local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1 L0_1 = {} L0_1.group_id = 133213026 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1026003 L2_1.name = "ANY_MONSTER_DIE_26003" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_26003" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_26003" L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.config_id = 26001 L3_1.monster_id = 22010401 L4_1 = {} L4_1.x = -3688.566 L4_1.y = 201.162 L4_1.z = -3326.517 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 162.527 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 27 L3_1.drop_tag = "\230\183\177\230\184\138\230\179\149\229\184\136" L3_1.disableWander = true L3_1.pose_id = 9013 L3_1.area_id = 12 L4_1 = {} L4_1.config_id = 26004 L4_1.monster_id = 21020201 L5_1 = {} L5_1.x = -3693.411 L5_1.y = 201.576 L5_1.z = -3322.178 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 132.702 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 27 L4_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146" L4_1.pose_id = 401 L4_1.area_id = 12 L5_1 = {} L5_1.config_id = 26005 L5_1.monster_id = 21030101 L6_1 = {} L6_1.x = -3688.596 L6_1.y = 202.6 L6_1.z = -3323.844 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 189.777 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 27 L5_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161" L5_1.pose_id = 9012 L5_1.area_id = 12 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.monsters = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 26002 L3_1.gadget_id = 70220013 L4_1 = {} L4_1.x = -3684.486 L4_1.y = 202.256 L4_1.z = -3322.114 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 337.369 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 27 L3_1.area_id = 12 L4_1 = {} L4_1.config_id = 26006 L4_1.gadget_id = 70310006 L5_1 = {} L5_1.x = -3691.055 L5_1.y = 201.399 L5_1.z = -3324.499 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 27 L4_1.area_id = 12 L5_1 = {} L5_1.config_id = 26007 L5_1.gadget_id = 70220013 L6_1 = {} L6_1.x = -3682.446 L6_1.y = 201.926 L6_1.z = -3323.724 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 27 L5_1.area_id = 12 L6_1 = {} L6_1.config_id = 26008 L6_1.gadget_id = 70220013 L7_1 = {} L7_1.x = -3697.274 L7_1.y = 201.18 L7_1.z = -3324.052 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 322.037 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 27 L6_1.area_id = 12 L7_1 = {} L7_1.config_id = 26009 L7_1.gadget_id = 70220014 L8_1 = {} L8_1.x = -3684.017 L8_1.y = 201.879 L8_1.z = -3323.56 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 0.0 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 27 L7_1.area_id = 12 L8_1 = {} L8_1.config_id = 26010 L8_1.gadget_id = 70220014 L9_1 = {} L9_1.x = -3695.381 L9_1.y = 201.252 L9_1.z = -3324.633 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 0.0 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 27 L8_1.area_id = 12 L9_1 = {} L9_1.config_id = 26011 L9_1.gadget_id = 70300099 L10_1 = {} L10_1.x = -3688.483 L10_1.y = 201.102 L10_1.z = -3328.853 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 0.0 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 27 L10_1 = GadgetState L10_1 = L10_1.GearStart L9_1.state = L10_1 L9_1.area_id = 12 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L1_1.gadgets = L2_1 garbages = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_26003" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_26003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 26002 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 4000 L5_2 = 3 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_26003 = L1_1