local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.group_id = 133220049 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 49001 L2_1.gadget_id = 70710450 L3_1 = {} L3_1.x = -3061.368 L3_1.y = 211.853 L3_1.z = -4279.066 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 129.33 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 27 L3_1 = GadgetState L3_1 = L3_1.GearStart L2_1.state = L3_1 L2_1.area_id = 11 L3_1 = {} L3_1.config_id = 49003 L3_1.gadget_id = 70710450 L4_1 = {} L4_1.x = -2993.924 L4_1.y = 220.321 L4_1.z = -4373.361 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 236.643 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 27 L4_1 = GadgetState L4_1 = L4_1.GearStart L3_1.state = L4_1 L3_1.area_id = 11 L4_1 = {} L4_1.config_id = 49005 L4_1.gadget_id = 70710450 L5_1 = {} L5_1.x = -3024.359 L5_1.y = 212.716 L5_1.z = -4301.838 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 149.15 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 27 L5_1 = GadgetState L5_1 = L5_1.GearStart L4_1.state = L5_1 L4_1.area_id = 11 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 49001 L5_1 = 49003 L6_1 = 49005 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1