local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = {} L0_1.group_id = 133212080 L1_1 = {} L1_1.group_ID = 133212080 L1_1.gadget_1 = 80001 L1_1.rotation_1 = 0 L1_1.gadget_2 = 80002 L1_1.rotation_2 = 90 L1_1.gadget_3 = 80003 L1_1.rotation_3 = 180 L1_1.gadget_4 = 80006 L1_1.rotation_4 = 270 L1_1.gadget_5 = 0 L1_1.rotation_5 = 0 L2_1 = {} L3_1 = 80003 L2_1[1] = L3_1 L1_1.gadget_connect1 = L2_1 L2_1 = {} L3_1 = 80003 L2_1[1] = L3_1 L1_1.gadget_connect2 = L2_1 L2_1 = {} L3_1 = 80002 L4_1 = 80006 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.gadget_connect3 = L2_1 L2_1 = {} L1_1.gadget_connect4 = L2_1 L2_1 = {} L1_1.gadget_connect5 = L2_1 L2_1 = {} monsters = L2_1 L2_1 = {} npcs = L2_1 L2_1 = {} gadgets = L2_1 L2_1 = {} regions = L2_1 L2_1 = {} triggers = L2_1 L2_1 = {} variables = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L4_1.config_id = 80001 L4_1.gadget_id = 70330081 L5_1 = {} L5_1.x = -3974.72 L5_1.y = 203.935 L5_1.z = -2714.751 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 335.482 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 2 L4_1.is_use_point_array = true L4_1.area_id = 13 L5_1 = {} L5_1.config_id = 80002 L5_1.gadget_id = 70330081 L6_1 = {} L6_1.x = -3975.903 L6_1.y = 202.556 L6_1.z = -2710.869 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 328.139 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 2 L5_1.is_use_point_array = true L5_1.area_id = 13 L6_1 = {} L6_1.config_id = 80003 L6_1.gadget_id = 70330081 L7_1 = {} L7_1.x = -3983.726 L7_1.y = 200.916 L7_1.z = -2723.478 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 351.167 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 2 L6_1.is_use_point_array = true L6_1.area_id = 13 L7_1 = {} L7_1.config_id = 80006 L7_1.gadget_id = 70330081 L8_1 = {} L8_1.x = -3981.766 L8_1.y = 201.413 L8_1.z = -2713.874 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 334.708 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 27 L7_1.is_use_point_array = true L7_1.area_id = 13 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.gadgets = L3_1 L3_1 = {} L4_1 = {} L4_1.config_id = 1080007 L4_1.name = "VARIABLE_CHANGE_80007" L5_1 = EventType L5_1 = L5_1.EVENT_VARIABLE_CHANGE L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_VARIABLE_CHANGE_80007" L4_1.action = "action_EVENT_VARIABLE_CHANGE_80007" L3_1[1] = L4_1 L2_1.triggers = L3_1 garbages = L2_1 L2_1 = {} L2_1.suite = 1 L2_1.end_suite = 0 L2_1.rand_suite = false init_config = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L4_1.triggers = L5_1 L4_1.rand_weight = 100 L2_1[1] = L3_1 L2_1[2] = L4_1 suites = L2_1 L2_1 = require L3_1 = "BlackBoxPlay/LightSquare" L2_1(L3_1)