L2_2 = L3_2 L3_2 = ipairs L4_2 = L2_2 L3_2, L4_2, L5_2 = L3_2(L4_2) for L6_2, L7_2 in L3_2, L4_2, L5_2 do L8_2 = ScriptLib L8_2 = L8_2.AddExtraGroupSuite L9_2 = A0_2 L10_2 = 133220389 L11_2 = L7_2 L8_2(L9_2, L10_2, L11_2) end end L3_2 = 0 return L3_2 end action_EVENT_GROUP_LOAD_389005 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133220389 L5_2 = GroupKillPolicy L5_2 = L5_2.GROUP_KILL_MONSTER L4_2.kill_policy = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monster_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_HUNTING_FINISH_FINAL_389006 = L1_1