local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 L0_1 = {} L0_1.group_id = 133104438 L1_1 = {} L2_1 = {} L2_1.config_id = 438001 L2_1.monster_id = 22010301 L3_1 = {} L3_1.x = 874.458 L3_1.y = 238.804 L3_1.z = 855.358 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 60.832 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 19 L2_1.drop_tag = "\230\183\177\230\184\138\230\179\149\229\184\136" L2_1.area_id = 6 L3_1 = {} L3_1.config_id = 438007 L3_1.monster_id = 21010701 L4_1 = {} L4_1.x = 895.633 L4_1.y = 238.056 L4_1.z = 854.424 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 286.994 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 19 L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L3_1.area_id = 6 L4_1 = {} L4_1.config_id = 438008 L4_1.monster_id = 21010701 L5_1 = {} L5_1.x = 893.73 L5_1.y = 238.171 L5_1.z = 865.741 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 247.433 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 19 L4_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L4_1.area_id = 6 L5_1 = {} L5_1.config_id = 438009 L5_1.monster_id = 21010701 L6_1 = {} L6_1.x = 879.184 L6_1.y = 238.33 L6_1.z = 850.704 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 41.56 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 19 L5_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L5_1.area_id = 6 L6_1 = {} L6_1.config_id = 438010 L6_1.monster_id = 21010701 L7_1 = {} L7_1.x = 879.908 L7_1.y = 238.575 L7_1.z = 867.304 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 138.519 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 19 L6_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L6_1.area_id = 6 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 438002 L2_1.gadget_id = 70211021 L3_1 = {} L3_1.x = 885.388 L3_1.y = 238.946 L3_1.z = 858.492 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.644 L3_1.y = 150.708 L3_1.z = 359.504 L2_1.rot = L3_1 L2_1.level = 16 L2_1.drop_tag = "\230\136\152\230\150\151\233\171\152\231\186\167\231\146\131\230\156\136" L3_1 = GadgetState L3_1 = L3_1.ChestLocked L2_1.state = L3_1 L2_1.isOneoff = true L2_1.persistent = true L3_1 = {} L3_1.name = "chest" L3_1.exp = 1 L2_1.explore = L3_1 L2_1.area_id = 6 L3_1 = {} L3_1.config_id = 438004 L3_1.gadget_id = 70800009 L4_1 = {} L4_1.x = 885.365 L4_1.y = 238.893 L4_1.z = 858.476 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 359.207 L4_1.y = 310.855 L4_1.z = 359.835 L3_1.rot = L4_1 L3_1.level = 19 L3_1.isOneoff = true L3_1.persistent = true L3_1.area_id = 6 L1_1[1] = L2_1 L1_1[2] = L3_1 gadgets = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 438011 L3_1 = RegionShape L3_1 = L3_1.SPHERE L2_1.shape = L3_1 L2_1.radius = 14.5 L3_1 = {} L3_1.x = 885.457 L3_1.y = 238.997 L3_1.z = 858.414 L2_1.pos = L3_1 L2_1.area_id = 6 L1_1[1] = L2_1 regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1438003 L2_1.name = "ANY_MONSTER_DIE_438003" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_438003" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_438003" L3_1 = {} L3_1.config_id = 1438005 L3_1.name = "GADGET_STATE_CHANGE_438005" L4_1 = EventType L4_1 = L4_1.EVENT_GADGET_STATE_CHANGE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_438005" L3_1.action = "action_EVENT_GADGET_STATE_CHANGE_438005" L4_1 = {} L4_1.config_id = 1438006 L4_1.name = "GROUP_LOAD_438006" L5_1 = EventType L5_1 = L5_1.EVENT_GROUP_LOAD L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_GROUP_LOAD_438006" L4_1.action = "action_EVENT_GROUP_LOAD_438006" L4_1.trigger_count = 0 L5_1 = {} L5_1.config_id = 1438011 L5_1.name = "ENTER_REGION_438011" L6_1 = EventType L6_1 = L6_1.EVENT_ENTER_REGION L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "condition_EVENT_ENTER_REGION_438011" L5_1.action = "action_EVENT_ENTER_REGION_438011" L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 triggers = L1_1 L1_1 = {} L2_1 = {} L2_1.configId = 1 L2_1.name = "flag" L2_1.value = 0 L2_1.no_refresh = true L1_1[1] = L2_1 variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 438002 L3_1[1] = L4_1 L2_1.gadgets = L3_1 L3_1 = {} L4_1 = 438011 L3_1[1] = L4_1 L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_438003" L5_1 = "GROUP_LOAD_438006" L6_1 = "ENTER_REGION_438011" L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 438001 L6_1 = 438007 L7_1 = 438008 L8_1 = 438009 L9_1 = 438010 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "flag" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_438003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "flag" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 438002 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 4000 L5_2 = 3 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.KillEntityByConfigId L3_2 = A0_2 L4_2 = {} L4_2.config_id = 438004 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_entity_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_438003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = A1_2.param2 if 438004 == L2_2 then L2_2 = GadgetState L2_2 = L2_2.GearStart L3_2 = A1_2.param1 if L2_2 == L3_2 then goto lbl_11 end end L2_2 = false do return L2_2 end ::lbl_11:: L2_2 = true return L2_2 end condition_EVENT_GADGET_STATE_CHANGE_438005 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.PlayCutScene L3_2 = A0_2 L4_2 = 133104440 L5_2 = 0 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : play_cutscene" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = 133104440 L5_2 = 440004 L6_2 = GadgetState L6_2 = L6_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_STATE_CHANGE_438005 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "flag" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_GROUP_LOAD_438006 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 438002 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GROUP_LOAD_438006 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 438011 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_438011 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 133104438 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.CreateGadget L3_2 = A0_2 L4_2 = {} L4_2.config_id = 438004 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_gadget" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_438011 = L1_1