local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 L0_1 = {} L0_1.group_id = 133106005 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 5001 L2_1.gadget_id = 70360001 L3_1 = {} L3_1.x = -628.613 L3_1.y = 218.775 L3_1.z = 1327.76 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 32 L2_1.area_id = 8 L3_1 = {} L3_1.config_id = 5002 L3_1.gadget_id = 70360001 L4_1 = {} L4_1.x = -622.426 L4_1.y = 212.893 L4_1.z = 1304.394 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 32 L3_1.area_id = 8 L4_1 = {} L4_1.config_id = 5003 L4_1.gadget_id = 70360001 L5_1 = {} L5_1.x = -598.287 L5_1.y = 214.606 L5_1.z = 1298.823 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 32 L4_1.area_id = 8 L5_1 = {} L5_1.config_id = 5004 L5_1.gadget_id = 70360001 L6_1 = {} L6_1.x = -614.592 L6_1.y = 212.41 L6_1.z = 1280.579 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 32 L5_1.area_id = 8 L6_1 = {} L6_1.config_id = 5005 L6_1.gadget_id = 70360001 L7_1 = {} L7_1.x = -581.733 L7_1.y = 215.016 L7_1.z = 1275.826 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 32 L6_1.area_id = 8 L7_1 = {} L7_1.config_id = 5006 L7_1.gadget_id = 70360001 L8_1 = {} L8_1.x = -647.443 L8_1.y = 206.812 L8_1.z = 1298.458 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 0.0 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 32 L7_1.area_id = 8 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 5001 L5_1 = 5002 L6_1 = 5003 L7_1 = 5004 L8_1 = 5005 L9_1 = 5006 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L2_1.ban_refresh = true L1_1[1] = L2_1 suites = L1_1