local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1 L0_1 = {} L0_1.group_id = 133107108 L1_1 = {} L2_1 = {} L2_1.config_id = 108001 L2_1.monster_id = 25050101 L3_1 = {} L3_1.x = -372.869 L3_1.y = 284.549 L3_1.z = 669.382 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 145.43 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 35 L2_1.drop_id = 1000100 L2_1.area_id = 7 L3_1 = {} L3_1.config_id = 108002 L3_1.monster_id = 25050101 L4_1 = {} L4_1.x = -371.606 L4_1.y = 284.549 L4_1.z = 671.549 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 139.22 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 35 L3_1.drop_id = 1000100 L3_1.area_id = 7 L4_1 = {} L4_1.config_id = 108003 L4_1.monster_id = 25050101 L5_1 = {} L5_1.x = -371.829 L5_1.y = 284.549 L5_1.z = 673.718 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 116.66 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 35 L4_1.drop_id = 1000100 L4_1.area_id = 7 L5_1 = {} L5_1.config_id = 108004 L5_1.monster_id = 25050201 L6_1 = {} L6_1.x = -368.906 L6_1.y = 284.549 L6_1.z = 662.245 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 35 L5_1.drop_id = 1000100 L5_1.area_id = 7 L6_1 = {} L6_1.config_id = 108005 L6_1.monster_id = 25050101 L7_1 = {} L7_1.x = -362.951 L7_1.y = 284.549 L7_1.z = 676.602 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 222.66 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 35 L6_1.drop_id = 1000100 L6_1.area_id = 7 L7_1 = {} L7_1.config_id = 108010 L7_1.monster_id = 25050101 L8_1 = {} L8_1.x = -367.059 L8_1.y = 284.549 L8_1.z = 662.313 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 0.0 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 35 L7_1.drop_id = 1000100 L7_1.area_id = 7 L8_1 = {} L8_1.config_id = 108011 L8_1.monster_id = 25050101 L9_1 = {} L9_1.x = -370.865 L9_1.y = 284.549 L9_1.z = 674.384 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 125.62 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 35 L8_1.drop_id = 1000100 L8_1.area_id = 7 L9_1 = {} L9_1.config_id = 108012 L9_1.monster_id = 25050201 L10_1 = {} L10_1.x = -375.871 L10_1.y = 284.549 L10_1.z = 665.976 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 64.57 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 35 L9_1.drop_id = 1000100 L9_1.area_id = 7 L10_1 = {} L10_1.config_id = 108013 L10_1.monster_id = 25050101 L11_1 = {} L11_1.x = -374.612 L11_1.y = 284.549 L11_1.z = 664.396 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 42.97 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 35 L10_1.drop_id = 1000100 L10_1.area_id = 7 L11_1 = {} L11_1.config_id = 108014 L11_1.monster_id = 25050101 L12_1 = {} L12_1.x = -364.964 L12_1.y = 284.549 L12_1.z = 664.14 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 0.0 L12_1.y = 0.0 L12_1.z = 0.0 L11_1.rot = L12_1 L11_1.level = 35 L11_1.drop_id = 1000100 L11_1.area_id = 7 L12_1 = {} L12_1.config_id = 108015 L12_1.monster_id = 25050101 L13_1 = {} L13_1.x = -365.093 L13_1.y = 284.549 L13_1.z = 676.507 L12_1.pos = L13_1 L13_1 = {} L13_1.x = 0.0 L13_1.y = 213.79 L13_1.z = 0.0 L12_1.rot = L13_1 L12_1.level = 35 L12_1.drop_id = 1000100 L12_1.area_id = 7 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 L1_1[11] = L12_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1108006 L2_1.name = "ANY_MONSTER_DIE_108006" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_108006" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_108006" L2_1.trigger_count = 0 L3_1 = {} L3_1.config_id = 1108007 L3_1.name = "ANY_MONSTER_DIE_108007" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_MONSTER_DIE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_108007" L3_1.action = "action_EVENT_ANY_MONSTER_DIE_108007" L3_1.trigger_count = 0 L4_1 = {} L4_1.config_id = 1108008 L4_1.name = "ANY_MONSTER_DIE_108008" L5_1 = EventType L5_1 = L5_1.EVENT_ANY_MONSTER_DIE L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_ANY_MONSTER_DIE_108008" L4_1.action = "action_EVENT_ANY_MONSTER_DIE_108008" L4_1.trigger_count = 0 L5_1 = {} L5_1.config_id = 1108009 L5_1.name = "GROUP_REFRESH_108009" L6_1 = EventType L6_1 = L6_1.EVENT_GROUP_REFRESH L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "" L5_1.action = "action_EVENT_GROUP_REFRESH_108009" L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 108001 L6_1 = 108002 L7_1 = 108003 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "ANY_MONSTER_DIE_108006" L6_1 = "GROUP_REFRESH_108009" L4_1[1] = L5_1 L4_1[2] = L6_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L6_1 = 108004 L7_1 = 108005 L8_1 = 108010 L9_1 = 108011 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L5_1[4] = L9_1 L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L6_1 = "ANY_MONSTER_DIE_108007" L5_1[1] = L6_1 L4_1.triggers = L5_1 L4_1.rand_weight = 100 L5_1 = {} L6_1 = {} L7_1 = 108012 L8_1 = 108013 L9_1 = 108014 L10_1 = 108015 L6_1[1] = L7_1 L6_1[2] = L8_1 L6_1[3] = L9_1 L6_1[4] = L10_1 L5_1.monsters = L6_1 L6_1 = {} L5_1.gadgets = L6_1 L6_1 = {} L5_1.regions = L6_1 L6_1 = {} L7_1 = "ANY_MONSTER_DIE_108008" L6_1[1] = L7_1 L5_1.triggers = L6_1 L5_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_108006 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = {} L2_2.x = -369 L2_2.y = 284 L2_2.z = 670 L3_2 = ScriptLib L3_2 = L3_2.ShowReminderRadius L4_2 = A0_2 L5_2 = 400002 L6_2 = L2_2 L7_2 = 50 L3_2 = L3_2(L4_2, L5_2, L6_2, L7_2) if 0 ~= L3_2 then L3_2 = ScriptLib L3_2 = L3_2.PrintContextLog L4_2 = A0_2 L5_2 = "@@ LUA_WARNING : active_reminder_ui_bypos" L3_2(L4_2, L5_2) L3_2 = -1 return L3_2 end L3_2 = ScriptLib L3_2 = L3_2.RefreshGroup L4_2 = A0_2 L5_2 = {} L5_2.group_id = 133107108 L5_2.suite = 3 L3_2 = L3_2(L4_2, L5_2) if 0 ~= L3_2 then L3_2 = ScriptLib L3_2 = L3_2.PrintContextLog L4_2 = A0_2 L5_2 = "@@ LUA_WARNING : refresh_group_to_suite" L3_2(L4_2, L5_2) L3_2 = -1 return L3_2 end L3_2 = 0 return L3_2 end action_EVENT_ANY_MONSTER_DIE_108006 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_108007 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = {} L2_2.x = -368 L2_2.y = 284 L2_2.z = 670 L3_2 = ScriptLib L3_2 = L3_2.ShowReminderRadius L4_2 = A0_2 L5_2 = 400003 L6_2 = L2_2 L7_2 = 50 L3_2 = L3_2(L4_2, L5_2, L6_2, L7_2) if 0 ~= L3_2 then L3_2 = ScriptLib L3_2 = L3_2.PrintContextLog L4_2 = A0_2 L5_2 = "@@ LUA_WARNING : active_reminder_ui_bypos" L3_2(L4_2, L5_2) L3_2 = -1 return L3_2 end L3_2 = ScriptLib L3_2 = L3_2.RefreshGroup L4_2 = A0_2 L5_2 = {} L5_2.group_id = 133107108 L5_2.suite = 4 L3_2 = L3_2(L4_2, L5_2) if 0 ~= L3_2 then L3_2 = ScriptLib L3_2 = L3_2.PrintContextLog L4_2 = A0_2 L5_2 = "@@ LUA_WARNING : refresh_group_to_suite" L3_2(L4_2, L5_2) L3_2 = -1 return L3_2 end L3_2 = 0 return L3_2 end action_EVENT_ANY_MONSTER_DIE_108007 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_108008 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "10200501" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_108008 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = {} L2_2.x = -368 L2_2.y = 284 L2_2.z = 670 L3_2 = ScriptLib L3_2 = L3_2.ShowReminderRadius L4_2 = A0_2 L5_2 = 400001 L6_2 = L2_2 L7_2 = 50 L3_2 = L3_2(L4_2, L5_2, L6_2, L7_2) if 0 ~= L3_2 then L3_2 = ScriptLib L3_2 = L3_2.PrintContextLog L4_2 = A0_2 L5_2 = "@@ LUA_WARNING : active_reminder_ui_bypos" L3_2(L4_2, L5_2) L3_2 = -1 return L3_2 end L3_2 = 0 return L3_2 end action_EVENT_GROUP_REFRESH_108009 = L1_1