local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1 L0_1 = {} L0_1.group_id = 133106422 L1_1 = {} L2_1 = {} L2_1.config_id = 422001 L2_1.monster_id = 25030301 L3_1 = {} L3_1.x = -343.288 L3_1.y = 317.06 L3_1.z = 1414.672 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 60.035 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 36 L2_1.drop_tag = "\231\155\151\229\174\157\229\155\162" L2_1.area_id = 19 L3_1 = {} L3_1.config_id = 422002 L3_1.monster_id = 25070101 L4_1 = {} L4_1.x = -351.002 L4_1.y = 317.215 L4_1.z = 1416.869 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 289.288 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 36 L3_1.drop_tag = "\231\155\151\229\174\157\229\155\162" L3_1.pose_id = 3 L3_1.area_id = 19 L4_1 = {} L4_1.config_id = 422003 L4_1.monster_id = 25010701 L5_1 = {} L5_1.x = -352.183 L5_1.y = 317.337 L5_1.z = 1418.405 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 117.463 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 36 L4_1.drop_tag = "\231\155\151\229\174\157\229\155\162" L4_1.pose_id = 9006 L4_1.area_id = 19 L5_1 = {} L5_1.config_id = 422004 L5_1.monster_id = 25020201 L6_1 = {} L6_1.x = -350.205 L6_1.y = 317.155 L6_1.z = 1419.23 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 219.817 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 36 L5_1.drop_tag = "\231\155\151\229\174\157\229\155\162" L5_1.pose_id = 9009 L5_1.area_id = 19 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 2 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 422001 L5_1 = 422002 L6_1 = 422003 L7_1 = 422004 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1