local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = {} L0_1.group_id = 133210082 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 82001 L2_1.gadget_id = 70350004 L3_1 = {} L3_1.x = -3544.861 L3_1.y = 182.433 L3_1.z = -1145.01 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 312.156 L3_1.z = 90.0 L2_1.rot = L3_1 L2_1.level = 30 L2_1.persistent = true L2_1.area_id = 17 L3_1 = {} L3_1.config_id = 82002 L3_1.gadget_id = 70350004 L4_1 = {} L4_1.x = -3544.861 L4_1.y = 176.835 L4_1.z = -1145.01 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 312.156 L4_1.z = 90.0 L3_1.rot = L4_1 L3_1.level = 30 L3_1.persistent = true L3_1.area_id = 17 L4_1 = {} L4_1.config_id = 82003 L4_1.gadget_id = 70350004 L5_1 = {} L5_1.x = -3548.222 L5_1.y = 176.835 L5_1.z = -1155.476 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 222.156 L5_1.z = 90.0 L4_1.rot = L5_1 L4_1.level = 30 L4_1.persistent = true L4_1.area_id = 17 L5_1 = {} L5_1.config_id = 82004 L5_1.gadget_id = 70350004 L6_1 = {} L6_1.x = -3548.222 L6_1.y = 182.433 L6_1.z = -1155.476 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 222.156 L6_1.z = 90.0 L5_1.rot = L6_1 L5_1.level = 30 L5_1.persistent = true L5_1.area_id = 17 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1082005 L2_1.name = "GROUP_LOAD_82005" L3_1 = EventType L3_1 = L3_1.EVENT_GROUP_LOAD L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_GROUP_LOAD_82005" L2_1.action = "action_EVENT_GROUP_LOAD_82005" L2_1.trigger_count = 0 L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.io_type = 1 L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = {} L4_1.config_id = 82001 L4_1.state = 0 L5_1 = {} L5_1.config_id = 82002 L5_1.state = 0 L6_1 = {} L6_1.config_id = 82003 L6_1.state = 0 L7_1 = {} L7_1.config_id = 82004 L7_1.state = 0 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "GROUP_LOAD_82005" L3_1[1] = L4_1 L2_1.triggers = L3_1 L3_1 = {} L2_1.npcs = L3_1 L3_1 = {} L2_1.variables = L3_1 L1_1[1] = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L4_1.config_id = 82001 L4_1.state = 201 L5_1 = {} L5_1.config_id = 82002 L5_1.state = 201 L6_1 = {} L6_1.config_id = 82003 L6_1.state = 201 L7_1 = {} L7_1.config_id = 82004 L7_1.state = 201 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L3_1 = {} L2_1.npcs = L3_1 L3_1 = {} L2_1.variables = L3_1 L1_1[2] = L2_1 suite_disk = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 82001 L5_1 = 82002 L6_1 = 82003 L7_1 = 82004 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "GROUP_LOAD_82005" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 82001 L6_1 = 82002 L7_1 = 82003 L8_1 = 82004 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValueByGroup L3_2 = A0_2 L4_2 = "successed" L5_2 = 133210126 L2_2 = L2_2(L3_2, L4_2, L5_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_GROUP_LOAD_82005 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.GoToFlowSuite L3_2 = A0_2 L4_2 = 133210082 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_GROUP_LOAD_82005 = L1_1