local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 L0_1 = {} L0_1.group_id = 133217162 L1_1 = {} L2_1 = {} monsters = L2_1 L2_1 = {} npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 162001 L3_1.gadget_id = 70360183 L4_1 = {} L4_1.x = -4439.928 L4_1.y = 188.965 L4_1.z = -3730.126 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 3.22 L4_1.y = 86.625 L4_1.z = 354.917 L3_1.rot = L4_1 L3_1.level = 30 L4_1 = GadgetState L4_1 = L4_1.GearStart L3_1.state = L4_1 L3_1.persistent = true L3_1.area_id = 14 L4_1 = {} L4_1.config_id = 162002 L4_1.gadget_id = 70360182 L5_1 = {} L5_1.x = -4435.02 L5_1.y = 188.56 L5_1.z = -3729.727 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 5.089 L5_1.y = 177.212 L5_1.z = 4.422 L4_1.rot = L5_1 L4_1.level = 30 L5_1 = GadgetState L5_1 = L5_1.GearAction1 L4_1.state = L5_1 L4_1.persistent = true L4_1.area_id = 14 L5_1 = {} L5_1.config_id = 162003 L5_1.gadget_id = 70360181 L6_1 = {} L6_1.x = -4439.811 L6_1.y = 188.55 L6_1.z = -3734.45 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 354.914 L6_1.y = 357.25 L6_1.z = 355.575 L5_1.rot = L6_1 L5_1.level = 30 L6_1 = GadgetState L6_1 = L6_1.GearStop L5_1.state = L6_1 L5_1.persistent = true L5_1.area_id = 14 L6_1 = {} L6_1.config_id = 162004 L6_1.gadget_id = 70360181 L7_1 = {} L7_1.x = -4435.036 L7_1.y = 188.214 L7_1.z = -3734.247 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 355.457 L7_1.y = 267.242 L7_1.z = 5.757 L6_1.rot = L7_1 L6_1.level = 30 L7_1 = GadgetState L7_1 = L7_1.GearStop L6_1.state = L7_1 L6_1.persistent = true L6_1.area_id = 14 L7_1 = {} L7_1.config_id = 162006 L7_1.gadget_id = 70211132 L8_1 = {} L8_1.x = -4437.49 L8_1.y = 188.58 L8_1.z = -3731.932 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 4.323 L8_1.y = 181.315 L8_1.z = 3.336 L7_1.rot = L8_1 L7_1.level = 26 L7_1.drop_tag = "\232\167\163\232\176\156\232\182\133\231\186\167\231\168\187\229\166\187" L8_1 = GadgetState L8_1 = L8_1.ChestLocked L7_1.state = L8_1 L7_1.isOneoff = true L7_1.persistent = true L8_1 = {} L8_1.name = "chest" L8_1.exp = 1 L7_1.explore = L8_1 L7_1.area_id = 14 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 gadgets = L2_1 L2_1 = {} regions = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 1162005 L3_1.name = "GADGET_STATE_CHANGE_162005" L4_1 = EventType L4_1 = L4_1.EVENT_GADGET_STATE_CHANGE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_162005" L3_1.action = "action_EVENT_GADGET_STATE_CHANGE_162005" L3_1.trigger_count = 0 L4_1 = {} L4_1.config_id = 1162007 L4_1.name = "GROUP_LOAD_162007" L5_1 = EventType L5_1 = L5_1.EVENT_GROUP_LOAD L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_GROUP_LOAD_162007" L4_1.action = "action_EVENT_GROUP_LOAD_162007" L4_1.trigger_count = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 triggers = L2_1 L2_1 = {} L3_1 = {} L3_1.configId = 1 L3_1.name = "Finish" L3_1.value = 0 L3_1.no_refresh = true L2_1[1] = L3_1 variables = L2_1 L2_1 = {} L2_1.suite = 1 L2_1.end_suite = 0 L2_1.rand_suite = false init_config = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 162001 L6_1 = 162002 L7_1 = 162003 L8_1 = 162004 L9_1 = 162006 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "GADGET_STATE_CHANGE_162005" L6_1 = "GROUP_LOAD_162007" L4_1[1] = L5_1 L4_1[2] = L6_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L2_1[1] = L3_1 suites = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = GadgetState L2_2 = L2_2.Default L3_2 = ScriptLib L3_2 = L3_2.GetGadgetStateByConfigId L4_2 = A0_2 L5_2 = 133217162 L6_2 = 162001 L3_2 = L3_2(L4_2, L5_2, L6_2) if L2_2 ~= L3_2 then L2_2 = false return L2_2 end L2_2 = GadgetState L2_2 = L2_2.Default L3_2 = ScriptLib L3_2 = L3_2.GetGadgetStateByConfigId L4_2 = A0_2 L5_2 = 133217162 L6_2 = 162002 L3_2 = L3_2(L4_2, L5_2, L6_2) if L2_2 ~= L3_2 then L2_2 = false return L2_2 end L2_2 = GadgetState L2_2 = L2_2.Default L3_2 = ScriptLib L3_2 = L3_2.GetGadgetStateByConfigId L4_2 = A0_2 L5_2 = 133217162 L6_2 = 162003 L3_2 = L3_2(L4_2, L5_2, L6_2) if L2_2 ~= L3_2 then L2_2 = false return L2_2 end L2_2 = GadgetState L2_2 = L2_2.Default L3_2 = ScriptLib L3_2 = L3_2.GetGadgetStateByConfigId L4_2 = A0_2 L5_2 = 133217162 L6_2 = 162004 L3_2 = L3_2(L4_2, L5_2, L6_2) if L2_2 ~= L3_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "Finish" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_GADGET_STATE_CHANGE_162005 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValueByGroup L3_2 = A0_2 L4_2 = "Finish" L5_2 = 1 L6_2 = 133217260 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "Finish" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 162006 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "IsFinished" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_STATE_CHANGE_162005 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "Finish" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_GROUP_LOAD_162007 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133217162 L4_2.suite = 1 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_group_to_suite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GROUP_LOAD_162007 = L2_1 L2_1 = require L3_1 = "V2_1/PirateHelm" L2_1(L3_1)