local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1 L0_1 = {} L0_1.group_id = 133212201 L1_1 = {} monsters = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 201005 L2_1.npc_id = 20240 L3_1 = {} L3_1.x = -4070.097 L3_1.y = 257.845 L3_1.z = -2305.852 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 165.078 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.area_id = 13 L1_1[1] = L2_1 npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 201001 L2_1.gadget_id = 70330090 L3_1 = {} L3_1.x = -4026.134 L3_1.y = 254.638 L3_1.z = -2273.68 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 12.317 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 27 L2_1.area_id = 13 L3_1 = {} L3_1.config_id = 201003 L3_1.gadget_id = 70330064 L4_1 = {} L4_1.x = -4019.578 L4_1.y = 258.839 L4_1.z = -2301.623 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 27 L3_1.interact_id = 35 L3_1.area_id = 13 L4_1 = {} L4_1.config_id = 201006 L4_1.gadget_id = 70310006 L5_1 = {} L5_1.x = -4065.276 L5_1.y = 257.845 L5_1.z = -2296.553 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 27 L4_1.area_id = 13 L5_1 = {} L5_1.config_id = 201007 L5_1.gadget_id = 70950115 L6_1 = {} L6_1.x = -4062.184 L6_1.y = 257.932 L6_1.z = -2309.199 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 146.368 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 27 L5_1.area_id = 13 L6_1 = {} L6_1.config_id = 201008 L6_1.gadget_id = 70950116 L7_1 = {} L7_1.x = -4054.843 L7_1.y = 257.967 L7_1.z = -2305.365 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 158.104 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 27 L6_1.area_id = 13 L7_1 = {} L7_1.config_id = 201009 L7_1.gadget_id = 70950117 L8_1 = {} L8_1.x = -4069.533 L8_1.y = 257.207 L8_1.z = -2311.271 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 271.365 L8_1.y = 275.069 L8_1.z = 151.598 L7_1.rot = L8_1 L7_1.level = 27 L7_1.area_id = 13 L8_1 = {} L8_1.config_id = 201010 L8_1.gadget_id = 70950118 L9_1 = {} L9_1.x = -4054.672 L9_1.y = 257.985 L9_1.z = -2305.302 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 3.078 L9_1.y = 150.83 L9_1.z = 356.069 L8_1.rot = L9_1 L8_1.level = 27 L8_1.area_id = 13 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1201002 L2_1.name = "GADGET_STATE_CHANGE_201002" L3_1 = EventType L3_1 = L3_1.EVENT_GADGET_STATE_CHANGE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_201002" L2_1.action = "action_EVENT_GADGET_STATE_CHANGE_201002" L2_1.trigger_count = 0 L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 201001 L5_1 = 201003 L6_1 = 201006 L7_1 = 201007 L8_1 = 201008 L9_1 = 201009 L10_1 = 201010 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "GADGET_STATE_CHANGE_201002" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = A1_2.param2 if 201001 == L2_2 then L2_2 = GadgetState L2_2 = L2_2.GearStart L3_2 = A1_2.param1 if L2_2 == L3_2 then goto lbl_11 end end L2_2 = false do return L2_2 end ::lbl_11:: L2_2 = true return L2_2 end condition_EVENT_GADGET_STATE_CHANGE_201002 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "7214020_finish" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_STATE_CHANGE_201002 = L1_1