local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = {} L0_1.group_id = 133213269 L1_1 = {} L2_1 = {} L2_1.config_id = 269001 L2_1.monster_id = 21030201 L3_1 = {} L3_1.x = -3862.585 L3_1.y = 206.558 L3_1.z = -2978.319 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 9.886 L3_1.y = 26.912 L3_1.z = 3.998 L2_1.rot = L3_1 L2_1.level = 28 L2_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161" L2_1.disableWander = true L2_1.area_id = 12 L3_1 = {} L3_1.config_id = 269004 L3_1.monster_id = 21020301 L4_1 = {} L4_1.x = -3859.256 L4_1.y = 206.194 L4_1.z = -2981.015 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 10.619 L4_1.y = 359.917 L4_1.z = 359.105 L3_1.rot = L4_1 L3_1.level = 27 L3_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146" L3_1.disableWander = true L3_1.area_id = 12 L4_1 = {} L4_1.config_id = 269005 L4_1.monster_id = 21020701 L5_1 = {} L5_1.x = -3852.262 L5_1.y = 205.861 L5_1.z = -2978.137 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 10.619 L5_1.y = 359.917 L5_1.z = 359.105 L4_1.rot = L5_1 L4_1.level = 27 L4_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146" L4_1.disableWander = true L4_1.area_id = 12 L5_1 = {} L5_1.config_id = 269006 L5_1.monster_id = 21020801 L6_1 = {} L6_1.x = -3859.415 L6_1.y = 206.622 L6_1.z = -2985.637 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 10.561 L6_1.y = 12.517 L6_1.z = 1.43 L5_1.rot = L6_1 L5_1.level = 27 L5_1.drop_tag = "\228\184\152\228\184\152\229\178\169\231\155\148\231\142\139" L5_1.disableWander = true L5_1.area_id = 12 L6_1 = {} L6_1.config_id = 269007 L6_1.monster_id = 21010501 L7_1 = {} L7_1.x = -3850.768 L7_1.y = 205.229 L7_1.z = -2971.481 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 10.619 L7_1.y = 359.917 L7_1.z = 359.105 L6_1.rot = L7_1 L6_1.level = 27 L6_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L6_1.disableWander = true L6_1.area_id = 12 L7_1 = {} L7_1.config_id = 269008 L7_1.monster_id = 21010901 L8_1 = {} L8_1.x = -3863.568 L8_1.y = 205.307 L8_1.z = -2973.007 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 9.697 L8_1.y = 29.516 L8_1.z = 4.441 L7_1.rot = L8_1 L7_1.level = 27 L7_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L7_1.disableWander = true L7_1.area_id = 12 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 269002 L2_1.gadget_id = 70211002 L3_1 = {} L3_1.x = -3853.653 L3_1.y = 206.532 L3_1.z = -2986.656 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 8.393 L3_1.y = 326.403 L3_1.z = 353.41 L2_1.rot = L3_1 L2_1.level = 26 L2_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\168\187\229\166\187" L3_1 = GadgetState L3_1 = L3_1.ChestLocked L2_1.state = L3_1 L2_1.isOneoff = true L2_1.persistent = true L3_1 = {} L3_1.name = "chest" L3_1.exp = 1 L2_1.explore = L3_1 L2_1.area_id = 12 L1_1[1] = L2_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1269003 L2_1.name = "ANY_MONSTER_DIE_269003" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_269003" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_269003" L3_1 = {} L3_1.config_id = 1269009 L3_1.name = "SPECIFIC_MONSTER_HP_CHANGE_269009" L4_1 = EventType L4_1 = L4_1.EVENT_SPECIFIC_MONSTER_HP_CHANGE L3_1.event = L4_1 L3_1.source = "269006" L3_1.condition = "condition_EVENT_SPECIFIC_MONSTER_HP_CHANGE_269009" L3_1.action = "action_EVENT_SPECIFIC_MONSTER_HP_CHANGE_269009" L4_1 = {} L4_1.config_id = 1269010 L4_1.name = "SPECIFIC_MONSTER_HP_CHANGE_269010" L5_1 = EventType L5_1 = L5_1.EVENT_SPECIFIC_MONSTER_HP_CHANGE L4_1.event = L5_1 L4_1.source = "269006" L4_1.condition = "condition_EVENT_SPECIFIC_MONSTER_HP_CHANGE_269010" L4_1.action = "action_EVENT_SPECIFIC_MONSTER_HP_CHANGE_269010" L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 269001 L5_1 = 269006 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 269002 L3_1[1] = L4_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_269003" L5_1 = "SPECIFIC_MONSTER_HP_CHANGE_269009" L6_1 = "SPECIFIC_MONSTER_HP_CHANGE_269010" L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 269004 L6_1 = 269007 L4_1[1] = L5_1 L4_1[2] = L6_1 L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L6_1 = 269005 L7_1 = 269008 L5_1[1] = L6_1 L5_1[2] = L7_1 L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L4_1.triggers = L5_1 L4_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_269003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 269002 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 4000 L5_2 = 3 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_269003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = A1_2.type L3_2 = EventType L3_2 = L3_2.EVENT_SPECIFIC_MONSTER_HP_CHANGE if L2_2 == L3_2 then L2_2 = A1_2.param3 if not (70 < L2_2) then goto lbl_11 end end L2_2 = false do return L2_2 end ::lbl_11:: L2_2 = true return L2_2 end condition_EVENT_SPECIFIC_MONSTER_HP_CHANGE_269009 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 133213269 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_SPECIFIC_MONSTER_HP_CHANGE_269009 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = A1_2.type L3_2 = EventType L3_2 = L3_2.EVENT_SPECIFIC_MONSTER_HP_CHANGE if L2_2 == L3_2 then L2_2 = A1_2.param3 if not (30 < L2_2) then goto lbl_11 end end L2_2 = false do return L2_2 end ::lbl_11:: L2_2 = true return L2_2 end condition_EVENT_SPECIFIC_MONSTER_HP_CHANGE_269010 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 133213269 L5_2 = 3 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_SPECIFIC_MONSTER_HP_CHANGE_269010 = L1_1