local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 L0_1 = {} L0_1.group_id = 133213016 L1_1 = {} L2_1 = {} L2_1.config_id = 16001 L2_1.monster_id = 21010201 L3_1 = {} L3_1.x = -3511.774 L3_1.y = 201.628 L3_1.z = -3196.632 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 351.319 L3_1.y = 285.765 L3_1.z = 354.814 L2_1.rot = L3_1 L2_1.level = 27 L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L2_1.disableWander = true L2_1.area_id = 12 L3_1 = {} L3_1.config_id = 16004 L3_1.monster_id = 21010401 L4_1 = {} L4_1.x = -3511.243 L4_1.y = 201.355 L4_1.z = -3189.936 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 352.909 L4_1.y = 264.309 L4_1.z = 0.705 L3_1.rot = L4_1 L3_1.level = 27 L3_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L3_1.disableWander = true L3_1.area_id = 12 L4_1 = {} L4_1.config_id = 16005 L4_1.monster_id = 22010401 L5_1 = {} L5_1.x = -3519.538 L5_1.y = 203.354 L5_1.z = -3193.308 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 16.441 L5_1.y = 75.285 L5_1.z = 357.518 L4_1.rot = L5_1 L4_1.level = 27 L4_1.drop_tag = "\230\183\177\230\184\138\230\179\149\229\184\136" L4_1.disableWander = true L4_1.area_id = 12 L5_1 = {} L5_1.config_id = 16006 L5_1.monster_id = 21030101 L6_1 = {} L6_1.x = -3509.464 L6_1.y = 201.164 L6_1.z = -3193.488 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 354.209 L6_1.y = 238.485 L6_1.z = 2.498 L5_1.rot = L6_1 L5_1.level = 27 L5_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161" L5_1.disableWander = true L5_1.area_id = 12 L6_1 = {} L6_1.config_id = 16012 L6_1.monster_id = 22010201 L7_1 = {} L7_1.x = -3515.185 L7_1.y = 201.997 L7_1.z = -3193.094 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 12.356 L7_1.y = 89.439 L7_1.z = 1.629 L6_1.rot = L7_1 L6_1.level = 27 L6_1.drop_tag = "\230\183\177\230\184\138\230\179\149\229\184\136" L6_1.disableWander = true L6_1.pose_id = 9013 L6_1.area_id = 12 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 16002 L2_1.gadget_id = 70211002 L3_1 = {} L3_1.x = -3501.213 L3_1.y = 201.041 L3_1.z = -3193.846 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 348.067 L3_1.y = 272.602 L3_1.z = 355.735 L2_1.rot = L3_1 L2_1.level = 26 L2_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\168\187\229\166\187" L3_1 = GadgetState L3_1 = L3_1.ChestLocked L2_1.state = L3_1 L2_1.isOneoff = true L2_1.persistent = true L3_1 = {} L3_1.name = "chest" L3_1.exp = 1 L2_1.explore = L3_1 L2_1.area_id = 12 L3_1 = {} L3_1.config_id = 16007 L3_1.gadget_id = 70900393 L4_1 = {} L4_1.x = -3517.323 L4_1.y = 202.707 L4_1.z = -3193.485 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 3.375 L4_1.y = 359.238 L4_1.z = 345.105 L3_1.rot = L4_1 L3_1.level = 27 L4_1 = GadgetState L4_1 = L4_1.GearStart L3_1.state = L4_1 L3_1.area_id = 12 L4_1 = {} L4_1.config_id = 16008 L4_1.gadget_id = 70900393 L5_1 = {} L5_1.x = -3512.994 L5_1.y = 202.05 L5_1.z = -3199.098 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 4.227 L5_1.y = 358.97 L5_1.z = 346.769 L4_1.rot = L5_1 L4_1.level = 27 L5_1 = GadgetState L5_1 = L5_1.GearStart L4_1.state = L5_1 L4_1.area_id = 12 L5_1 = {} L5_1.config_id = 16009 L5_1.gadget_id = 70900393 L6_1 = {} L6_1.x = -3507.49 L6_1.y = 200.946 L6_1.z = -3193.351 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.886 L6_1.y = 359.911 L6_1.z = 353.757 L5_1.rot = L6_1 L5_1.level = 27 L6_1 = GadgetState L6_1 = L6_1.GearStart L5_1.state = L6_1 L5_1.area_id = 12 L6_1 = {} L6_1.config_id = 16010 L6_1.gadget_id = 70900393 L7_1 = {} L7_1.x = -3512.854 L7_1.y = 201.548 L7_1.z = -3187.718 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.896 L7_1.y = 0.007 L7_1.z = 351.12 L6_1.rot = L7_1 L6_1.level = 27 L7_1 = GadgetState L7_1 = L7_1.GearStart L6_1.state = L7_1 L6_1.area_id = 12 L7_1 = {} L7_1.config_id = 16011 L7_1.gadget_id = 70300089 L8_1 = {} L8_1.x = -3512.504 L8_1.y = 201.639 L8_1.z = -3193.252 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 2.638 L8_1.y = 359.755 L8_1.z = 349.38 L7_1.rot = L8_1 L7_1.level = 27 L7_1.area_id = 12 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1016003 L2_1.name = "ANY_MONSTER_DIE_16003" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_16003" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_16003" L3_1 = {} L3_1.config_id = 1016013 L3_1.name = "MONSTER_BATTLE_16013" L4_1 = EventType L4_1 = L4_1.EVENT_MONSTER_BATTLE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "" L3_1.action = "action_EVENT_MONSTER_BATTLE_16013" L1_1[1] = L2_1 L1_1[2] = L3_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 16006 L5_1 = 16012 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 16002 L5_1 = 16007 L6_1 = 16008 L7_1 = 16009 L8_1 = 16010 L9_1 = 16011 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_16003" L5_1 = "MONSTER_BATTLE_16013" L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 16001 L6_1 = 16004 L7_1 = 16005 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_16003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 16002 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 4000 L5_2 = 3 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_16003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 133213016 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_MONSTER_BATTLE_16013 = L1_1