local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1 L0_1 = {} L0_1.group_id = 133105300 L1_1 = {} L1_1.point_sum = 11 L1_1.route_2 = 310500088 L1_1.gadget_seelie = 300002 L2_1 = L1_1.point_sum L2_1 = L2_1 - 1 L1_1.final_point = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 300010 L3_1.monster_id = 22010201 L4_1 = {} L4_1.x = 620.666 L4_1.y = 201.578 L4_1.z = -895.115 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 26 L3_1.drop_id = 1000100 L3_1.climate_area_id = 1 L3_1.area_id = 10 L2_1[1] = L3_1 monsters = L2_1 L2_1 = {} npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 300001 L3_1.gadget_id = 70720215 L4_1 = {} L4_1.x = 636.195 L4_1.y = 200.703 L4_1.z = -861.517 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 35 L3_1.area_id = 10 L4_1 = {} L4_1.config_id = 300002 L4_1.gadget_id = 70720214 L5_1 = {} L5_1.x = 616.266 L5_1.y = 205.703 L5_1.z = -914.806 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 35 L4_1.route_id = 310500089 L4_1.area_id = 10 L5_1 = {} L5_1.config_id = 300003 L5_1.gadget_id = 70720216 L6_1 = {} L6_1.x = 634.454 L6_1.y = 200.552 L6_1.z = -863.752 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 351.766 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 35 L5_1.area_id = 10 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 gadgets = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 300007 L4_1 = RegionShape L4_1 = L4_1.SPHERE L3_1.shape = L4_1 L3_1.radius = 3.4 L4_1 = {} L4_1.x = 616.74 L4_1.y = 206.237 L4_1.z = -915.289 L3_1.pos = L4_1 L3_1.area_id = 10 L2_1[1] = L3_1 regions = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 1300004 L3_1.name = "QUEST_START_300004" L4_1 = EventType L4_1 = L4_1.EVENT_QUEST_START L3_1.event = L4_1 L3_1.source = "1104510" L3_1.condition = "condition_EVENT_QUEST_START_300004" L3_1.action = "action_EVENT_QUEST_START_300004" L3_1.trigger_count = 0 L4_1 = {} L4_1.config_id = 1300005 L4_1.name = "PLATFORM_REACH_POINT_300005" L5_1 = EventType L5_1 = L5_1.EVENT_PLATFORM_REACH_POINT L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_PLATFORM_REACH_POINT_300005" L4_1.action = "action_EVENT_PLATFORM_REACH_POINT_300005" L4_1.trigger_count = 0 L5_1 = {} L5_1.config_id = 1300006 L5_1.name = "AVATAR_NEAR_PLATFORM_300006" L6_1 = EventType L6_1 = L6_1.EVENT_AVATAR_NEAR_PLATFORM L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "condition_EVENT_AVATAR_NEAR_PLATFORM_300006" L5_1.action = "action_EVENT_AVATAR_NEAR_PLATFORM_300006" L5_1.trigger_count = 0 L6_1 = {} L6_1.config_id = 1300007 L6_1.name = "ENTER_REGION_300007" L7_1 = EventType L7_1 = L7_1.EVENT_ENTER_REGION L6_1.event = L7_1 L6_1.source = "" L6_1.condition = "condition_EVENT_ENTER_REGION_300007" L6_1.action = "action_EVENT_ENTER_REGION_300007" L6_1.trigger_count = 0 L7_1 = {} L7_1.config_id = 1300008 L7_1.name = "GADGET_STATE_CHANGE_300008" L8_1 = EventType L8_1 = L8_1.EVENT_GADGET_STATE_CHANGE L7_1.event = L8_1 L7_1.source = "" L7_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_300008" L7_1.action = "action_EVENT_GADGET_STATE_CHANGE_300008" L7_1.trigger_count = 0 L8_1 = {} L8_1.config_id = 1300009 L8_1.name = "GADGET_CREATE_300009" L9_1 = EventType L9_1 = L9_1.EVENT_GADGET_CREATE L8_1.event = L9_1 L8_1.source = "" L8_1.condition = "condition_EVENT_GADGET_CREATE_300009" L8_1.action = "action_EVENT_GADGET_CREATE_300009" L8_1.trigger_count = 0 L9_1 = {} L9_1.config_id = 1300011 L9_1.name = "PLATFORM_REACH_POINT_300011" L10_1 = EventType L10_1 = L10_1.EVENT_PLATFORM_REACH_POINT L9_1.event = L10_1 L9_1.source = "" L9_1.condition = "condition_EVENT_PLATFORM_REACH_POINT_300011" L9_1.action = "action_EVENT_PLATFORM_REACH_POINT_300011" L9_1.trigger_count = 0 L10_1 = {} L10_1.config_id = 1300012 L10_1.name = "QUEST_START_300012" L11_1 = EventType L11_1 = L11_1.EVENT_QUEST_START L10_1.event = L11_1 L10_1.source = "1104510" L10_1.condition = "condition_EVENT_QUEST_START_300012" L10_1.action = "action_EVENT_QUEST_START_300012" L10_1.trigger_count = 0 L11_1 = {} L11_1.config_id = 1300013 L11_1.name = "QUEST_FINISH_300013" L12_1 = EventType L12_1 = L12_1.EVENT_QUEST_FINISH L11_1.event = L12_1 L11_1.source = "1104506" L11_1.condition = "" L11_1.action = "action_EVENT_QUEST_FINISH_300013" L11_1.trigger_count = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L2_1[8] = L10_1 L2_1[9] = L11_1 triggers = L2_1 L2_1 = {} L3_1 = {} L3_1.configId = 1 L3_1.name = "quest" L3_1.value = 0 L3_1.no_refresh = true L2_1[1] = L3_1 variables = L2_1 L2_1 = {} L2_1.suite = 4 L2_1.end_suite = 2 L2_1.rand_suite = false init_config = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 300001 L6_1 = 300002 L7_1 = 300003 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.gadgets = L4_1 L4_1 = {} L5_1 = 300007 L4_1[1] = L5_1 L3_1.regions = L4_1 L4_1 = {} L5_1 = "QUEST_START_300004" L6_1 = "PLATFORM_REACH_POINT_300005" L7_1 = "AVATAR_NEAR_PLATFORM_300006" L8_1 = "ENTER_REGION_300007" L9_1 = "GADGET_STATE_CHANGE_300008" L10_1 = "PLATFORM_REACH_POINT_300011" L11_1 = "QUEST_START_300012" L12_1 = "QUEST_FINISH_300013" L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L4_1[6] = L10_1 L4_1[7] = L11_1 L4_1[8] = L12_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L4_1.monsters = L5_1 L5_1 = {} L6_1 = 300001 L5_1[1] = L6_1 L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L6_1 = "QUEST_START_300004" L7_1 = "GADGET_CREATE_300009" L8_1 = "QUEST_START_300012" L9_1 = "QUEST_FINISH_300013" L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L5_1[4] = L9_1 L4_1.triggers = L5_1 L4_1.rand_weight = 100 L5_1 = {} L6_1 = {} L5_1.monsters = L6_1 L6_1 = {} L5_1.gadgets = L6_1 L6_1 = {} L5_1.regions = L6_1 L6_1 = {} L7_1 = "QUEST_START_300004" L8_1 = "QUEST_START_300012" L9_1 = "QUEST_FINISH_300013" L6_1[1] = L7_1 L6_1[2] = L8_1 L6_1[3] = L9_1 L5_1.triggers = L6_1 L5_1.rand_weight = 100 L6_1 = {} L7_1 = {} L6_1.monsters = L7_1 L7_1 = {} L6_1.gadgets = L7_1 L7_1 = {} L6_1.regions = L7_1 L7_1 = {} L8_1 = "QUEST_START_300004" L9_1 = "QUEST_START_300012" L10_1 = "QUEST_FINISH_300013" L7_1[1] = L8_1 L7_1[2] = L9_1 L7_1[3] = L10_1 L6_1.triggers = L7_1 L6_1.rand_weight = 100 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 suites = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "quest" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_QUEST_START_300004 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133105300 L4_2.suite = 1 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_group_to_suite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_QUEST_START_300004 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = L1_1.gadget_seelie L3_2 = A1_2.param1 if L2_2 ~= L3_2 then L2_2 = false return L2_2 end L2_2 = L1_1.route_2 L3_2 = A1_2.param2 if L2_2 ~= L3_2 then L2_2 = false return L2_2 end L2_2 = L1_1.final_point L3_2 = A1_2.param3 if L2_2 ~= L3_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_PLATFORM_REACH_POINT_300005 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 300001 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.StopPlatform L3_2 = A0_2 L4_2 = 300002 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : stop_platform" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.KillEntityByConfigId L3_2 = A0_2 L4_2 = {} L4_2.config_id = 300002 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_entity_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 2013 L5_2 = 3 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "133105300" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_PLATFORM_REACH_POINT_300005 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = L1_1.gadget_seelie L3_2 = A1_2.param1 if L2_2 ~= L3_2 then L2_2 = false return L2_2 end L2_2 = L1_1.route_2 L3_2 = A1_2.param2 if L2_2 ~= L3_2 then L2_2 = false return L2_2 end L2_2 = L1_1.final_point L3_2 = A1_2.param3 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_AVATAR_NEAR_PLATFORM_300006 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.StartPlatform L3_2 = A0_2 L4_2 = 300002 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = A1_2.param3 if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 2013 L5_2 = 2 L6_2 = A1_2.param3 L6_2 = L6_2 + 1 L2_2(L3_2, L4_2, L5_2, L6_2) end L2_2 = 0 return L2_2 end action_EVENT_AVATAR_NEAR_PLATFORM_300006 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 300007 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_300007 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetPlatformRouteId L3_2 = A0_2 L4_2 = 300002 L5_2 = 310500088 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_platform_routeId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.KillEntityByConfigId L3_2 = A0_2 L4_2 = {} L4_2.config_id = 300003 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_entity_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 2013 L5_2 = 1 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_300007 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = A1_2.param2 if 300001 == L2_2 then L2_2 = GadgetState L2_2 = L2_2.GearAction1 L3_2 = A1_2.param1 if L2_2 == L3_2 then goto lbl_11 end end L2_2 = false do return L2_2 end ::lbl_11:: L2_2 = true return L2_2 end condition_EVENT_GADGET_STATE_CHANGE_300008 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.GoToGroupSuite L3_2 = A0_2 L4_2 = 133105300 L5_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : goto_groupSuite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_STATE_CHANGE_300008 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = A1_2.param1 if 300001 == L2_2 then L2_2 = GadgetState L2_2 = L2_2.Default L3_2 = ScriptLib L3_2 = L3_2.GetGadgetStateByConfigId L4_2 = A0_2 L5_2 = 0 L6_2 = A1_2.param1 L3_2 = L3_2(L4_2, L5_2, L6_2) if L2_2 == L3_2 then goto lbl_16 end end L2_2 = false do return L2_2 end ::lbl_16:: L2_2 = true return L2_2 end condition_EVENT_GADGET_CREATE_300009 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 300001 L5_2 = GadgetState L5_2 = L5_2.GearAction1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_CREATE_300009 = L2_1 function L2_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 300002 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = A1_2.param2 if 310500088 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = A1_2.param3 if 2 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_PLATFORM_REACH_POINT_300011 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 300010 L4_2.delay_time = 0.1 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_PLATFORM_REACH_POINT_300011 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "quest" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_QUEST_START_300012 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.GoToGroupSuite L3_2 = A0_2 L4_2 = 133105300 L5_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : goto_groupSuite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_QUEST_START_300012 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "quest" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_QUEST_FINISH_300013 = L2_1