local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = {} L0_1.group_id = 133220359 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 359001 L2_1.gadget_id = 70330064 L3_1 = {} L3_1.x = -3242.395 L3_1.y = 209.538 L3_1.z = -4706.92 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 353.419 L3_1.y = 359.949 L3_1.z = 0.884 L2_1.rot = L3_1 L2_1.level = 27 L2_1.interact_id = 35 L2_1.area_id = 11 L3_1 = {} L3_1.config_id = 359002 L3_1.gadget_id = 70900380 L4_1 = {} L4_1.x = -3245.81 L4_1.y = 214.052 L4_1.z = -4697.195 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 359.838 L4_1.y = 354.316 L4_1.z = 1.296 L3_1.rot = L4_1 L3_1.level = 27 L3_1.area_id = 11 L4_1 = {} L4_1.config_id = 359003 L4_1.gadget_id = 70900380 L5_1 = {} L5_1.x = -3248.886 L5_1.y = 223.369 L5_1.z = -4690.021 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 359.838 L5_1.y = 354.316 L5_1.z = 1.296 L4_1.rot = L5_1 L4_1.level = 27 L4_1.area_id = 11 L5_1 = {} L5_1.config_id = 359004 L5_1.gadget_id = 70900380 L6_1 = {} L6_1.x = -3253.686 L6_1.y = 233.478 L6_1.z = -4687.429 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 359.838 L6_1.y = 354.316 L6_1.z = 1.296 L5_1.rot = L6_1 L5_1.level = 27 L5_1.area_id = 11 L6_1 = {} L6_1.config_id = 359007 L6_1.gadget_id = 70900380 L7_1 = {} L7_1.x = -3257.459 L7_1.y = 240.402 L7_1.z = -4693.662 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 359.838 L7_1.y = 354.316 L7_1.z = 1.296 L6_1.rot = L7_1 L6_1.level = 27 L6_1.area_id = 11 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1359005 L2_1.name = "GADGET_STATE_CHANGE_359005" L3_1 = EventType L3_1 = L3_1.EVENT_GADGET_STATE_CHANGE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_359005" L2_1.action = "action_EVENT_GADGET_STATE_CHANGE_359005" L2_1.trigger_count = 0 L3_1 = {} L3_1.config_id = 1359006 L3_1.name = "GADGET_STATE_CHANGE_359006" L4_1 = EventType L4_1 = L4_1.EVENT_GADGET_STATE_CHANGE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_359006" L3_1.action = "action_EVENT_GADGET_STATE_CHANGE_359006" L3_1.trigger_count = 0 L1_1[1] = L2_1 L1_1[2] = L3_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 359001 L3_1[1] = L4_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "GADGET_STATE_CHANGE_359005" L5_1 = "GADGET_STATE_CHANGE_359006" L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 359002 L6_1 = 359003 L7_1 = 359004 L8_1 = 359007 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = A1_2.param2 if 359001 == L2_2 then L2_2 = GadgetState L2_2 = L2_2.GearStart L3_2 = A1_2.param1 if L2_2 == L3_2 then goto lbl_11 end end L2_2 = false do return L2_2 end ::lbl_11:: L2_2 = true return L2_2 end condition_EVENT_GADGET_STATE_CHANGE_359005 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 133220359 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_GADGET_STATE_CHANGE_359005 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = A1_2.param2 if 359001 == L2_2 then L2_2 = GadgetState L2_2 = L2_2.Default L3_2 = A1_2.param1 if L2_2 == L3_2 then goto lbl_11 end end L2_2 = false do return L2_2 end ::lbl_11:: L2_2 = true return L2_2 end condition_EVENT_GADGET_STATE_CHANGE_359006 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.RemoveExtraGroupSuite L3_2 = A0_2 L4_2 = 133220359 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_GADGET_STATE_CHANGE_359006 = L1_1 L1_1 = require L2_1 = "V2_0/ElectricCore" L1_1(L2_1)