local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = {} L0_1.group_id = 133104527 L1_1 = {} L2_1 = {} L2_1.config_id = 527001 L2_1.monster_id = 21010201 L3_1 = {} L3_1.x = -175.363 L3_1.y = 334.987 L3_1.z = 627.068 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 17.913 L3_1.y = 1.358 L3_1.z = 11.345 L2_1.rot = L3_1 L2_1.level = 24 L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L2_1.disableWander = true L2_1.area_id = 7 L3_1 = {} L3_1.config_id = 527004 L3_1.monster_id = 21010201 L4_1 = {} L4_1.x = -177.64 L4_1.y = 333.907 L4_1.z = 630.195 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 353.953 L4_1.y = 101.807 L4_1.z = 11.322 L3_1.rot = L4_1 L3_1.level = 24 L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L3_1.disableWander = true L3_1.area_id = 7 L4_1 = {} L4_1.config_id = 527005 L4_1.monster_id = 21010401 L5_1 = {} L5_1.x = -178.76 L5_1.y = 335.006 L5_1.z = 625.144 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 13.24 L5_1.y = 31.37 L5_1.z = 23.869 L4_1.rot = L5_1 L4_1.level = 24 L4_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L4_1.disableWander = true L4_1.area_id = 7 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 527002 L2_1.gadget_id = 70211002 L3_1 = {} L3_1.x = -180.127 L3_1.y = 334.508 L3_1.z = 626.649 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 11.486 L3_1.y = 359.932 L3_1.z = 2.617 L2_1.rot = L3_1 L2_1.level = 21 L2_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\146\131\230\156\136" L3_1 = GadgetState L3_1 = L3_1.ChestLocked L2_1.state = L3_1 L2_1.isOneoff = true L2_1.persistent = true L3_1 = {} L3_1.name = "chest" L3_1.exp = 1 L2_1.explore = L3_1 L2_1.area_id = 7 L3_1 = {} L3_1.config_id = 527006 L3_1.gadget_id = 70220013 L4_1 = {} L4_1.x = -175.181 L4_1.y = 336.457 L4_1.z = 622.984 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 19.628 L4_1.y = 1.227 L4_1.z = 7.123 L3_1.rot = L4_1 L3_1.level = 24 L3_1.area_id = 7 L4_1 = {} L4_1.config_id = 527007 L4_1.gadget_id = 70220013 L5_1 = {} L5_1.x = -177.147 L5_1.y = 336.749 L5_1.z = 621.62 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 23.511 L5_1.y = 1.249 L5_1.z = 6.222 L4_1.rot = L5_1 L4_1.level = 24 L4_1.area_id = 7 L5_1 = {} L5_1.config_id = 527008 L5_1.gadget_id = 70220014 L6_1 = {} L6_1.x = -183.759 L6_1.y = 334.31 L6_1.z = 629.001 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 5.333 L6_1.y = 359.75 L6_1.z = 354.644 L5_1.rot = L6_1 L5_1.level = 24 L5_1.area_id = 7 L6_1 = {} L6_1.config_id = 527009 L6_1.gadget_id = 70310004 L7_1 = {} L7_1.x = -175.829 L7_1.y = 334.284 L7_1.z = 629.156 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 13.973 L7_1.y = 0.538 L7_1.z = 7.045 L6_1.rot = L7_1 L6_1.level = 24 L6_1.area_id = 7 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1527003 L2_1.name = "ANY_MONSTER_DIE_527003" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_527003" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_527003" L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 527001 L5_1 = 527004 L6_1 = 527005 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 527002 L5_1 = 527006 L6_1 = 527007 L7_1 = 527008 L8_1 = 527009 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_527003" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_527003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 527002 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 4000 L5_2 = 3 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_527003 = L1_1