local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1 L0_1 = {} L0_1.group_id = 133217031 L1_1 = {} L2_1 = {} L2_1.config_id = 31004 L2_1.monster_id = 23010501 L3_1 = {} L3_1.x = -4485.883 L3_1.y = 200.594 L3_1.z = -3768.041 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 172.362 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 30 L2_1.drop_tag = "\229\133\136\233\129\163\233\152\159" L2_1.disableWander = true L2_1.pose_id = 9001 L2_1.area_id = 14 L3_1 = {} L3_1.config_id = 31005 L3_1.monster_id = 23050101 L4_1 = {} L4_1.x = -4468.26 L4_1.y = 200.725 L4_1.z = -3759.463 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 4.916 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 30 L3_1.drop_tag = "\232\151\143\233\149\156\228\190\141\229\165\179" L3_1.area_id = 14 L1_1[1] = L2_1 L1_1[2] = L3_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 31002 L2_1.gadget_id = 70211012 L3_1 = {} L3_1.x = -4485.795 L3_1.y = 200.724 L3_1.z = -3770.852 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 9.752 L3_1.y = 0.076 L3_1.z = 0.895 L2_1.rot = L3_1 L2_1.level = 26 L2_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\231\168\187\229\166\187" L3_1 = GadgetState L3_1 = L3_1.ChestLocked L2_1.state = L3_1 L2_1.isOneoff = true L2_1.persistent = true L3_1 = {} L3_1.name = "chest" L3_1.exp = 1 L2_1.explore = L3_1 L2_1.area_id = 14 L3_1 = {} L3_1.config_id = 31009 L3_1.gadget_id = 70310006 L4_1 = {} L4_1.x = -4468.615 L4_1.y = 200.756 L4_1.z = -3763.423 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 17.659 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 30 L3_1.area_id = 14 L4_1 = {} L4_1.config_id = 31010 L4_1.gadget_id = 70220051 L5_1 = {} L5_1.x = -4461.784 L5_1.y = 200.644 L5_1.z = -3761.385 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 5.49 L5_1.y = 79.139 L5_1.z = 346.431 L4_1.rot = L5_1 L4_1.level = 30 L4_1.area_id = 14 L5_1 = {} L5_1.config_id = 31014 L5_1.gadget_id = 70220052 L6_1 = {} L6_1.x = -4462.72 L6_1.y = 200.689 L6_1.z = -3758.005 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 146.296 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 30 L5_1.area_id = 14 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1031003 L2_1.name = "ANY_MONSTER_DIE_31003" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_31003" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_31003" L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.config_id = 31001 L3_1.monster_id = 23010101 L4_1 = {} L4_1.x = -4477.466 L4_1.y = 200.257 L4_1.z = -3766.428 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 280.028 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 30 L3_1.drop_tag = "\229\133\136\233\129\163\233\152\159" L3_1.pose_id = 9011 L3_1.area_id = 14 L4_1 = {} L4_1.config_id = 31007 L4_1.monster_id = 23010301 L5_1 = {} L5_1.x = -4488.888 L5_1.y = 200.193 L5_1.z = -3767.186 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 55.831 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 30 L4_1.drop_tag = "\229\133\136\233\129\163\233\152\159" L4_1.area_id = 14 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.monsters = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 31011 L3_1.gadget_id = 70220050 L4_1 = {} L4_1.x = -4464.194 L4_1.y = 200.523 L4_1.z = -3762.649 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 30.634 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 30 L3_1.area_id = 14 L4_1 = {} L4_1.config_id = 31012 L4_1.gadget_id = 70220051 L5_1 = {} L5_1.x = -4462.214 L5_1.y = 200.607 L5_1.z = -3761.784 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 22.124 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 30 L4_1.area_id = 14 L5_1 = {} L5_1.config_id = 31013 L5_1.gadget_id = 70220052 L6_1 = {} L6_1.x = -4462.747 L6_1.y = 201.5 L6_1.z = -3756.069 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 146.296 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 30 L5_1.area_id = 14 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.gadgets = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 1031006 L3_1.name = "MONSTER_BATTLE_31006" L4_1 = EventType L4_1 = L4_1.EVENT_MONSTER_BATTLE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "" L3_1.action = "action_EVENT_MONSTER_BATTLE_31006" L3_1.trigger_count = 0 L2_1[1] = L3_1 L1_1.triggers = L2_1 garbages = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 31004 L5_1 = 31005 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 31002 L5_1 = 31009 L6_1 = 31010 L7_1 = 31014 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_31003" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_31003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 31002 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 4001 L5_2 = 3 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_31003 = L1_1