local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1 L0_1 = {} L0_1.group_id = 133213219 L1_1 = {} L2_1 = {} L2_1.config_id = 219001 L2_1.monster_id = 25080101 L3_1 = {} L3_1.x = -3394.817 L3_1.y = 203.043 L3_1.z = -3429.419 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 5.72 L3_1.y = 279.413 L3_1.z = 358.238 L2_1.rot = L3_1 L2_1.level = 25 L2_1.drop_tag = "\230\181\170\228\186\186\230\173\166\229\163\171" L2_1.disableWander = true L2_1.pose_id = 1001 L2_1.area_id = 12 L3_1 = {} L3_1.config_id = 219004 L3_1.monster_id = 25010501 L4_1 = {} L4_1.x = -3396.22 L4_1.y = 202.807 L4_1.z = -3427.41 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 355.11 L4_1.y = 151.856 L4_1.z = 356.547 L3_1.rot = L4_1 L3_1.level = 27 L3_1.drop_tag = "\231\155\151\229\174\157\229\155\162" L3_1.pose_id = 9007 L3_1.area_id = 12 L4_1 = {} L4_1.config_id = 219005 L4_1.monster_id = 25010401 L5_1 = {} L5_1.x = -3398.237 L5_1.y = 202.802 L5_1.z = -3432.289 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 1.098 L5_1.y = 74.861 L5_1.z = 0.63 L4_1.rot = L5_1 L4_1.level = 27 L4_1.drop_tag = "\231\155\151\229\174\157\229\155\162" L4_1.pose_id = 9007 L4_1.area_id = 12 L5_1 = {} L5_1.config_id = 219006 L5_1.monster_id = 25080301 L6_1 = {} L6_1.x = -3395.94 L6_1.y = 202.872 L6_1.z = -3431.793 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 1.791 L6_1.y = 9.213 L6_1.z = 5.711 L5_1.rot = L6_1 L5_1.level = 27 L5_1.drop_tag = "\230\181\170\228\186\186\230\173\166\229\163\171" L5_1.disableWander = true L5_1.pose_id = 1003 L5_1.area_id = 12 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 219002 L2_1.gadget_id = 70211002 L3_1 = {} L3_1.x = -3399.444 L3_1.y = 202.796 L3_1.z = -3429.036 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 2.672 L3_1.y = 0.125 L3_1.z = 5.356 L2_1.rot = L3_1 L2_1.level = 26 L2_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\168\187\229\166\187" L3_1 = GadgetState L3_1 = L3_1.ChestLocked L2_1.state = L3_1 L2_1.isOneoff = true L2_1.persistent = true L3_1 = {} L3_1.name = "chest" L3_1.exp = 1 L2_1.explore = L3_1 L2_1.area_id = 12 L3_1 = {} L3_1.config_id = 219007 L3_1.gadget_id = 70310006 L4_1 = {} L4_1.x = -3398.763 L4_1.y = 202.813 L4_1.z = -3430.639 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.895 L3_1.rot = L4_1 L3_1.level = 27 L3_1.area_id = 12 L4_1 = {} L4_1.config_id = 219008 L4_1.gadget_id = 70300105 L5_1 = {} L5_1.x = -3401.84 L5_1.y = 202.506 L5_1.z = -3425.468 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 5.448 L5_1.y = 35.589 L5_1.z = 9.294 L4_1.rot = L5_1 L4_1.level = 27 L4_1.area_id = 12 L5_1 = {} L5_1.config_id = 219009 L5_1.gadget_id = 70300092 L6_1 = {} L6_1.x = -3402.782 L6_1.y = 202.688 L6_1.z = -3431.344 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 2.672 L6_1.y = 0.125 L6_1.z = 5.356 L5_1.rot = L6_1 L5_1.level = 27 L5_1.area_id = 12 L6_1 = {} L6_1.config_id = 219010 L6_1.gadget_id = 70300094 L7_1 = {} L7_1.x = -3397.59 L7_1.y = 202.804 L7_1.z = -3434.946 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 2.672 L7_1.y = 0.125 L7_1.z = 5.356 L6_1.rot = L7_1 L6_1.level = 27 L6_1.area_id = 12 L7_1 = {} L7_1.config_id = 219011 L7_1.gadget_id = 70220048 L8_1 = {} L8_1.x = -3398.874 L8_1.y = 202.426 L8_1.z = -3425.28 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 2.672 L8_1.y = 0.125 L8_1.z = 5.356 L7_1.rot = L8_1 L7_1.level = 27 L7_1.area_id = 12 L8_1 = {} L8_1.config_id = 219012 L8_1.gadget_id = 70220048 L9_1 = {} L9_1.x = -3390.681 L9_1.y = 203.229 L9_1.z = -3430.338 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 2.672 L9_1.y = 0.125 L9_1.z = 5.356 L8_1.rot = L9_1 L8_1.level = 27 L8_1.area_id = 12 L9_1 = {} L9_1.config_id = 219013 L9_1.gadget_id = 70220051 L10_1 = {} L10_1.x = -3399.441 L10_1.y = 202.592 L10_1.z = -3426.661 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 2.672 L10_1.y = 0.125 L10_1.z = 5.356 L9_1.rot = L10_1 L9_1.level = 27 L9_1.area_id = 12 L10_1 = {} L10_1.config_id = 219014 L10_1.gadget_id = 70220051 L11_1 = {} L11_1.x = -3390.724 L11_1.y = 202.988 L11_1.z = -3431.798 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 2.672 L11_1.y = 0.125 L11_1.z = 5.356 L10_1.rot = L11_1 L10_1.level = 27 L10_1.area_id = 12 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1219003 L2_1.name = "ANY_MONSTER_DIE_219003" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_219003" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_219003" L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 219001 L5_1 = 219004 L6_1 = 219005 L7_1 = 219006 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 219002 L5_1 = 219007 L6_1 = 219008 L7_1 = 219009 L8_1 = 219010 L9_1 = 219011 L10_1 = 219012 L11_1 = 219013 L12_1 = 219014 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L3_1[8] = L11_1 L3_1[9] = L12_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_219003" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_219003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 219002 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 4000 L5_2 = 3 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_219003 = L1_1