local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1 L0_1 = {} L0_1.group_id = 133212133 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.config_id = 133001 L3_1.monster_id = 25080301 L4_1 = {} L4_1.x = -4187.874 L4_1.y = 197.202 L4_1.z = -2504.799 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 234.697 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 27 L3_1.drop_tag = "\230\181\170\228\186\186\230\173\166\229\163\171" L3_1.disableWander = true L4_1 = {} L5_1 = 1101 L4_1[1] = L5_1 L3_1.affix = L4_1 L3_1.pose_id = 1004 L3_1.area_id = 13 L4_1 = {} L4_1.config_id = 133004 L4_1.monster_id = 25100101 L5_1 = {} L5_1.x = -4200.669 L5_1.y = 201.216 L5_1.z = -2516.341 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 338.694 L4_1.rot = L5_1 L4_1.level = 27 L4_1.drop_tag = "\233\171\152\233\152\182\230\173\166\229\163\171" L5_1 = {} L6_1 = 1101 L5_1[1] = L6_1 L4_1.affix = L5_1 L4_1.pose_id = 1002 L4_1.area_id = 13 L5_1 = {} L5_1.config_id = 133005 L5_1.monster_id = 25080201 L6_1 = {} L6_1.x = -4196.43 L6_1.y = 199.15 L6_1.z = -2508.099 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 348.102 L6_1.y = 247.647 L6_1.z = 3.056 L5_1.rot = L6_1 L5_1.level = 27 L5_1.drop_tag = "\230\181\170\228\186\186\230\173\166\229\163\171" L6_1 = {} L7_1 = 1101 L6_1[1] = L7_1 L5_1.affix = L6_1 L5_1.pose_id = 1 L5_1.area_id = 13 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.monsters = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 133002 L3_1.gadget_id = 70211002 L4_1 = {} L4_1.x = -4197.193 L4_1.y = 199.218 L4_1.z = -2500.17 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 6.362 L4_1.y = 163.748 L4_1.z = 8.485 L3_1.rot = L4_1 L3_1.level = 26 L3_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\168\187\229\166\187" L4_1 = GadgetState L4_1 = L4_1.ChestLocked L3_1.state = L4_1 L3_1.isOneoff = true L3_1.persistent = true L4_1 = {} L4_1.name = "chest" L4_1.exp = 1 L3_1.explore = L4_1 L3_1.area_id = 13 L2_1[1] = L3_1 L1_1.gadgets = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 1133003 L3_1.name = "ANY_MONSTER_DIE_133003" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_MONSTER_DIE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_133003" L3_1.action = "action_EVENT_ANY_MONSTER_DIE_133003" L4_1 = {} L4_1.config_id = 1133006 L4_1.name = "MONSTER_BATTLE_133006" L5_1 = EventType L5_1 = L5_1.EVENT_MONSTER_BATTLE L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_MONSTER_BATTLE_133006" L4_1.action = "action_EVENT_MONSTER_BATTLE_133006" L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.triggers = L2_1 garbages = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1