local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1 L0_1 = {} L0_1.group_id = 133107941 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 941001 L2_1.gadget_id = 70210105 L3_1 = {} L3_1.x = -506.521 L3_1.y = 200.0 L3_1.z = 292.068 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 16 L2_1.chest_drop_id = 1000100 L2_1.drop_count = 1 L2_1.area_id = 7 L3_1 = {} L3_1.config_id = 941002 L3_1.gadget_id = 70210105 L4_1 = {} L4_1.x = -497.69 L4_1.y = 200.0 L4_1.z = 293.643 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 334.238 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 16 L3_1.chest_drop_id = 1000100 L3_1.drop_count = 1 L3_1.area_id = 7 L4_1 = {} L4_1.config_id = 941003 L4_1.gadget_id = 70210105 L5_1 = {} L5_1.x = -497.712 L5_1.y = 200.0 L5_1.z = 283.208 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 319.904 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 16 L4_1.chest_drop_id = 1000100 L4_1.drop_count = 1 L4_1.area_id = 7 L5_1 = {} L5_1.config_id = 941004 L5_1.gadget_id = 70210105 L6_1 = {} L6_1.x = -493.37 L6_1.y = 200.0 L6_1.z = 290.907 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 181.524 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 16 L5_1.chest_drop_id = 1000100 L5_1.drop_count = 1 L5_1.area_id = 7 L6_1 = {} L6_1.config_id = 941005 L6_1.gadget_id = 70210105 L7_1 = {} L7_1.x = -490.498 L7_1.y = 200.0 L7_1.z = 303.687 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 215.168 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 16 L6_1.chest_drop_id = 1000100 L6_1.drop_count = 1 L6_1.area_id = 7 L7_1 = {} L7_1.config_id = 941006 L7_1.gadget_id = 70210105 L8_1 = {} L8_1.x = -657.635 L8_1.y = 200.0 L8_1.z = 117.005 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 270.145 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 16 L7_1.chest_drop_id = 1000100 L7_1.drop_count = 1 L7_1.area_id = 7 L8_1 = {} L8_1.config_id = 941007 L8_1.gadget_id = 70210105 L9_1 = {} L9_1.x = -653.005 L9_1.y = 200.0 L9_1.z = 121.45 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 7.402 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 16 L8_1.chest_drop_id = 1000100 L8_1.drop_count = 1 L8_1.area_id = 7 L9_1 = {} L9_1.config_id = 941008 L9_1.gadget_id = 70210105 L10_1 = {} L10_1.x = -645.931 L10_1.y = 200.0 L10_1.z = 108.414 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 268.207 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 16 L9_1.chest_drop_id = 1000100 L9_1.drop_count = 1 L9_1.area_id = 7 L10_1 = {} L10_1.config_id = 941009 L10_1.gadget_id = 70210105 L11_1 = {} L11_1.x = -638.86 L11_1.y = 200.0 L11_1.z = 110.163 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 43.362 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 16 L10_1.chest_drop_id = 1000100 L10_1.drop_count = 1 L10_1.area_id = 7 L11_1 = {} L11_1.config_id = 941010 L11_1.gadget_id = 70210105 L12_1 = {} L12_1.x = -638.766 L12_1.y = 200.0 L12_1.z = 99.08 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 0.0 L12_1.y = 278.186 L12_1.z = 0.0 L11_1.rot = L12_1 L11_1.level = 16 L11_1.chest_drop_id = 1000100 L11_1.drop_count = 1 L11_1.area_id = 7 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1941011 L2_1.name = "GADGET_STATE_CHANGE_941011" L3_1 = EventType L3_1 = L3_1.EVENT_GADGET_STATE_CHANGE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_941011" L2_1.action = "action_EVENT_GADGET_STATE_CHANGE_941011" L2_1.trigger_count = 0 L3_1 = {} L3_1.config_id = 1941012 L3_1.name = "GADGET_STATE_CHANGE_941012" L4_1 = EventType L4_1 = L4_1.EVENT_GADGET_STATE_CHANGE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_941012" L3_1.action = "action_EVENT_GADGET_STATE_CHANGE_941012" L3_1.trigger_count = 0 L4_1 = {} L4_1.config_id = 1941013 L4_1.name = "GADGET_STATE_CHANGE_941013" L5_1 = EventType L5_1 = L5_1.EVENT_GADGET_STATE_CHANGE L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_941013" L4_1.action = "action_EVENT_GADGET_STATE_CHANGE_941013" L4_1.trigger_count = 0 L5_1 = {} L5_1.config_id = 1941014 L5_1.name = "GADGET_STATE_CHANGE_941014" L6_1 = EventType L6_1 = L6_1.EVENT_GADGET_STATE_CHANGE L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_941014" L5_1.action = "action_EVENT_GADGET_STATE_CHANGE_941014" L5_1.trigger_count = 0 L6_1 = {} L6_1.config_id = 1941015 L6_1.name = "GADGET_STATE_CHANGE_941015" L7_1 = EventType L7_1 = L7_1.EVENT_GADGET_STATE_CHANGE L6_1.event = L7_1 L6_1.source = "" L6_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_941015" L6_1.action = "action_EVENT_GADGET_STATE_CHANGE_941015" L6_1.trigger_count = 0 L7_1 = {} L7_1.config_id = 1941016 L7_1.name = "GADGET_STATE_CHANGE_941016" L8_1 = EventType L8_1 = L8_1.EVENT_GADGET_STATE_CHANGE L7_1.event = L8_1 L7_1.source = "" L7_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_941016" L7_1.action = "action_EVENT_GADGET_STATE_CHANGE_941016" L7_1.trigger_count = 0 L8_1 = {} L8_1.config_id = 1941017 L8_1.name = "GADGET_STATE_CHANGE_941017" L9_1 = EventType L9_1 = L9_1.EVENT_GADGET_STATE_CHANGE L8_1.event = L9_1 L8_1.source = "" L8_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_941017" L8_1.action = "action_EVENT_GADGET_STATE_CHANGE_941017" L8_1.trigger_count = 0 L9_1 = {} L9_1.config_id = 1941018 L9_1.name = "GADGET_STATE_CHANGE_941018" L10_1 = EventType L10_1 = L10_1.EVENT_GADGET_STATE_CHANGE L9_1.event = L10_1 L9_1.source = "" L9_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_941018" L9_1.action = "action_EVENT_GADGET_STATE_CHANGE_941018" L9_1.trigger_count = 0 L10_1 = {} L10_1.config_id = 1941019 L10_1.name = "GADGET_STATE_CHANGE_941019" L11_1 = EventType L11_1 = L11_1.EVENT_GADGET_STATE_CHANGE L10_1.event = L11_1 L10_1.source = "" L10_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_941019" L10_1.action = "action_EVENT_GADGET_STATE_CHANGE_941019" L10_1.trigger_count = 0 L11_1 = {} L11_1.config_id = 1941020 L11_1.name = "GADGET_STATE_CHANGE_941020" L12_1 = EventType L12_1 = L12_1.EVENT_GADGET_STATE_CHANGE L11_1.event = L12_1 L11_1.source = "" L11_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_941020" L11_1.action = "action_EVENT_GADGET_STATE_CHANGE_941020" L11_1.trigger_count = 0 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 941001 L5_1 = 941002 L6_1 = 941003 L7_1 = 941004 L8_1 = 941005 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "GADGET_STATE_CHANGE_941011" L5_1 = "GADGET_STATE_CHANGE_941012" L6_1 = "GADGET_STATE_CHANGE_941013" L7_1 = "GADGET_STATE_CHANGE_941014" L8_1 = "GADGET_STATE_CHANGE_941015" L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 941006 L6_1 = 941007 L7_1 = 941008 L8_1 = 941009 L9_1 = 941010 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "GADGET_STATE_CHANGE_941016" L6_1 = "GADGET_STATE_CHANGE_941017" L7_1 = "GADGET_STATE_CHANGE_941018" L8_1 = "GADGET_STATE_CHANGE_941019" L9_1 = "GADGET_STATE_CHANGE_941020" L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = A1_2.param2 if 941001 == L2_2 then L2_2 = GadgetState L2_2 = L2_2.ChestOpened L3_2 = A1_2.param1 if L2_2 == L3_2 then goto lbl_11 end end L2_2 = false do return L2_2 end ::lbl_11:: L2_2 = true return L2_2 end condition_EVENT_GADGET_STATE_CHANGE_941011 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "1331079411" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_STATE_CHANGE_941011 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = A1_2.param2 if 941002 == L2_2 then L2_2 = GadgetState L2_2 = L2_2.ChestOpened L3_2 = A1_2.param1 if L2_2 == L3_2 then goto lbl_11 end end L2_2 = false do return L2_2 end ::lbl_11:: L2_2 = true return L2_2 end condition_EVENT_GADGET_STATE_CHANGE_941012 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "1331079411" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_STATE_CHANGE_941012 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = A1_2.param2 if 941003 == L2_2 then L2_2 = GadgetState L2_2 = L2_2.ChestOpened L3_2 = A1_2.param1 if L2_2 == L3_2 then goto lbl_11 end end L2_2 = false do return L2_2 end ::lbl_11:: L2_2 = true return L2_2 end condition_EVENT_GADGET_STATE_CHANGE_941013 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "1331079411" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_STATE_CHANGE_941013 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = A1_2.param2 if 941004 == L2_2 then L2_2 = GadgetState L2_2 = L2_2.ChestOpened L3_2 = A1_2.param1 if L2_2 == L3_2 then goto lbl_11 end end L2_2 = false do return L2_2 end ::lbl_11:: L2_2 = true return L2_2 end condition_EVENT_GADGET_STATE_CHANGE_941014 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "1331079411" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_STATE_CHANGE_941014 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = A1_2.param2 if 941005 == L2_2 then L2_2 = GadgetState L2_2 = L2_2.ChestOpened L3_2 = A1_2.param1 if L2_2 == L3_2 then goto lbl_11 end end L2_2 = false do return L2_2 end ::lbl_11:: L2_2 = true return L2_2 end condition_EVENT_GADGET_STATE_CHANGE_941015 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "1331079411" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_STATE_CHANGE_941015 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = A1_2.param2 if 941006 == L2_2 then L2_2 = GadgetState L2_2 = L2_2.ChestOpened L3_2 = A1_2.param1 if L2_2 == L3_2 then goto lbl_11 end end L2_2 = false do return L2_2 end ::lbl_11:: L2_2 = true return L2_2 end condition_EVENT_GADGET_STATE_CHANGE_941016 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "1331079412" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_STATE_CHANGE_941016 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = A1_2.param2 if 941007 == L2_2 then L2_2 = GadgetState L2_2 = L2_2.ChestOpened L3_2 = A1_2.param1 if L2_2 == L3_2 then goto lbl_11 end end L2_2 = false do return L2_2 end ::lbl_11:: L2_2 = true return L2_2 end condition_EVENT_GADGET_STATE_CHANGE_941017 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "1331079412" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_STATE_CHANGE_941017 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = A1_2.param2 if 941008 == L2_2 then L2_2 = GadgetState L2_2 = L2_2.ChestOpened L3_2 = A1_2.param1 if L2_2 == L3_2 then goto lbl_11 end end L2_2 = false do return L2_2 end ::lbl_11:: L2_2 = true return L2_2 end condition_EVENT_GADGET_STATE_CHANGE_941018 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "1331079412" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_STATE_CHANGE_941018 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = A1_2.param2 if 941009 == L2_2 then L2_2 = GadgetState L2_2 = L2_2.ChestOpened L3_2 = A1_2.param1 if L2_2 == L3_2 then goto lbl_11 end end L2_2 = false do return L2_2 end ::lbl_11:: L2_2 = true return L2_2 end condition_EVENT_GADGET_STATE_CHANGE_941019 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "1331079412" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_STATE_CHANGE_941019 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = A1_2.param2 if 941010 == L2_2 then L2_2 = GadgetState L2_2 = L2_2.ChestOpened L3_2 = A1_2.param1 if L2_2 == L3_2 then goto lbl_11 end end L2_2 = false do return L2_2 end ::lbl_11:: L2_2 = true return L2_2 end condition_EVENT_GADGET_STATE_CHANGE_941020 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "1331079412" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_STATE_CHANGE_941020 = L1_1