local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = {} L0_1.group_id = 133212449 L1_1 = {} L1_1.max_gear = 3 L1_1.timer = 10 L1_1.group_id = 133212449 L1_1.gadget_1 = 449001 L1_1.gadget_2 = 449002 L1_1.gadget_3 = 449003 L1_1.gadget_chest = 449004 L1_1.gadget_4 = 0 L2_1 = {} monsters = L2_1 L2_1 = {} npcs = L2_1 L2_1 = {} gadgets = L2_1 L2_1 = {} regions = L2_1 L2_1 = {} triggers = L2_1 L2_1 = {} L3_1 = {} L3_1.configId = 1 L3_1.name = "active_count" L3_1.value = 0 L3_1.no_refresh = false L2_1[1] = L3_1 variables = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L4_1.config_id = 449001 L4_1.gadget_id = 70900008 L5_1 = {} L5_1.x = -4217.629 L5_1.y = 199.776 L5_1.z = -2507.831 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 298.915 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 32 L5_1 = GadgetState L5_1 = L5_1.Action01 L4_1.state = L5_1 L4_1.persistent = true L4_1.area_id = 13 L5_1 = {} L5_1.config_id = 449002 L5_1.gadget_id = 70900008 L6_1 = {} L6_1.x = -4227.058 L6_1.y = 200.447 L6_1.z = -2509.418 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 272.71 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 32 L6_1 = GadgetState L6_1 = L6_1.Action01 L5_1.state = L6_1 L5_1.persistent = true L5_1.area_id = 13 L6_1 = {} L6_1.config_id = 449003 L6_1.gadget_id = 70900008 L7_1 = {} L7_1.x = -4212.806 L7_1.y = 200.031 L7_1.z = -2516.563 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 91.816 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 32 L7_1 = GadgetState L7_1 = L7_1.Action01 L6_1.state = L7_1 L6_1.persistent = true L6_1.area_id = 13 L7_1 = {} L7_1.config_id = 449004 L7_1.gadget_id = 70211101 L8_1 = {} L8_1.x = -4219.074 L8_1.y = 200.13 L8_1.z = -2509.636 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 352.523 L8_1.y = 216.184 L8_1.z = 1.742 L7_1.rot = L8_1 L7_1.level = 26 L7_1.drop_tag = "\232\167\163\232\176\156\228\189\142\231\186\167\231\168\187\229\166\187" L7_1.showcutscene = true L7_1.isOneoff = true L7_1.persistent = true L8_1 = {} L8_1.name = "chest" L8_1.exp = 1 L7_1.explore = L8_1 L7_1.area_id = 13 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.gadgets = L3_1 L3_1 = {} L4_1 = {} L4_1.config_id = 1449006 L4_1.name = "GADGET_STATE_CHANGE_449006" L5_1 = EventType L5_1 = L5_1.EVENT_GADGET_STATE_CHANGE L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_449006" L4_1.action = "action_EVENT_GADGET_STATE_CHANGE_449006" L4_1.trigger_count = 0 L5_1 = {} L5_1.config_id = 1449007 L5_1.name = "TIMER_EVENT_449007" L6_1 = EventType L6_1 = L6_1.EVENT_TIMER_EVENT L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "condition_EVENT_TIMER_EVENT_449007" L5_1.action = "action_EVENT_TIMER_EVENT_449007" L5_1.trigger_count = 0 L6_1 = {} L6_1.config_id = 1449008 L6_1.name = "VARIABLE_CHANGE_449008" L7_1 = EventType L7_1 = L7_1.EVENT_VARIABLE_CHANGE L6_1.event = L7_1 L6_1.source = "" L6_1.condition = "condition_EVENT_VARIABLE_CHANGE_449008" L6_1.action = "action_EVENT_VARIABLE_CHANGE_449008" L6_1.trigger_count = 0 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.triggers = L3_1 garbages = L2_1 L2_1 = {} L2_1.suite = 1 L2_1.end_suite = 0 L2_1.rand_suite = false init_config = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L2_1[1] = L3_1 suites = L2_1