local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1 L0_1 = {} L0_1.group_id = 133108020 L1_1 = {} L2_1 = {} L2_1.config_id = 20001 L2_1.monster_id = 20040301 L3_1 = {} L3_1.x = 47.526 L3_1.y = 202.012 L3_1.z = -853.952 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 36 L2_1.drop_id = 1000100 L2_1.area_id = 7 L1_1[1] = L2_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 20002 L2_1.gadget_id = 70210106 L3_1 = {} L3_1.x = 47.482 L3_1.y = 200.738 L3_1.z = -854.014 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 253.266 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 26 L2_1.drop_tag = "\230\151\160\231\155\184\228\185\139\229\178\169" L2_1.showcutscene = true L2_1.persistent = true L3_1 = {} L3_1.monster_config_id = 20001 L3_1.resin = 40 L3_1.life_time = 600 L3_1.take_num = 100 L2_1.boss_chest = L3_1 L2_1.area_id = 7 L3_1 = {} L3_1.config_id = 20004 L3_1.gadget_id = 70360083 L4_1 = {} L4_1.x = 47.549 L4_1.y = 200.72 L4_1.z = -854.011 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 343.116 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 32 L3_1.persistent = true L3_1.mark_flag = 1 L3_1.area_id = 7 L4_1 = {} L4_1.config_id = 20006 L4_1.gadget_id = 70360080 L5_1 = {} L5_1.x = 34.906 L5_1.y = 203.291 L5_1.z = -826.988 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 157.251 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 32 L4_1.persistent = true L4_1.mark_flag = 1 L4_1.area_id = 7 L5_1 = {} L5_1.config_id = 20007 L5_1.gadget_id = 70360080 L6_1 = {} L6_1.x = 17.964 L6_1.y = 203.3 L6_1.z = -853.324 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 93.133 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 32 L5_1.persistent = true L5_1.mark_flag = 1 L5_1.area_id = 7 L6_1 = {} L6_1.config_id = 20008 L6_1.gadget_id = 70360080 L7_1 = {} L7_1.x = 29.513 L7_1.y = 203.281 L7_1.z = -877.324 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 38.108 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 32 L6_1.persistent = true L6_1.mark_flag = 1 L6_1.area_id = 7 L7_1 = {} L7_1.config_id = 20009 L7_1.gadget_id = 70360080 L8_1 = {} L8_1.x = 57.523 L8_1.y = 203.281 L8_1.z = -881.844 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 338.437 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 32 L7_1.persistent = true L7_1.mark_flag = 1 L7_1.area_id = 7 L8_1 = {} L8_1.config_id = 20010 L8_1.gadget_id = 70360080 L9_1 = {} L9_1.x = 76.592 L9_1.y = 203.161 L9_1.z = -860.245 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 281.395 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 32 L8_1.persistent = true L8_1.mark_flag = 1 L8_1.area_id = 7 L9_1 = {} L9_1.config_id = 20011 L9_1.gadget_id = 70360080 L10_1 = {} L10_1.x = 64.475 L10_1.y = 203.268 L10_1.z = -830.0 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 215.245 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 32 L9_1.persistent = true L9_1.mark_flag = 1 L9_1.area_id = 7 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 gadgets = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 20012 L3_1 = RegionShape L3_1 = L3_1.SPHERE L2_1.shape = L3_1 L2_1.radius = 35 L3_1 = {} L3_1.x = 48.263 L3_1.y = 200.736 L3_1.z = -855.726 L2_1.pos = L3_1 L2_1.area_id = 7 L3_1 = {} L3_1.config_id = 20013 L4_1 = RegionShape L4_1 = L4_1.SPHERE L3_1.shape = L4_1 L3_1.radius = 45 L4_1 = {} L4_1.x = 49.24 L4_1.y = 200.736 L4_1.z = -855.084 L3_1.pos = L4_1 L3_1.area_id = 7 L1_1[1] = L2_1 L1_1[2] = L3_1 regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1020003 L2_1.name = "ANY_MONSTER_DIE_20003" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_20003" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_20003" L3_1 = {} L3_1.config_id = 1020012 L3_1.name = "ENTER_REGION_20012" L4_1 = EventType L4_1 = L4_1.EVENT_ENTER_REGION L3_1.event = L4_1 L3_1.source = "1" L3_1.condition = "condition_EVENT_ENTER_REGION_20012" L3_1.action = "action_EVENT_ENTER_REGION_20012" L3_1.trigger_count = 0 L3_1.forbid_guest = false L4_1 = {} L4_1.config_id = 1020013 L4_1.name = "LEAVE_REGION_20013" L5_1 = EventType L5_1 = L5_1.EVENT_LEAVE_REGION L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_LEAVE_REGION_20013" L4_1.action = "action_EVENT_LEAVE_REGION_20013" L4_1.trigger_count = 0 L4_1.forbid_guest = false L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.config_id = 20005 L3_1.gadget_id = 71000007 L4_1 = {} L4_1.x = 47.546 L4_1.y = 201.441 L4_1.z = -854.774 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 32 L3_1.area_id = 7 L2_1[1] = L3_1 L1_1.gadgets = L2_1 garbages = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 20001 L3_1[1] = L4_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 20004 L5_1 = 20006 L6_1 = 20007 L7_1 = 20008 L8_1 = 20009 L9_1 = 20010 L10_1 = 20011 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L2_1.gadgets = L3_1 L3_1 = {} L4_1 = 20012 L5_1 = 20013 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_20003" L5_1 = "ENTER_REGION_20012" L6_1 = "LEAVE_REGION_20013" L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCountByGroupId L3_2 = A0_2 L4_2 = 133108020 L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_20003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.CreateGadget L3_2 = A0_2 L4_2 = {} L4_2.config_id = 20002 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_gadget" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 4002 L5_2 = 3 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 20004 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 20006 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 20007 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 20008 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 20009 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 20010 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 20011 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_20003 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if L2_2 ~= 20012 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_20012 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2 L2_2 = A0_2.uid if L2_2 ~= 0 then L2_2 = {} L3_2 = {} L4_2 = 1 L5_2 = regions L5_2 = #L5_2 L6_2 = 1 for L7_2 = L4_2, L5_2, L6_2 do L8_2 = regions L8_2 = L8_2[L7_2] L8_2 = L8_2.config_id if L8_2 == 20012 then L8_2 = regions L2_2 = L8_2[L7_2] end L8_2 = regions L8_2 = L8_2[L7_2] L8_2 = L8_2.config_id if L8_2 == 20013 then L8_2 = regions L3_2 = L8_2[L7_2] end end L4_2 = TrySetPlayerEyePoint L5_2 = A0_2 L6_2 = L2_2 L7_2 = L3_2 L8_2 = 0 L9_2 = {} L10_2 = 0 L9_2[1] = L10_2 L4_2(L5_2, L6_2, L7_2, L8_2, L9_2) end L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_20012 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if L2_2 ~= 20013 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_LEAVE_REGION_20013 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A0_2.uid if L2_2 ~= 0 then L2_2 = ScriptLib L2_2 = L2_2.ClearPlayerEyePoint L3_2 = A0_2 L4_2 = 20012 L2_2(L3_2, L4_2) end L2_2 = 0 return L2_2 end action_EVENT_LEAVE_REGION_20013 = L1_1 L1_1 = require L2_1 = "TD_Lib" L1_1(L2_1)