local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1 L0_1 = {} L0_1.group_id = 133213480 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 480001 L2_1.gadget_id = 70210101 L3_1 = {} L3_1.x = -3218.993 L3_1.y = 218.596 L3_1.z = -3940.152 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 26 L2_1.drop_tag = "\230\144\156\229\136\174\231\130\185\232\167\163\232\176\156\228\186\186\230\150\135\231\168\187\229\166\187" L2_1.area_id = 12 L3_1 = {} L3_1.config_id = 480002 L3_1.gadget_id = 70210101 L4_1 = {} L4_1.x = -3197.083 L4_1.y = 226.49 L4_1.z = -3958.17 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 26 L3_1.drop_tag = "\230\144\156\229\136\174\231\130\185\232\167\163\232\176\156\228\186\186\230\150\135\231\168\187\229\166\187" L3_1.area_id = 12 L4_1 = {} L4_1.config_id = 480003 L4_1.gadget_id = 70210101 L5_1 = {} L5_1.x = -3227.203 L5_1.y = 202.007 L5_1.z = -3988.364 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 36.739 L5_1.y = 20.431 L5_1.z = 56.977 L4_1.rot = L5_1 L4_1.level = 26 L4_1.drop_tag = "\230\144\156\229\136\174\231\130\185\232\167\163\232\176\156\228\186\186\230\150\135\231\168\187\229\166\187" L4_1.area_id = 12 L5_1 = {} L5_1.config_id = 480004 L5_1.gadget_id = 70210101 L6_1 = {} L6_1.x = -3269.379 L6_1.y = 213.431 L6_1.z = -3928.443 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 31.17 L6_1.y = 341.928 L6_1.z = 300.621 L5_1.rot = L6_1 L5_1.level = 26 L5_1.drop_tag = "\230\144\156\229\136\174\231\130\185\232\167\163\232\176\156\228\186\186\230\150\135\231\168\187\229\166\187" L5_1.area_id = 12 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 480001 L5_1 = 480002 L6_1 = 480003 L7_1 = 480004 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1