local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1 L0_1 = {} L0_1.group_id = 133217080 L1_1 = {} L2_1 = {} L2_1.config_id = 80001 L2_1.monster_id = 23010601 L3_1 = {} L3_1.x = -4431.741 L3_1.y = 177.23 L3_1.z = -3816.25 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.968 L3_1.y = 29.822 L3_1.z = 1.013 L2_1.rot = L3_1 L2_1.level = 30 L2_1.drop_tag = "\229\133\136\233\129\163\233\152\159" L2_1.pose_id = 9002 L2_1.area_id = 14 L3_1 = {} L3_1.config_id = 80005 L3_1.monster_id = 23010201 L4_1 = {} L4_1.x = -4404.606 L4_1.y = 185.726 L4_1.z = -3843.845 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 13.286 L4_1.y = 275.014 L4_1.z = 2.251 L3_1.rot = L4_1 L3_1.level = 30 L3_1.drop_tag = "\229\133\136\233\129\163\233\152\159" L3_1.area_id = 14 L1_1[1] = L2_1 L1_1[2] = L3_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 80002 L2_1.gadget_id = 70211002 L3_1 = {} L3_1.x = -4431.499 L3_1.y = 180.158 L3_1.z = -3831.563 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 354.752 L3_1.y = 92.609 L3_1.z = 9.622 L2_1.rot = L3_1 L2_1.level = 26 L2_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\168\187\229\166\187" L3_1 = GadgetState L3_1 = L3_1.ChestLocked L2_1.state = L3_1 L2_1.isOneoff = true L2_1.persistent = true L3_1 = {} L3_1.name = "chest" L3_1.exp = 1 L2_1.explore = L3_1 L2_1.area_id = 14 L1_1[1] = L2_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1080003 L2_1.name = "ANY_MONSTER_DIE_80003" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_80003" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_80003" L3_1 = {} L3_1.config_id = 1080007 L3_1.name = "MONSTER_BATTLE_80007" L4_1 = EventType L4_1 = L4_1.EVENT_MONSTER_BATTLE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "" L3_1.action = "action_EVENT_MONSTER_BATTLE_80007" L3_1.trigger_count = 0 L1_1[1] = L2_1 L1_1[2] = L3_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.config_id = 80006 L3_1.gadget_id = 70310009 L4_1 = {} L4_1.x = -4436.163 L4_1.y = 178.402 L4_1.z = -3823.854 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 9.781 L4_1.y = 330.115 L4_1.z = 0.788 L3_1.rot = L4_1 L3_1.level = 30 L3_1.area_id = 14 L2_1[1] = L3_1 L1_1.gadgets = L2_1 garbages = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 80001 L5_1 = 80005 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 80002 L3_1[1] = L4_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_80003" L5_1 = "MONSTER_BATTLE_80007" L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_80003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 80002 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 4000 L5_2 = 3 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_80003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 133217080 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_MONSTER_BATTLE_80007 = L1_1