local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1 L0_1 = {} L0_1.group_id = 133217347 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.config_id = 347001 L3_1.monster_id = 20011101 L4_1 = {} L4_1.x = -5104.991 L4_1.y = 198.136 L4_1.z = -4457.762 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 119.491 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 32 L3_1.drop_tag = "\229\164\167\229\143\178\232\142\177\229\167\134" L3_1.area_id = 14 L4_1 = {} L4_1.config_id = 347002 L4_1.monster_id = 20011101 L5_1 = {} L5_1.x = -5095.632 L5_1.y = 200.0 L5_1.z = -4464.327 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 274.181 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 32 L4_1.drop_tag = "\229\164\167\229\143\178\232\142\177\229\167\134" L4_1.area_id = 14 L5_1 = {} L5_1.config_id = 347003 L5_1.monster_id = 20011101 L6_1 = {} L6_1.x = -5104.259 L6_1.y = 197.391 L6_1.z = -4470.164 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 32 L5_1.drop_tag = "\229\164\167\229\143\178\232\142\177\229\167\134" L5_1.area_id = 14 L6_1 = {} L6_1.config_id = 347005 L6_1.monster_id = 20010901 L7_1 = {} L7_1.x = -5101.71 L7_1.y = 198.494 L7_1.z = -4463.77 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 30 L6_1.drop_tag = "\229\164\167\229\143\178\232\142\177\229\167\134" L6_1.area_id = 14 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.monsters = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 347004 L4_1 = RegionShape L4_1 = L4_1.SPHERE L3_1.shape = L4_1 L3_1.radius = 15 L4_1 = {} L4_1.x = -5100.353 L4_1.y = 198.908 L4_1.z = -4464.061 L3_1.pos = L4_1 L3_1.area_id = 14 L2_1[1] = L3_1 L1_1.regions = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 1347004 L3_1.name = "ENTER_REGION_347004" L4_1 = EventType L4_1 = L4_1.EVENT_ENTER_REGION L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ENTER_REGION_347004" L3_1.action = "action_EVENT_ENTER_REGION_347004" L2_1[1] = L3_1 L1_1.triggers = L2_1 garbages = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1