local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1 L0_1 = {} L0_1.group_id = 133213196 L1_1 = {} L2_1 = {} L2_1.config_id = 196001 L2_1.monster_id = 23010601 L3_1 = {} L3_1.x = -3932.548 L3_1.y = 200.274 L3_1.z = -3271.459 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 80.927 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 28 L2_1.drop_id = 1000100 L2_1.disableWander = true L2_1.area_id = 12 L3_1 = {} L3_1.config_id = 196002 L3_1.monster_id = 23010101 L4_1 = {} L4_1.x = -3938.497 L4_1.y = 200.0 L4_1.z = -3263.965 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 45.855 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 28 L3_1.drop_id = 1000100 L3_1.area_id = 12 L4_1 = {} L4_1.config_id = 196006 L4_1.monster_id = 23010301 L5_1 = {} L5_1.x = -3933.843 L5_1.y = 200.503 L5_1.z = -3255.652 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 134.158 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 28 L4_1.drop_id = 1000100 L4_1.pose_id = 9001 L4_1.area_id = 12 L5_1 = {} L5_1.config_id = 196015 L5_1.monster_id = 23010401 L6_1 = {} L6_1.x = -3939.639 L6_1.y = 200.134 L6_1.z = -3268.266 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 64.418 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 28 L5_1.drop_id = 1000100 L5_1.area_id = 12 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 196004 L2_1.gadget_id = 70310001 L3_1 = {} L3_1.x = -3945.986 L3_1.y = 199.838 L3_1.z = -3266.818 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 311.979 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L3_1 = GadgetState L3_1 = L3_1.GearStart L2_1.state = L3_1 L2_1.area_id = 12 L3_1 = {} L3_1.config_id = 196009 L3_1.gadget_id = 70310001 L4_1 = {} L4_1.x = -3932.627 L4_1.y = 200.553 L4_1.z = -3273.823 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L4_1 = GadgetState L4_1 = L4_1.GearStart L3_1.state = L4_1 L3_1.area_id = 12 L4_1 = {} L4_1.config_id = 196010 L4_1.gadget_id = 70310006 L5_1 = {} L5_1.x = -3931.092 L5_1.y = 200.272 L5_1.z = -3258.25 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 352.878 L5_1.y = 359.889 L5_1.z = 1.79 L4_1.rot = L5_1 L4_1.level = 1 L5_1 = GadgetState L5_1 = L5_1.GearStart L4_1.state = L5_1 L4_1.area_id = 12 L5_1 = {} L5_1.config_id = 196011 L5_1.gadget_id = 70220062 L6_1 = {} L6_1.x = -3935.525 L6_1.y = 200.065 L6_1.z = -3258.632 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 113.672 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.area_id = 12 L6_1 = {} L6_1.config_id = 196012 L6_1.gadget_id = 70220064 L7_1 = {} L7_1.x = -3934.277 L7_1.y = 200.366 L7_1.z = -3258.427 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L6_1.area_id = 12 L7_1 = {} L7_1.config_id = 196013 L7_1.gadget_id = 70220063 L8_1 = {} L8_1.x = -3948.087 L8_1.y = 199.825 L8_1.z = -3263.534 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 317.034 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L7_1.area_id = 12 L8_1 = {} L8_1.config_id = 196014 L8_1.gadget_id = 70220062 L9_1 = {} L9_1.x = -3948.499 L9_1.y = 199.331 L9_1.z = -3262.823 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 263.897 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 1 L8_1.area_id = 12 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1196007 L2_1.name = "ANY_MONSTER_DIE_196007" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_196007" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_196007" L3_1 = {} L3_1.config_id = 1196008 L3_1.name = "ANY_MONSTER_DIE_196008" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_MONSTER_DIE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_196008" L3_1.action = "action_EVENT_ANY_MONSTER_DIE_196008" L1_1[1] = L2_1 L1_1[2] = L3_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 196001 L5_1 = 196006 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 196004 L5_1 = 196009 L6_1 = 196010 L7_1 = 196011 L8_1 = 196012 L9_1 = 196013 L10_1 = 196014 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_196007" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 196002 L6_1 = 196015 L4_1[1] = L5_1 L4_1[2] = L6_1 L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "ANY_MONSTER_DIE_196008" L4_1[1] = L5_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_196007 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 133213196 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_196007 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_196008 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "133213196" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_196008 = L1_1