local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1 L0_1 = {} L0_1.group_id = 133107901 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 901001 L3_1 = RegionShape L3_1 = L3_1.SPHERE L2_1.shape = L3_1 L2_1.radius = 8 L3_1 = {} L3_1.x = -454.016 L3_1.y = 208.543 L3_1.z = 346.129 L2_1.pos = L3_1 L2_1.area_id = 7 L3_1 = {} L3_1.config_id = 901002 L4_1 = RegionShape L4_1 = L4_1.SPHERE L3_1.shape = L4_1 L3_1.radius = 12 L4_1 = {} L4_1.x = -519.68 L4_1.y = 207.829 L4_1.z = 243.336 L3_1.pos = L4_1 L3_1.area_id = 7 L4_1 = {} L4_1.config_id = 901003 L5_1 = RegionShape L5_1 = L5_1.SPHERE L4_1.shape = L5_1 L4_1.radius = 3 L5_1 = {} L5_1.x = -518.59 L5_1.y = 209.81 L5_1.z = 256.601 L4_1.pos = L5_1 L4_1.area_id = 7 L5_1 = {} L5_1.config_id = 901004 L6_1 = RegionShape L6_1 = L6_1.SPHERE L5_1.shape = L6_1 L5_1.radius = 7.5 L6_1 = {} L6_1.x = -541.154 L6_1.y = 201.642 L6_1.z = 288.733 L5_1.pos = L6_1 L5_1.area_id = 7 L6_1 = {} L6_1.config_id = 901005 L7_1 = RegionShape L7_1 = L7_1.SPHERE L6_1.shape = L7_1 L6_1.radius = 25 L7_1 = {} L7_1.x = -637.868 L7_1.y = 227.465 L7_1.z = 682.317 L6_1.pos = L7_1 L6_1.area_id = 7 L7_1 = {} L7_1.config_id = 901006 L8_1 = RegionShape L8_1 = L8_1.SPHERE L7_1.shape = L8_1 L7_1.radius = 20 L8_1 = {} L8_1.x = -809.149 L8_1.y = 242.601 L8_1.z = 382.466 L7_1.pos = L8_1 L7_1.area_id = 7 L8_1 = {} L8_1.config_id = 901007 L9_1 = RegionShape L9_1 = L9_1.SPHERE L8_1.shape = L9_1 L8_1.radius = 10 L9_1 = {} L9_1.x = -525.942 L9_1.y = 210.022 L9_1.z = 321.744 L8_1.pos = L9_1 L8_1.area_id = 7 L9_1 = {} L9_1.config_id = 901008 L10_1 = RegionShape L10_1 = L10_1.SPHERE L9_1.shape = L10_1 L9_1.radius = 2 L10_1 = {} L10_1.x = -557.745 L10_1.y = 225.087 L10_1.z = 356.357 L9_1.pos = L10_1 L9_1.area_id = 7 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1901001 L2_1.name = "ENTER_REGION_901001" L3_1 = EventType L3_1 = L3_1.EVENT_ENTER_REGION L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ENTER_REGION_901001" L2_1.action = "" L2_1.trigger_count = 0 L3_1 = {} L3_1.config_id = 1901002 L3_1.name = "ENTER_REGION_901002" L4_1 = EventType L4_1 = L4_1.EVENT_ENTER_REGION L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ENTER_REGION_901002" L3_1.action = "" L3_1.trigger_count = 0 L4_1 = {} L4_1.config_id = 1901003 L4_1.name = "ENTER_REGION_901003" L5_1 = EventType L5_1 = L5_1.EVENT_ENTER_REGION L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_ENTER_REGION_901003" L4_1.action = "" L4_1.trigger_count = 0 L5_1 = {} L5_1.config_id = 1901004 L5_1.name = "ENTER_REGION_901004" L6_1 = EventType L6_1 = L6_1.EVENT_ENTER_REGION L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "condition_EVENT_ENTER_REGION_901004" L5_1.action = "" L5_1.trigger_count = 0 L6_1 = {} L6_1.config_id = 1901005 L6_1.name = "ENTER_REGION_901005" L7_1 = EventType L7_1 = L7_1.EVENT_ENTER_REGION L6_1.event = L7_1 L6_1.source = "" L6_1.condition = "condition_EVENT_ENTER_REGION_901005" L6_1.action = "" L6_1.trigger_count = 0 L7_1 = {} L7_1.config_id = 1901006 L7_1.name = "ENTER_REGION_901006" L8_1 = EventType L8_1 = L8_1.EVENT_ENTER_REGION L7_1.event = L8_1 L7_1.source = "" L7_1.condition = "condition_EVENT_ENTER_REGION_901006" L7_1.action = "" L7_1.trigger_count = 0 L8_1 = {} L8_1.config_id = 1901007 L8_1.name = "ENTER_REGION_901007" L9_1 = EventType L9_1 = L9_1.EVENT_ENTER_REGION L8_1.event = L9_1 L8_1.source = "" L8_1.condition = "condition_EVENT_ENTER_REGION_901007" L8_1.action = "" L8_1.trigger_count = 0 L9_1 = {} L9_1.config_id = 1901008 L9_1.name = "ENTER_REGION_901008" L10_1 = EventType L10_1 = L10_1.EVENT_ENTER_REGION L9_1.event = L10_1 L9_1.source = "" L9_1.condition = "condition_EVENT_ENTER_REGION_901008" L9_1.action = "" L9_1.trigger_count = 0 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L4_1 = 901001 L5_1 = 901002 L6_1 = 901003 L7_1 = 901004 L8_1 = 901005 L9_1 = 901006 L10_1 = 901007 L11_1 = 901008 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L3_1[8] = L11_1 L2_1.regions = L3_1 L3_1 = {} L4_1 = "ENTER_REGION_901001" L5_1 = "ENTER_REGION_901002" L6_1 = "ENTER_REGION_901003" L7_1 = "ENTER_REGION_901004" L8_1 = "ENTER_REGION_901005" L9_1 = "ENTER_REGION_901006" L10_1 = "ENTER_REGION_901007" L11_1 = "ENTER_REGION_901008" L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L3_1[8] = L11_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.GetEntityType L3_2 = A1_2.target_eid L2_2 = L2_2(A0_2, L3_2) L3_2 = EntityType L3_2 = L3_2.AVATAR if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.GetQuestState L3_2 = A0_2 L4_2 = A1_2.target_eid L5_2 = 4000101 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = QuestState L3_2 = L3_2.UNFINISHED if L2_2 == L3_2 then L2_2 = A1_2.param1 if L2_2 == 901001 then L2_2 = true return L2_2 end end end L2_2 = false return L2_2 end condition_EVENT_ENTER_REGION_901001 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.GetEntityType L3_2 = A1_2.target_eid L2_2 = L2_2(A0_2, L3_2) L3_2 = EntityType L3_2 = L3_2.AVATAR if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.GetQuestState L3_2 = A0_2 L4_2 = A1_2.target_eid L5_2 = 4000206 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = QuestState L3_2 = L3_2.UNFINISHED if L2_2 ~= L3_2 then L2_2 = ScriptLib L2_2 = L2_2.GetQuestState L3_2 = A0_2 L4_2 = A1_2.target_eid L5_2 = 4000306 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = QuestState L3_2 = L3_2.UNFINISHED if L2_2 ~= L3_2 then goto lbl_34 end end L2_2 = A1_2.param1 if L2_2 == 901002 then L2_2 = true return L2_2 end end ::lbl_34:: L2_2 = false return L2_2 end condition_EVENT_ENTER_REGION_901002 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.GetEntityType L3_2 = A1_2.target_eid L2_2 = L2_2(A0_2, L3_2) L3_2 = EntityType L3_2 = L3_2.AVATAR if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.GetQuestState L3_2 = A0_2 L4_2 = A1_2.target_eid L5_2 = 4000204 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = QuestState L3_2 = L3_2.UNFINISHED if L2_2 == L3_2 then L2_2 = A1_2.param1 if L2_2 == 901003 then L2_2 = true return L2_2 end end end L2_2 = false return L2_2 end condition_EVENT_ENTER_REGION_901003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.GetEntityType L3_2 = A1_2.target_eid L2_2 = L2_2(A0_2, L3_2) L3_2 = EntityType L3_2 = L3_2.AVATAR if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.GetQuestState L3_2 = A0_2 L4_2 = A1_2.target_eid L5_2 = 4000110 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = QuestState L3_2 = L3_2.UNFINISHED if L2_2 ~= L3_2 then L2_2 = ScriptLib L2_2 = L2_2.GetQuestState L3_2 = A0_2 L4_2 = A1_2.target_eid L5_2 = 4000300 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = QuestState L3_2 = L3_2.UNFINISHED if L2_2 ~= L3_2 then goto lbl_34 end end L2_2 = A1_2.param1 if L2_2 == 901004 then L2_2 = true return L2_2 end end ::lbl_34:: L2_2 = false return L2_2 end condition_EVENT_ENTER_REGION_901004 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.GetEntityType L3_2 = A1_2.target_eid L2_2 = L2_2(A0_2, L3_2) L3_2 = EntityType L3_2 = L3_2.AVATAR if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.GetQuestState L3_2 = A0_2 L4_2 = A1_2.target_eid L5_2 = 4000406 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = QuestState L3_2 = L3_2.UNFINISHED if L2_2 == L3_2 then L2_2 = A1_2.param1 if L2_2 == 901005 then L2_2 = true return L2_2 end end end L2_2 = false return L2_2 end condition_EVENT_ENTER_REGION_901005 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.GetEntityType L3_2 = A1_2.target_eid L2_2 = L2_2(A0_2, L3_2) L3_2 = EntityType L3_2 = L3_2.AVATAR if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.GetQuestState L3_2 = A0_2 L4_2 = A1_2.target_eid L5_2 = 4000501 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = QuestState L3_2 = L3_2.UNFINISHED if L2_2 == L3_2 then L2_2 = A1_2.param1 if L2_2 == 901006 then L2_2 = true return L2_2 end end end L2_2 = false return L2_2 end condition_EVENT_ENTER_REGION_901006 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.GetEntityType L3_2 = A1_2.target_eid L2_2 = L2_2(A0_2, L3_2) L3_2 = EntityType L3_2 = L3_2.AVATAR if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.GetQuestState L3_2 = A0_2 L4_2 = A1_2.target_eid L5_2 = 4000506 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = QuestState L3_2 = L3_2.UNFINISHED if L2_2 == L3_2 then L2_2 = A1_2.param1 if L2_2 == 901007 then L2_2 = true return L2_2 end end end L2_2 = false return L2_2 end condition_EVENT_ENTER_REGION_901007 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.GetEntityType L3_2 = A1_2.target_eid L2_2 = L2_2(A0_2, L3_2) L3_2 = EntityType L3_2 = L3_2.AVATAR if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.GetQuestState L3_2 = A0_2 L4_2 = A1_2.target_eid L5_2 = 2230202 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = QuestState L3_2 = L3_2.UNFINISHED if L2_2 == L3_2 then L2_2 = A1_2.param1 if L2_2 == 901008 then L2_2 = true return L2_2 end end end L2_2 = false return L2_2 end condition_EVENT_ENTER_REGION_901008 = L1_1