local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.group_id = 133212102 L1_1 = {} L2_1 = {} L2_1.config_id = 102002 L2_1.monster_id = 25080301 L3_1 = {} L3_1.x = -3748.661 L3_1.y = 243.415 L3_1.z = -2159.738 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 1.029 L3_1.y = 208.905 L3_1.z = 354.45 L2_1.rot = L3_1 L2_1.level = 27 L2_1.drop_tag = "\230\181\170\228\186\186\230\173\166\229\163\171" L3_1 = {} L4_1 = 1101 L3_1[1] = L4_1 L2_1.affix = L3_1 L2_1.pose_id = 1003 L2_1.area_id = 13 L3_1 = {} L3_1.config_id = 102003 L3_1.monster_id = 25100101 L4_1 = {} L4_1.x = -3769.77 L4_1.y = 240.368 L4_1.z = -2160.93 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 168.903 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 27 L3_1.drop_tag = "\233\171\152\233\152\182\230\173\166\229\163\171" L4_1 = {} L5_1 = 1101 L4_1[1] = L5_1 L3_1.affix = L4_1 L3_1.pose_id = 1002 L3_1.area_id = 13 L4_1 = {} L4_1.config_id = 102007 L4_1.monster_id = 25080301 L5_1 = {} L5_1.x = -3763.472 L5_1.y = 242.35 L5_1.z = -2149.793 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 251.512 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 27 L4_1.drop_tag = "\230\181\170\228\186\186\230\173\166\229\163\171" L5_1 = {} L6_1 = 1101 L5_1[1] = L6_1 L4_1.affix = L5_1 L4_1.pose_id = 1004 L4_1.area_id = 13 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.config_id = 102001 L3_1.monster_id = 25080301 L4_1 = {} L4_1.x = -3690.575 L4_1.y = 244.531 L4_1.z = -2233.185 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 257.192 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 27 L3_1.drop_tag = "\230\181\170\228\186\186\230\173\166\229\163\171" L3_1.disableWander = true L4_1 = {} L5_1 = 1101 L4_1[1] = L5_1 L3_1.affix = L4_1 L3_1.pose_id = 1004 L3_1.area_id = 13 L2_1[1] = L3_1 L1_1.monsters = L2_1 garbages = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 102002 L5_1 = 102003 L6_1 = 102007 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1