local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.group_id = 133220355 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 355002 L2_1.gadget_id = 70330064 L3_1 = {} L3_1.x = -2524.311 L3_1.y = 141.708 L3_1.z = -4412.976 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 27 L2_1.interact_id = 35 L2_1.area_id = 11 L3_1 = {} L3_1.config_id = 355005 L3_1.gadget_id = 70330064 L4_1 = {} L4_1.x = -2537.988 L4_1.y = 228.9 L4_1.z = -4396.651 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 15.118 L4_1.y = 53.179 L4_1.z = 342.062 L3_1.rot = L4_1 L3_1.level = 27 L3_1.interact_id = 35 L3_1.area_id = 11 L4_1 = {} L4_1.config_id = 355006 L4_1.gadget_id = 70330064 L5_1 = {} L5_1.x = -2552.328 L5_1.y = 142.02 L5_1.z = -4391.539 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 221.516 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 27 L4_1.interact_id = 35 L4_1.area_id = 11 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.config_id = 355001 L3_1.gadget_id = 70900380 L4_1 = {} L4_1.x = -2540.707 L4_1.y = 155.093 L4_1.z = -4398.62 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 27 L3_1.area_id = 11 L4_1 = {} L4_1.config_id = 355003 L4_1.gadget_id = 70900380 L5_1 = {} L5_1.x = -2546.177 L5_1.y = 151.995 L5_1.z = -4411.622 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 27 L4_1.area_id = 11 L5_1 = {} L5_1.config_id = 355004 L5_1.gadget_id = 70900380 L6_1 = {} L6_1.x = -2524.301 L6_1.y = 151.565 L6_1.z = -4413.125 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 27 L5_1.area_id = 11 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.gadgets = L2_1 garbages = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 355002 L5_1 = 355005 L6_1 = 355006 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1 L1_1 = require L2_1 = "V2_0/ElectricCore" L1_1(L2_1)