local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = {} L0_1.group_id = 133220141 L1_1 = {} L2_1 = {} L2_1.config_id = 141001 L2_1.monster_id = 22010401 L3_1 = {} L3_1.x = -2864.228 L3_1.y = 200.274 L3_1.z = -4275.86 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 198.083 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.drop_tag = "\230\183\177\230\184\138\230\179\149\229\184\136" L2_1.disableWander = true L2_1.pose_id = 9013 L2_1.area_id = 11 L3_1 = {} L3_1.config_id = 141002 L3_1.monster_id = 21010601 L4_1 = {} L4_1.x = -2868.57 L4_1.y = 200.106 L4_1.z = -4278.83 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 83.268 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L3_1.disableWander = true L3_1.pose_id = 9012 L3_1.area_id = 11 L4_1 = {} L4_1.config_id = 141003 L4_1.monster_id = 21030601 L5_1 = {} L5_1.x = -2864.078 L5_1.y = 200.253 L5_1.z = -4277.291 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 228.018 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161" L4_1.disableWander = true L4_1.pose_id = 9012 L4_1.area_id = 11 L5_1 = {} L5_1.config_id = 141004 L5_1.monster_id = 21010701 L6_1 = {} L6_1.x = -2860.484 L6_1.y = 200.162 L6_1.z = -4280.193 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 282.45 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L5_1.disableWander = true L5_1.area_id = 11 L6_1 = {} L6_1.config_id = 141005 L6_1.monster_id = 21011601 L7_1 = {} L7_1.x = -2870.12 L7_1.y = 200.0 L7_1.z = -4284.194 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 13.899 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L6_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L6_1.disableWander = true L6_1.area_id = 11 L7_1 = {} L7_1.config_id = 141011 L7_1.monster_id = 21011001 L8_1 = {} L8_1.x = -2860.225 L8_1.y = 200.202 L8_1.z = -4275.969 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 235.671 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L7_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L7_1.disableWander = true L7_1.area_id = 11 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 141006 L2_1.gadget_id = 70300107 L3_1 = {} L3_1.x = -2865.843 L3_1.y = 200.211 L3_1.z = -4278.65 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 323.7 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L3_1 = GadgetState L3_1 = L3_1.GearStart L2_1.state = L3_1 L2_1.area_id = 11 L3_1 = {} L3_1.config_id = 141007 L3_1.gadget_id = 70300089 L4_1 = {} L4_1.x = -2870.692 L4_1.y = 200.035 L4_1.z = -4279.19 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 10.602 L4_1.y = 71.3 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.area_id = 11 L4_1 = {} L4_1.config_id = 141008 L4_1.gadget_id = 70300089 L5_1 = {} L5_1.x = -2864.766 L5_1.y = 200.075 L5_1.z = -4283.998 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 329.2 L5_1.z = 346.92 L4_1.rot = L5_1 L4_1.level = 1 L4_1.area_id = 11 L5_1 = {} L5_1.config_id = 141009 L5_1.gadget_id = 70300089 L6_1 = {} L6_1.x = -2863.548 L6_1.y = 200.197 L6_1.z = -4274.341 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 329.2 L6_1.z = 346.92 L5_1.rot = L6_1 L5_1.level = 1 L5_1.area_id = 11 L6_1 = {} L6_1.config_id = 141012 L6_1.gadget_id = 70300089 L7_1 = {} L7_1.x = -2870.692 L7_1.y = 200.035 L7_1.z = -4279.19 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 10.602 L7_1.y = 71.3 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L6_1.area_id = 11 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1141010 L2_1.name = "MONSTER_BATTLE_141010" L3_1 = EventType L3_1 = L3_1.EVENT_MONSTER_BATTLE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_MONSTER_BATTLE_141010" L2_1.action = "action_EVENT_MONSTER_BATTLE_141010" L3_1 = {} L3_1.config_id = 1141013 L3_1.name = "ANY_MONSTER_DIE_141013" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_MONSTER_DIE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_141013" L3_1.action = "action_EVENT_ANY_MONSTER_DIE_141013" L1_1[1] = L2_1 L1_1[2] = L3_1 triggers = L1_1 L1_1 = {} L2_1 = {} L2_1.configId = 1 L2_1.name = "isSpawn" L2_1.value = 0 L2_1.no_refresh = false L1_1[1] = L2_1 variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 141001 L5_1 = 141002 L6_1 = 141003 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 141006 L5_1 = 141007 L6_1 = 141008 L7_1 = 141009 L8_1 = 141012 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "MONSTER_BATTLE_141010" L5_1 = "ANY_MONSTER_DIE_141013" L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 141004 L6_1 = 141005 L7_1 = 141011 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "isSpawn" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_BATTLE_141010 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "isSpawn" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 133220141 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_MONSTER_BATTLE_141010 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "isSpawn" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_141013 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "isSpawn" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 133220141 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_141013 = L1_1