local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 L0_1 = {} L0_1.group_id = 133220107 L1_1 = {} L2_1 = {} L2_1.config_id = 107005 L2_1.monster_id = 28020701 L3_1 = {} L3_1.x = -2638.437 L3_1.y = 206.647 L3_1.z = -4058.76 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 237.128 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 27 L2_1.drop_tag = "\232\181\176\229\133\189" L2_1.pose_id = 1 L2_1.area_id = 11 L3_1 = {} L3_1.config_id = 107010 L3_1.monster_id = 28030306 L4_1 = {} L4_1.x = -2631.315 L4_1.y = 203.242 L4_1.z = -4048.492 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 230.899 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 27 L3_1.drop_tag = "\233\184\159\231\177\187" L3_1.area_id = 11 L4_1 = {} L4_1.config_id = 107011 L4_1.monster_id = 28030306 L5_1 = {} L5_1.x = -2633.549 L5_1.y = 203.287 L5_1.z = -4049.041 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 123.175 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 27 L4_1.drop_tag = "\233\184\159\231\177\187" L4_1.area_id = 11 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 107001 L2_1.gadget_id = 71700288 L3_1 = {} L3_1.x = -2639.145 L3_1.y = 207.444 L3_1.z = -4061.237 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 27 L3_1 = GadgetState L3_1 = L3_1.GearStart L2_1.state = L3_1 L2_1.persistent = true L2_1.area_id = 11 L3_1 = {} L3_1.config_id = 107004 L3_1.gadget_id = 70500000 L4_1 = {} L4_1.x = -2639.145 L4_1.y = 207.36 L4_1.z = -4061.207 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 359.956 L4_1.y = 351.13 L4_1.z = 359.843 L3_1.rot = L4_1 L3_1.level = 27 L3_1.point_type = 9139 L3_1.isOneoff = true L3_1.persistent = true L3_1.area_id = 11 L4_1 = {} L4_1.config_id = 107008 L4_1.gadget_id = 70290107 L5_1 = {} L5_1.x = -2639.031 L5_1.y = 207.17 L5_1.z = -4062.03 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 352.48 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 27 L4_1.persistent = true L4_1.area_id = 11 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 gadgets = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 107006 L3_1 = RegionShape L3_1 = L3_1.SPHERE L2_1.shape = L3_1 L2_1.radius = 90 L3_1 = {} L3_1.x = -2640.991 L3_1.y = 201.415 L3_1.z = -4065.628 L2_1.pos = L3_1 L2_1.area_id = 11 L3_1 = {} L3_1.config_id = 107007 L4_1 = RegionShape L4_1 = L4_1.SPHERE L3_1.shape = L4_1 L3_1.radius = 100 L4_1 = {} L4_1.x = -2638.896 L4_1.y = 205.947 L4_1.z = -4056.331 L3_1.pos = L4_1 L3_1.area_id = 11 L1_1[1] = L2_1 L1_1[2] = L3_1 regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1107002 L2_1.name = "GATHER_107002" L3_1 = EventType L3_1 = L3_1.EVENT_GATHER L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_GATHER_107002" L2_1.action = "action_EVENT_GATHER_107002" L2_1.trigger_count = 0 L3_1 = {} L3_1.config_id = 1107003 L3_1.name = "GADGET_STATE_CHANGE_107003" L4_1 = EventType L4_1 = L4_1.EVENT_GADGET_STATE_CHANGE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_107003" L3_1.action = "action_EVENT_GADGET_STATE_CHANGE_107003" L4_1 = {} L4_1.config_id = 1107006 L4_1.name = "ENTER_REGION_107006" L5_1 = EventType L5_1 = L5_1.EVENT_ENTER_REGION L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_ENTER_REGION_107006" L4_1.action = "action_EVENT_ENTER_REGION_107006" L4_1.trigger_count = 0 L5_1 = {} L5_1.config_id = 1107007 L5_1.name = "ENTER_REGION_107007" L6_1 = EventType L6_1 = L6_1.EVENT_ENTER_REGION L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "condition_EVENT_ENTER_REGION_107007" L5_1.action = "action_EVENT_ENTER_REGION_107007" L5_1.trigger_count = 0 L6_1 = {} L6_1.config_id = 1107009 L6_1.name = "GADGET_CREATE_107009" L7_1 = EventType L7_1 = L7_1.EVENT_GADGET_CREATE L6_1.event = L7_1 L6_1.source = "" L6_1.condition = "condition_EVENT_GADGET_CREATE_107009" L6_1.action = "action_EVENT_GADGET_CREATE_107009" L6_1.trigger_count = 0 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 2 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 107005 L5_1 = 107010 L6_1 = 107011 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 107008 L3_1[1] = L4_1 L2_1.gadgets = L3_1 L3_1 = {} L4_1 = 107006 L5_1 = 107007 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.regions = L3_1 L3_1 = {} L4_1 = "GATHER_107002" L5_1 = "GADGET_STATE_CHANGE_107003" L6_1 = "ENTER_REGION_107006" L7_1 = "ENTER_REGION_107007" L8_1 = "GADGET_CREATE_107009" L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 107005 L4_1[1] = L5_1 L3_1.monsters = L4_1 L4_1 = {} L5_1 = 107001 L6_1 = 107004 L7_1 = 107008 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.gadgets = L4_1 L4_1 = {} L5_1 = 107006 L6_1 = 107007 L4_1[1] = L5_1 L4_1[2] = L6_1 L3_1.regions = L4_1 L4_1 = {} L5_1 = "GATHER_107002" L6_1 = "GADGET_STATE_CHANGE_107003" L7_1 = "ENTER_REGION_107006" L8_1 = "ENTER_REGION_107007" L9_1 = "GADGET_CREATE_107009" L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 107004 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_GATHER_107002 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.RemoveEntityByConfigId L3_2 = A0_2 L4_2 = 133220107 L5_2 = EntityType L5_2 = L5_2.GADGET L6_2 = 107001 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : remove_gadget_by_configid" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GATHER_107002 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = A1_2.param2 if 107008 == L2_2 then L2_2 = GadgetState L2_2 = L2_2.GearStart L3_2 = A1_2.param1 if L2_2 == L3_2 then goto lbl_11 end end L2_2 = false do return L2_2 end ::lbl_11:: L2_2 = true return L2_2 end condition_EVENT_GADGET_STATE_CHANGE_107003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.CreateGadget L3_2 = A0_2 L4_2 = {} L4_2.config_id = 107004 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_gadget" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "fin_7210622" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GoToGroupSuite L3_2 = A0_2 L4_2 = 133220107 L5_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : goto_groupSuite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_STATE_CHANGE_107003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 107006 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_107006 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "7210601" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_107006 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 107007 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_107007 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "7210601" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_107007 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 107004 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_GADGET_CREATE_107009 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "fin_7210622" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_CREATE_107009 = L1_1