local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 L0_1 = {} L0_1.group_id = 133107003 L1_1 = {} L2_1 = {} L2_1.config_id = 3001 L2_1.monster_id = 25010203 L3_1 = {} L3_1.x = -495.173 L3_1.y = 225.233 L3_1.z = 791.257 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 194.6 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 26 L2_1.drop_id = 1000100 L2_1.area_id = 8 L3_1 = {} L3_1.config_id = 3002 L3_1.monster_id = 25010203 L4_1 = {} L4_1.x = -499.349 L4_1.y = 225.272 L4_1.z = 790.542 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 198.4 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 26 L3_1.drop_id = 1000100 L3_1.area_id = 8 L4_1 = {} L4_1.config_id = 3003 L4_1.monster_id = 25020204 L5_1 = {} L5_1.x = -497.692 L5_1.y = 225.234 L5_1.z = 790.679 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 177.8 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 26 L4_1.drop_id = 1000100 L4_1.area_id = 8 L5_1 = {} L5_1.config_id = 3004 L5_1.monster_id = 25020204 L6_1 = {} L6_1.x = -488.522 L6_1.y = 225.224 L6_1.z = 798.153 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 13.443 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 26 L5_1.drop_id = 1000100 L5_1.area_id = 8 L6_1 = {} L6_1.config_id = 3005 L6_1.monster_id = 25010203 L7_1 = {} L7_1.x = -470.206 L7_1.y = 225.106 L7_1.z = 803.41 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 50.718 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 26 L6_1.drop_id = 1000100 L6_1.area_id = 8 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 3001 L6_1 = 3002 L7_1 = 3003 L8_1 = 3004 L9_1 = 3005 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1