local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1 L0_1 = {} L0_1.group_id = 133210143 L1_1 = {} L1_1.group_ID = 133210143 L1_1.trigger_playRegion = 143006 L1_1.gadget_1 = 143002 L2_1 = {} monsters = L2_1 L2_1 = {} npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 143001 L3_1.gadget_id = 70950068 L4_1 = {} L4_1.x = -3554.511 L4_1.y = 208.62 L4_1.z = -1193.928 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 316.23 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 10 L4_1 = GadgetState L4_1 = L4_1.GearStart L3_1.state = L4_1 L3_1.area_id = 17 L4_1 = {} L4_1.config_id = 143002 L4_1.gadget_id = 70290117 L5_1 = {} L5_1.x = -3540.575 L5_1.y = 207.862 L5_1.z = -1153.95 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 312.155 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 10 L4_1.area_id = 17 L5_1 = {} L5_1.config_id = 143003 L5_1.gadget_id = 70950069 L6_1 = {} L6_1.x = -3529.441 L6_1.y = 197.777 L6_1.z = -1163.636 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 45.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 10 L5_1.area_id = 17 L6_1 = {} L6_1.config_id = 143004 L6_1.gadget_id = 70950069 L7_1 = {} L7_1.x = -3537.256 L7_1.y = 197.456 L7_1.z = -1174.325 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 60.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 10 L6_1.area_id = 17 L7_1 = {} L7_1.config_id = 143005 L7_1.gadget_id = 70211111 L8_1 = {} L8_1.x = -3540.013 L8_1.y = 207.936 L8_1.z = -1147.453 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 172.806 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 26 L7_1.drop_tag = "\232\167\163\232\176\156\228\184\173\231\186\167\231\168\187\229\166\187" L7_1.isOneoff = true L7_1.persistent = true L8_1 = {} L8_1.name = "chest" L8_1.exp = 1 L7_1.explore = L8_1 L7_1.area_id = 17 L8_1 = {} L8_1.config_id = 143008 L8_1.gadget_id = 70950069 L9_1 = {} L9_1.x = -3541.894 L9_1.y = 176.13 L9_1.z = -1152.39 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 96.0 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 30 L8_1.area_id = 17 L9_1 = {} L9_1.config_id = 143010 L9_1.gadget_id = 70950068 L10_1 = {} L10_1.x = -3531.535 L10_1.y = 226.922 L10_1.z = -1172.958 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 41.674 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 30 L10_1 = GadgetState L10_1 = L10_1.GearStart L9_1.state = L10_1 L9_1.area_id = 17 L10_1 = {} L10_1.config_id = 143011 L10_1.gadget_id = 70950068 L11_1 = {} L11_1.x = -3579.029 L11_1.y = 204.416 L11_1.z = -1146.638 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 43.01 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 30 L11_1 = GadgetState L11_1 = L11_1.GearStart L10_1.state = L11_1 L10_1.area_id = 17 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L2_1[8] = L10_1 gadgets = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 143006 L4_1 = RegionShape L4_1 = L4_1.SPHERE L3_1.shape = L4_1 L3_1.radius = 50 L4_1 = {} L4_1.x = -3535.075 L4_1.y = 196.055 L4_1.z = -1171.457 L3_1.pos = L4_1 L3_1.area_id = 17 L4_1 = {} L5_1 = "Move_Electric_Stake_Play" L4_1[1] = L5_1 L3_1.team_ability_group_list = L4_1 L2_1[1] = L3_1 regions = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 1143007 L3_1.name = "VARIABLE_CHANGE_143007" L4_1 = EventType L4_1 = L4_1.EVENT_VARIABLE_CHANGE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_VARIABLE_CHANGE_143007" L3_1.action = "" L2_1[1] = L3_1 triggers = L2_1 L2_1 = {} variables = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L4_1.config_id = 143012 L4_1.gadget_id = 70950069 L5_1 = {} L5_1.x = -3539.207 L5_1.y = 226.994 L5_1.z = -1163.45 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 60.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 30 L4_1.area_id = 17 L3_1[1] = L4_1 L2_1.gadgets = L3_1 garbages = L2_1 L2_1 = {} L2_1.suite = 1 L2_1.end_suite = 0 L2_1.rand_suite = false init_config = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 143001 L6_1 = 143002 L7_1 = 143003 L8_1 = 143004 L9_1 = 143008 L10_1 = 143010 L11_1 = 143011 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L4_1[6] = L10_1 L4_1[7] = L11_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L6_1 = 143006 L5_1[1] = L6_1 L4_1.regions = L5_1 L5_1 = {} L4_1.triggers = L5_1 L4_1.rand_weight = 100 L5_1 = {} L6_1 = {} L5_1.monsters = L6_1 L6_1 = {} L7_1 = 143005 L6_1[1] = L7_1 L5_1.gadgets = L6_1 L6_1 = {} L5_1.regions = L6_1 L6_1 = {} L5_1.triggers = L6_1 L5_1.rand_weight = 100 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 suites = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "successed" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_VARIABLE_CHANGE_143007 = L2_1 L2_1 = require L3_1 = "BlackBoxPlay/ChargingPort" L2_1(L3_1)