local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1 L0_1 = {} L0_1.group_id = 133217261 L1_1 = {} L1_1.group_ID = 133217261 L1_1.trigger_playRegion = 261006 L1_1.gadget_1 = 261002 L2_1 = {} monsters = L2_1 L2_1 = {} npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 261001 L3_1.gadget_id = 70950068 L4_1 = {} L4_1.x = -4400.976 L4_1.y = 165.351 L4_1.z = -3827.811 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 8.288 L4_1.y = 42.746 L4_1.z = 340.539 L3_1.rot = L4_1 L3_1.level = 10 L4_1 = GadgetState L4_1 = L4_1.GearStart L3_1.state = L4_1 L3_1.area_id = 14 L4_1 = {} L4_1.config_id = 261002 L4_1.gadget_id = 70290117 L5_1 = {} L5_1.x = -4405.269 L5_1.y = 169.256 L5_1.z = -3810.249 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 341.689 L5_1.y = 321.448 L5_1.z = 349.353 L4_1.rot = L5_1 L4_1.level = 10 L4_1.area_id = 14 L5_1 = {} L5_1.config_id = 261004 L5_1.gadget_id = 70950069 L6_1 = {} L6_1.x = -4379.001 L6_1.y = 181.887 L6_1.z = -3832.494 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 10 L5_1.area_id = 14 L6_1 = {} L6_1.config_id = 261008 L6_1.gadget_id = 70950068 L7_1 = {} L7_1.x = -4428.558 L7_1.y = 171.33 L7_1.z = -3798.169 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 355.062 L7_1.y = 353.678 L7_1.z = 0.177 L6_1.rot = L7_1 L6_1.level = 30 L7_1 = GadgetState L7_1 = L7_1.GearStart L6_1.state = L7_1 L6_1.area_id = 14 L7_1 = {} L7_1.config_id = 261009 L7_1.gadget_id = 70950068 L8_1 = {} L8_1.x = -4391.202 L8_1.y = 163.36 L8_1.z = -3816.446 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 10.149 L8_1.y = 48.208 L8_1.z = 341.414 L7_1.rot = L8_1 L7_1.level = 30 L8_1 = GadgetState L8_1 = L8_1.GearStart L7_1.state = L8_1 L7_1.area_id = 14 L8_1 = {} L8_1.config_id = 261010 L8_1.gadget_id = 70950069 L9_1 = {} L9_1.x = -4388.701 L9_1.y = 181.861 L9_1.z = -3783.133 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 0.0 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 30 L8_1.area_id = 14 L9_1 = {} L9_1.config_id = 261011 L9_1.gadget_id = 70950069 L10_1 = {} L10_1.x = -4431.33 L10_1.y = 187.913 L10_1.z = -3841.437 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 356.983 L10_1.y = 0.083 L10_1.z = 356.853 L9_1.rot = L10_1 L9_1.level = 30 L9_1.area_id = 14 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 gadgets = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 261006 L4_1 = RegionShape L4_1 = L4_1.SPHERE L3_1.shape = L4_1 L3_1.radius = 60 L4_1 = {} L4_1.x = -4411.55 L4_1.y = 167.007 L4_1.z = -3816.516 L3_1.pos = L4_1 L3_1.area_id = 14 L4_1 = {} L5_1 = "Move_Electric_Stake_Play" L4_1[1] = L5_1 L3_1.team_ability_group_list = L4_1 L2_1[1] = L3_1 regions = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 1261007 L3_1.name = "VARIABLE_CHANGE_261007" L4_1 = EventType L4_1 = L4_1.EVENT_VARIABLE_CHANGE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_VARIABLE_CHANGE_261007" L3_1.action = "action_EVENT_VARIABLE_CHANGE_261007" L2_1[1] = L3_1 triggers = L2_1 L2_1 = {} variables = L2_1 L2_1 = {} L2_1.suite = 1 L2_1.end_suite = 0 L2_1.rand_suite = false init_config = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 261001 L6_1 = 261002 L7_1 = 261004 L8_1 = 261008 L9_1 = 261009 L10_1 = 261010 L11_1 = 261011 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L4_1[6] = L10_1 L4_1[7] = L11_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "VARIABLE_CHANGE_261007" L4_1[1] = L5_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L6_1 = 261006 L5_1[1] = L6_1 L4_1.regions = L5_1 L5_1 = {} L4_1.triggers = L5_1 L4_1.rand_weight = 100 L5_1 = {} L6_1 = {} L5_1.monsters = L6_1 L6_1 = {} L5_1.gadgets = L6_1 L6_1 = {} L5_1.regions = L6_1 L6_1 = {} L5_1.triggers = L6_1 L5_1.rand_weight = 100 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 suites = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "successed" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_VARIABLE_CHANGE_261007 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValueByGroup L3_2 = A0_2 L4_2 = "open" L5_2 = 1 L6_2 = 133217241 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = 133217246 L5_2 = 246002 L6_2 = GadgetState L6_2 = L6_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_VARIABLE_CHANGE_261007 = L2_1 L2_1 = require L3_1 = "BlackBoxPlay/ChargingPort" L2_1(L3_1)