local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1, L21_1, L22_1, L23_1, L24_1, L25_1, L26_1, L27_1, L28_1, L29_1, L30_1 L0_1 = {} L0_1.group_id = 133104053 L1_1 = {} L1_1.ClueFire = 108 L1_1.ClueWater = 109 L1_1.ClueWind = 110 L1_1.ClueThunder = 111 L1_1.WaterSwitch = 116 L1_1.Gurdian2 = 53010 L1_1.Gurdian1 = 53012 L1_1.Gurdian3 = 53009 L2_1 = {} L3_1 = {} L3_1.config_id = 53009 L3_1.monster_id = 24010101 L4_1 = {} L4_1.x = 455.1 L4_1.y = 196.8 L4_1.z = 225.1 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 42.514 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 15 L3_1.drop_id = 1000100 L3_1.pose_id = 100 L3_1.area_id = 9 L4_1 = {} L4_1.config_id = 53010 L4_1.monster_id = 24010101 L5_1 = {} L5_1.x = 433.28 L5_1.y = 197.144 L5_1.z = 257.72 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 119.156 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 15 L4_1.drop_id = 1000100 L4_1.pose_id = 100 L4_1.area_id = 9 L5_1 = {} L5_1.config_id = 53012 L5_1.monster_id = 24010101 L6_1 = {} L6_1.x = 422.71 L6_1.y = 196.779 L6_1.z = 224.14 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 53.9 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 15 L5_1.drop_id = 1000100 L5_1.pose_id = 100 L5_1.area_id = 9 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 monsters = L2_1 L2_1 = {} npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 108 L3_1.gadget_id = 70360028 L4_1 = {} L4_1.x = 308.375 L4_1.y = 227.095 L4_1.z = 452.109 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 19 L3_1.persistent = true L3_1.area_id = 9 L4_1 = {} L4_1.config_id = 109 L4_1.gadget_id = 70360028 L5_1 = {} L5_1.x = 490.739 L5_1.y = 207.593 L5_1.z = 143.383 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 1.277 L5_1.y = 0.005 L5_1.z = 0.404 L4_1.rot = L5_1 L4_1.level = 19 L4_1.persistent = true L4_1.area_id = 9 L5_1 = {} L5_1.config_id = 110 L5_1.gadget_id = 70360028 L6_1 = {} L6_1.x = 686.775 L6_1.y = 213.432 L6_1.z = 399.425 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 359.606 L6_1.y = 0.002 L6_1.z = 359.292 L5_1.rot = L6_1 L5_1.level = 19 L5_1.persistent = true L5_1.area_id = 9 L6_1 = {} L6_1.config_id = 111 L6_1.gadget_id = 70360028 L7_1 = {} L7_1.x = 185.73 L7_1.y = 246.948 L7_1.z = 76.587 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.393 L7_1.y = 359.531 L7_1.z = 358.72 L6_1.rot = L7_1 L6_1.level = 19 L6_1.persistent = true L6_1.area_id = 9 L7_1 = {} L7_1.config_id = 116 L7_1.gadget_id = 70360028 L8_1 = {} L8_1.x = 467.388 L8_1.y = 199.379 L8_1.z = 236.81 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 0.0 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 19 L7_1.persistent = true L7_1.area_id = 9 L8_1 = {} L8_1.config_id = 142 L8_1.gadget_id = 70380010 L9_1 = {} L9_1.x = 437.88 L9_1.y = 195.931 L9_1.z = 236.341 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 0.0 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 19 L8_1.route_id = 310400029 L8_1.start_route = false L8_1.persistent = true L8_1.area_id = 9 L9_1 = {} L9_1.config_id = 639 L9_1.gadget_id = 70211032 L10_1 = {} L10_1.x = 433.915 L10_1.y = 185.107 L10_1.z = 237.997 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 107.877 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 16 L9_1.chest_drop_id = 2000100 L9_1.drop_count = 1 L10_1 = GadgetState L10_1 = L10_1.ChestLocked L9_1.state = L10_1 L9_1.isOneoff = true L9_1.persistent = true L10_1 = {} L10_1.name = "chest" L10_1.exp = 1 L9_1.explore = L10_1 L9_1.area_id = 9 L10_1 = {} L10_1.config_id = 640 L10_1.gadget_id = 70211122 L11_1 = {} L11_1.x = 444.095 L11_1.y = 185.107 L11_1.z = 231.173 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 325.298 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 16 L10_1.drop_tag = "\232\167\163\232\176\156\233\171\152\231\186\167\231\146\131\230\156\136" L11_1 = GadgetState L11_1 = L11_1.ChestLocked L10_1.state = L11_1 L10_1.isOneoff = true L10_1.persistent = true L11_1 = {} L11_1.name = "chest" L11_1.exp = 1 L10_1.explore = L11_1 L10_1.area_id = 9 L11_1 = {} L11_1.config_id = 641 L11_1.gadget_id = 70211122 L12_1 = {} L12_1.x = 443.499 L12_1.y = 185.107 L12_1.z = 241.126 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 0.0 L12_1.y = 211.776 L12_1.z = 0.0 L11_1.rot = L12_1 L11_1.level = 16 L11_1.drop_tag = "\232\167\163\232\176\156\233\171\152\231\186\167\231\146\131\230\156\136" L12_1 = GadgetState L12_1 = L12_1.ChestLocked L11_1.state = L12_1 L11_1.isOneoff = true L11_1.persistent = true L12_1 = {} L12_1.name = "chest" L12_1.exp = 1 L11_1.explore = L12_1 L11_1.area_id = 9 L12_1 = {} L12_1.config_id = 53019 L12_1.gadget_id = 70310007 L13_1 = {} L13_1.x = 433.28 L13_1.y = 197.144 L13_1.z = 257.72 L12_1.pos = L13_1 L13_1 = {} L13_1.x = 0.0 L13_1.y = 132.814 L13_1.z = 0.0 L12_1.rot = L13_1 L12_1.level = 19 L12_1.persistent = true L12_1.area_id = 9 L13_1 = {} L13_1.config_id = 53020 L13_1.gadget_id = 70310007 L14_1 = {} L14_1.x = 422.71 L14_1.y = 196.779 L14_1.z = 224.14 L13_1.pos = L14_1 L14_1 = {} L14_1.x = 0.0 L14_1.y = 53.9 L14_1.z = 0.0 L13_1.rot = L14_1 L13_1.level = 19 L13_1.persistent = true L13_1.area_id = 9 L14_1 = {} L14_1.config_id = 53021 L14_1.gadget_id = 70310007 L15_1 = {} L15_1.x = 455.1 L15_1.y = 196.8 L15_1.z = 225.1 L14_1.pos = L15_1 L15_1 = {} L15_1.x = 0.0 L15_1.y = 323.28 L15_1.z = 0.0 L14_1.rot = L15_1 L14_1.level = 19 L14_1.persistent = true L14_1.area_id = 9 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L2_1[8] = L10_1 L2_1[9] = L11_1 L2_1[10] = L12_1 L2_1[11] = L13_1 L2_1[12] = L14_1 gadgets = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 80 L4_1 = RegionShape L4_1 = L4_1.SPHERE L3_1.shape = L4_1 L3_1.radius = 11 L4_1 = {} L4_1.x = 438.766 L4_1.y = 197.213 L4_1.z = 235.964 L3_1.pos = L4_1 L3_1.area_id = 9 L4_1 = {} L4_1.config_id = 53007 L5_1 = RegionShape L5_1 = L5_1.SPHERE L4_1.shape = L5_1 L4_1.radius = 5 L5_1 = {} L5_1.x = 467.43 L5_1.y = 200.055 L5_1.z = 237.257 L4_1.pos = L5_1 L4_1.area_id = 9 L5_1 = {} L5_1.config_id = 53011 L6_1 = RegionShape L6_1 = L6_1.SPHERE L5_1.shape = L6_1 L5_1.radius = 10 L6_1 = {} L6_1.x = 686.719 L6_1.y = 212.857 L6_1.z = 399.641 L5_1.pos = L6_1 L5_1.area_id = 9 L6_1 = {} L6_1.config_id = 53014 L7_1 = RegionShape L7_1 = L7_1.SPHERE L6_1.shape = L7_1 L6_1.radius = 10 L7_1 = {} L7_1.x = 308.521 L7_1.y = 226.738 L7_1.z = 452.229 L6_1.pos = L7_1 L6_1.area_id = 9 L7_1 = {} L7_1.config_id = 53017 L8_1 = RegionShape L8_1 = L8_1.SPHERE L7_1.shape = L8_1 L7_1.radius = 10 L8_1 = {} L8_1.x = 185.686 L8_1.y = 246.588 L8_1.z = 76.721 L7_1.pos = L8_1 L7_1.area_id = 9 L8_1 = {} L8_1.config_id = 53018 L9_1 = RegionShape L9_1 = L9_1.SPHERE L8_1.shape = L9_1 L8_1.radius = 10 L9_1 = {} L9_1.x = 489.755 L9_1.y = 208.278 L9_1.z = 142.996 L8_1.pos = L9_1 L8_1.area_id = 9 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 regions = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 1000079 L3_1.name = "VARIABLE_CHANGE_79" L4_1 = EventType L4_1 = L4_1.EVENT_VARIABLE_CHANGE L3_1.event = L4_1 L3_1.source = "findAllClue" L3_1.condition = "condition_EVENT_VARIABLE_CHANGE_79" L3_1.action = "action_EVENT_VARIABLE_CHANGE_79" L4_1 = {} L4_1.config_id = 1000080 L4_1.name = "ENTER_REGION_80" L5_1 = EventType L5_1 = L5_1.EVENT_ENTER_REGION L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_ENTER_REGION_80" L4_1.action = "action_EVENT_ENTER_REGION_80" L5_1 = {} L5_1.config_id = 1000081 L5_1.name = "GADGET_STATE_CHANGE_81" L6_1 = EventType L6_1 = L6_1.EVENT_GADGET_STATE_CHANGE L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_81" L5_1.action = "action_EVENT_GADGET_STATE_CHANGE_81" L6_1 = {} L6_1.config_id = 1000302 L6_1.name = "GADGET_STATE_CHANGE_302" L7_1 = EventType L7_1 = L7_1.EVENT_GADGET_STATE_CHANGE L6_1.event = L7_1 L6_1.source = "" L6_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_302" L6_1.action = "action_EVENT_GADGET_STATE_CHANGE_302" L7_1 = {} L7_1.config_id = 1000303 L7_1.name = "QUEST_FINISH_303" L8_1 = EventType L8_1 = L8_1.EVENT_QUEST_FINISH L7_1.event = L8_1 L7_1.source = "2100450" L7_1.condition = "" L7_1.action = "action_EVENT_QUEST_FINISH_303" L8_1 = {} L8_1.config_id = 1053001 L8_1.name = "QUEST_START_53001" L9_1 = EventType L9_1 = L9_1.EVENT_QUEST_START L8_1.event = L9_1 L8_1.source = "2100403" L8_1.condition = "" L8_1.action = "action_EVENT_QUEST_START_53001" L9_1 = {} L9_1.config_id = 1053002 L9_1.name = "GADGET_CREATE_53002" L10_1 = EventType L10_1 = L10_1.EVENT_GADGET_CREATE L9_1.event = L10_1 L9_1.source = "" L9_1.condition = "condition_EVENT_GADGET_CREATE_53002" L9_1.action = "action_EVENT_GADGET_CREATE_53002" L9_1.trigger_count = 0 L10_1 = {} L10_1.config_id = 1053003 L10_1.name = "SELECT_OPTION_53003" L11_1 = EventType L11_1 = L11_1.EVENT_SELECT_OPTION L10_1.event = L11_1 L10_1.source = "" L10_1.condition = "condition_EVENT_SELECT_OPTION_53003" L10_1.action = "action_EVENT_SELECT_OPTION_53003" L10_1.trigger_count = 0 L11_1 = {} L11_1.config_id = 1053004 L11_1.name = "VARIABLE_CHANGE_53004" L12_1 = EventType L12_1 = L12_1.EVENT_VARIABLE_CHANGE L11_1.event = L12_1 L11_1.source = "count" L11_1.condition = "" L11_1.action = "action_EVENT_VARIABLE_CHANGE_53004" L11_1.trigger_count = 0 L12_1 = {} L12_1.config_id = 1053005 L12_1.name = "TIMER_EVENT_53005" L13_1 = EventType L13_1 = L13_1.EVENT_TIMER_EVENT L12_1.event = L13_1 L12_1.source = "playerReminder" L12_1.condition = "" L12_1.action = "action_EVENT_TIMER_EVENT_53005" L12_1.trigger_count = 0 L13_1 = {} L13_1.config_id = 1053006 L13_1.name = "QUEST_FINISH_53006" L14_1 = EventType L14_1 = L14_1.EVENT_QUEST_FINISH L13_1.event = L14_1 L13_1.source = "2100420" L13_1.condition = "" L13_1.action = "action_EVENT_QUEST_FINISH_53006" L14_1 = {} L14_1.config_id = 1053007 L14_1.name = "ENTER_REGION_53007" L15_1 = EventType L15_1 = L15_1.EVENT_ENTER_REGION L14_1.event = L15_1 L14_1.source = "1" L14_1.condition = "condition_EVENT_ENTER_REGION_53007" L14_1.action = "action_EVENT_ENTER_REGION_53007" L15_1 = {} L15_1.config_id = 1053008 L15_1.name = "QUEST_START_53008" L16_1 = EventType L16_1 = L16_1.EVENT_QUEST_START L15_1.event = L16_1 L15_1.source = "2100420" L15_1.condition = "" L15_1.action = "action_EVENT_QUEST_START_53008" L16_1 = {} L16_1.config_id = 1053011 L16_1.name = "ENTER_REGION_53011" L17_1 = EventType L17_1 = L17_1.EVENT_ENTER_REGION L16_1.event = L17_1 L16_1.source = "1" L16_1.condition = "condition_EVENT_ENTER_REGION_53011" L16_1.action = "action_EVENT_ENTER_REGION_53011" L17_1 = {} L17_1.config_id = 1053013 L17_1.name = "ANY_MONSTER_DIE_53013" L18_1 = EventType L18_1 = L18_1.EVENT_ANY_MONSTER_DIE L17_1.event = L18_1 L17_1.source = "" L17_1.condition = "condition_EVENT_ANY_MONSTER_DIE_53013" L17_1.action = "action_EVENT_ANY_MONSTER_DIE_53013" L18_1 = {} L18_1.config_id = 1053014 L18_1.name = "ENTER_REGION_53014" L19_1 = EventType L19_1 = L19_1.EVENT_ENTER_REGION L18_1.event = L19_1 L18_1.source = "1" L18_1.condition = "condition_EVENT_ENTER_REGION_53014" L18_1.action = "action_EVENT_ENTER_REGION_53014" L19_1 = {} L19_1.config_id = 1053015 L19_1.name = "SELECT_OPTION_53015" L20_1 = EventType L20_1 = L20_1.EVENT_SELECT_OPTION L19_1.event = L20_1 L19_1.source = "" L19_1.condition = "condition_EVENT_SELECT_OPTION_53015" L19_1.action = "action_EVENT_SELECT_OPTION_53015" L19_1.trigger_count = 0 L20_1 = {} L20_1.config_id = 1053016 L20_1.name = "GADGET_CREATE_53016" L21_1 = EventType L21_1 = L21_1.EVENT_GADGET_CREATE L20_1.event = L21_1 L20_1.source = "" L20_1.condition = "condition_EVENT_GADGET_CREATE_53016" L20_1.action = "action_EVENT_GADGET_CREATE_53016" L20_1.trigger_count = 0 L21_1 = {} L21_1.config_id = 1053017 L21_1.name = "ENTER_REGION_53017" L22_1 = EventType L22_1 = L22_1.EVENT_ENTER_REGION L21_1.event = L22_1 L21_1.source = "1" L21_1.condition = "condition_EVENT_ENTER_REGION_53017" L21_1.action = "action_EVENT_ENTER_REGION_53017" L22_1 = {} L22_1.config_id = 1053018 L22_1.name = "ENTER_REGION_53018" L23_1 = EventType L23_1 = L23_1.EVENT_ENTER_REGION L22_1.event = L23_1 L22_1.source = "1" L22_1.condition = "condition_EVENT_ENTER_REGION_53018" L22_1.action = "action_EVENT_ENTER_REGION_53018" L23_1 = {} L23_1.config_id = 1053022 L24_1 = "TIMER_EVENT_53022" L23_1.name = L24_1 L24_1 = EventType L24_1 = L24_1.EVENT_TIMER_EVENT L23_1.event = L24_1 L24_1 = "ActiveGurdian" L23_1.source = L24_1 L23_1.condition = "" L24_1 = "action_EVENT_TIMER_EVENT_53022" L23_1.action = L24_1 L24_1 = {} L25_1 = 1053023 L24_1.config_id = L25_1 L25_1 = "TIMER_EVENT_53023" L24_1.name = L25_1 L25_1 = EventType L25_1 = L25_1.EVENT_TIMER_EVENT L24_1.event = L25_1 L25_1 = "SetMonsterBattle" L24_1.source = L25_1 L24_1.condition = "" L25_1 = "action_EVENT_TIMER_EVENT_53023" L24_1.action = L25_1 L25_1 = {} L26_1 = 1053024 L25_1.config_id = L26_1 L26_1 = "TIMER_EVENT_53024" L25_1.name = L26_1 L26_1 = EventType L26_1 = L26_1.EVENT_TIMER_EVENT L25_1.event = L26_1 L26_1 = "DisableFakeGurdian" L25_1.source = L26_1 L25_1.condition = "" L26_1 = "action_EVENT_TIMER_EVENT_53024" L25_1.action = L26_1 L26_1 = {} L27_1 = 1053025 L26_1.config_id = L27_1 L27_1 = "QUEST_FINISH_53025" L26_1.name = L27_1 L27_1 = EventType L27_1 = L27_1.EVENT_QUEST_FINISH L26_1.event = L27_1 L27_1 = "2100481" L26_1.source = L27_1 L27_1 = "condition_EVENT_QUEST_FINISH_53025" L26_1.condition = L27_1 L27_1 = "action_EVENT_QUEST_FINISH_53025" L26_1.action = L27_1 L26_1.trigger_count = 0 L27_1 = {} L28_1 = 1053026 L27_1.config_id = L28_1 L28_1 = "GADGET_CREATE_53026" L27_1.name = L28_1 L28_1 = EventType L28_1 = L28_1.EVENT_GADGET_CREATE L27_1.event = L28_1 L27_1.source = "" L28_1 = "condition_EVENT_GADGET_CREATE_53026" L27_1.condition = L28_1 L28_1 = "action_EVENT_GADGET_CREATE_53026" L27_1.action = L28_1 L27_1.trigger_count = 0 L28_1 = {} L29_1 = 1053027 L28_1.config_id = L29_1 L29_1 = "ANY_MONSTER_DIE_53027" L28_1.name = L29_1 L29_1 = EventType L29_1 = L29_1.EVENT_ANY_MONSTER_DIE L28_1.event = L29_1 L28_1.source = "" L29_1 = "condition_EVENT_ANY_MONSTER_DIE_53027" L28_1.condition = L29_1 L29_1 = "action_EVENT_ANY_MONSTER_DIE_53027" L28_1.action = L29_1 L28_1.trigger_count = 0 L29_1 = {} L30_1 = 1053028 L29_1.config_id = L30_1 L30_1 = "QUEST_START_53028" L29_1.name = L30_1 L30_1 = EventType L30_1 = L30_1.EVENT_QUEST_START L29_1.event = L30_1 L30_1 = "2100414" L29_1.source = L30_1 L29_1.condition = "" L30_1 = "action_EVENT_QUEST_START_53028" L29_1.action = L30_1 L29_1.trigger_count = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L2_1[8] = L10_1 L2_1[9] = L11_1 L2_1[10] = L12_1 L2_1[11] = L13_1 L2_1[12] = L14_1 L2_1[13] = L15_1 L2_1[14] = L16_1 L2_1[15] = L17_1 L2_1[16] = L18_1 L2_1[17] = L19_1 L2_1[18] = L20_1 L2_1[19] = L21_1 L2_1[20] = L22_1 L2_1[21] = L23_1 L2_1[22] = L24_1 L2_1[23] = L25_1 L2_1[24] = L26_1 L2_1[25] = L27_1 L2_1[26] = L28_1 L2_1[27] = L29_1 triggers = L2_1 L2_1 = "variables" L3_1 = {} L4_1 = {} L5_1 = "configId" L4_1[L5_1] = 1 L4_1.name = "count" L5_1 = "value" L4_1[L5_1] = 0 L5_1 = "no_refresh" L4_1[L5_1] = true L5_1 = {} L6_1 = "configId" L7_1 = 2 L5_1[L6_1] = L7_1 L6_1 = "DefeatGurdian" L5_1.name = L6_1 L6_1 = "value" L5_1[L6_1] = 0 L6_1 = "no_refresh" L5_1[L6_1] = true L6_1 = {} L7_1 = "configId" L8_1 = 3 L6_1[L7_1] = L8_1 L7_1 = "isAcceptQuest" L6_1.name = L7_1 L7_1 = "value" L6_1[L7_1] = 0 L7_1 = "no_refresh" L6_1[L7_1] = true L7_1 = {} L8_1 = "configId" L9_1 = 4 L7_1[L8_1] = L9_1 L8_1 = "noQuestCount" L7_1.name = L8_1 L8_1 = "value" L7_1[L8_1] = 0 L8_1 = "no_refresh" L7_1[L8_1] = true L8_1 = {} L9_1 = "configId" L8_1[L9_1] = 5 L8_1.name = "findAllClue" L9_1 = "value" L8_1[L9_1] = 0 L9_1 = "no_refresh" L8_1[L9_1] = true L9_1 = {} L10_1 = "configId" L11_1 = 6 L9_1[L10_1] = L11_1 L10_1 = "ActiveGurdian" L9_1.name = L10_1 L10_1 = "value" L9_1[L10_1] = 0 L10_1 = "no_refresh" L9_1[L10_1] = true L10_1 = {} L11_1 = "configId" L12_1 = 7 L10_1[L11_1] = L12_1 L11_1 = "findAllClueAndFinishTalk" L10_1.name = L11_1 L11_1 = "value" L10_1[L11_1] = 0 L11_1 = "no_refresh" L10_1[L11_1] = true L11_1 = {} L12_1 = "configId" L13_1 = 8 L11_1[L12_1] = L13_1 L12_1 = "isFinished" L11_1.name = L12_1 L12_1 = "value" L11_1[L12_1] = 0 L12_1 = "no_refresh" L11_1[L12_1] = true L12_1 = {} L13_1 = "configId" L12_1[L13_1] = 9 L13_1 = "Region_Fire" L12_1.name = L13_1 L13_1 = "value" L12_1[L13_1] = 0 L13_1 = "no_refresh" L12_1[L13_1] = true L13_1 = {} L14_1 = "configId" L13_1[L14_1] = 10 L14_1 = "Region_Wind" L13_1.name = L14_1 L14_1 = "value" L13_1[L14_1] = 0 L14_1 = "no_refresh" L13_1[L14_1] = true L14_1 = {} L15_1 = "configId" L14_1[L15_1] = 11 L15_1 = "Region_Water" L14_1.name = L15_1 L15_1 = "value" L14_1[L15_1] = 0 L15_1 = "no_refresh" L14_1[L15_1] = true L15_1 = {} L16_1 = "configId" L17_1 = 12 L15_1[L16_1] = L17_1 L16_1 = "Region_Thunder" L15_1.name = L16_1 L16_1 = "value" L15_1[L16_1] = 0 L16_1 = "no_refresh" L15_1[L16_1] = true L16_1 = {} L17_1 = "configId" L18_1 = 13 L16_1[L17_1] = L18_1 L17_1 = "Region_Center" L16_1.name = L17_1 L17_1 = "value" L16_1[L17_1] = 0 L17_1 = "no_refresh" L16_1[L17_1] = true L17_1 = {} L18_1 = "configId" L19_1 = 14 L17_1[L18_1] = L19_1 L18_1 = "TurnOffTrigger" L17_1.name = L18_1 L18_1 = "value" L19_1 = 99 L17_1[L18_1] = L19_1 L18_1 = "no_refresh" L17_1[L18_1] = true L18_1 = {} L19_1 = "configId" L18_1[L19_1] = 15 L19_1 = "Temp_GadgetID" L18_1.name = L19_1 L19_1 = "value" L18_1[L19_1] = 0 L19_1 = "no_refresh" L18_1[L19_1] = true L19_1 = {} L20_1 = "configId" L19_1[L20_1] = 16 L20_1 = "Unlock_Water" L19_1.name = L20_1 L20_1 = "value" L19_1[L20_1] = 0 L20_1 = "no_refresh" L19_1[L20_1] = true L20_1 = {} L21_1 = "configId" L22_1 = 17 L20_1[L21_1] = L22_1 L21_1 = "AnyGurdianDie" L20_1.name = L21_1 L21_1 = "value" L20_1[L21_1] = 0 L21_1 = "no_refresh" L20_1[L21_1] = true L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L3_1[8] = L11_1 L3_1[9] = L12_1 L3_1[10] = L13_1 L3_1[11] = L14_1 L3_1[12] = L15_1 L3_1[13] = L16_1 L3_1[14] = L17_1 L3_1[15] = L18_1 L3_1[16] = L19_1 L3_1[17] = L20_1 _ENV[L2_1] = L3_1 L2_1 = "init_config" L3_1 = {} L4_1 = "suite" L3_1[L4_1] = 1 L4_1 = "end_suite" L5_1 = 2 L3_1[L4_1] = L5_1 L4_1 = "rand_suite" L3_1[L4_1] = false _ENV[L2_1] = L3_1 L2_1 = "suites" L3_1 = {} L4_1 = {} L5_1 = {} L4_1.monsters = L5_1 L5_1 = {} L6_1 = 108 L7_1 = 109 L8_1 = 110 L9_1 = 111 L10_1 = 116 L11_1 = 142 L12_1 = 53019 L13_1 = 53020 L14_1 = 53021 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L5_1[4] = L9_1 L5_1[5] = L10_1 L5_1[6] = L11_1 L5_1[7] = L12_1 L5_1[8] = L13_1 L5_1[9] = L14_1 L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L6_1 = "QUEST_START_53001" L7_1 = "SELECT_OPTION_53015" L8_1 = "GADGET_CREATE_53016" L9_1 = "QUEST_FINISH_53025" L10_1 = "QUEST_START_53028" L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L5_1[4] = L9_1 L5_1[5] = L10_1 L4_1.triggers = L5_1 L5_1 = "rand_weight" L4_1[L5_1] = 100 L5_1 = {} L6_1 = {} L5_1.monsters = L6_1 L6_1 = {} L7_1 = 108 L8_1 = 109 L9_1 = 110 L10_1 = 111 L11_1 = 116 L12_1 = 142 L13_1 = 53019 L14_1 = 53020 L15_1 = 53021 L6_1[1] = L7_1 L6_1[2] = L8_1 L6_1[3] = L9_1 L6_1[4] = L10_1 L6_1[5] = L11_1 L6_1[6] = L12_1 L6_1[7] = L13_1 L6_1[8] = L14_1 L6_1[9] = L15_1 L5_1.gadgets = L6_1 L6_1 = {} L7_1 = 80 L8_1 = 53007 L6_1[1] = L7_1 L6_1[2] = L8_1 L5_1.regions = L6_1 L6_1 = {} L7_1 = "VARIABLE_CHANGE_79" L8_1 = "ENTER_REGION_80" L9_1 = "GADGET_STATE_CHANGE_81" L10_1 = "GADGET_STATE_CHANGE_302" L11_1 = "QUEST_FINISH_303" L12_1 = "QUEST_START_53001" L13_1 = "GADGET_CREATE_53002" L14_1 = "SELECT_OPTION_53003" L15_1 = "VARIABLE_CHANGE_53004" L16_1 = "TIMER_EVENT_53005" L17_1 = "QUEST_FINISH_53006" L18_1 = "ENTER_REGION_53007" L19_1 = "QUEST_START_53008" L20_1 = "ANY_MONSTER_DIE_53013" L21_1 = "TIMER_EVENT_53022" L22_1 = "TIMER_EVENT_53023" L23_1 = "TIMER_EVENT_53024" L24_1 = "QUEST_FINISH_53025" L25_1 = "GADGET_CREATE_53026" L26_1 = "ANY_MONSTER_DIE_53027" L6_1[1] = L7_1 L6_1[2] = L8_1 L6_1[3] = L9_1 L6_1[4] = L10_1 L6_1[5] = L11_1 L6_1[6] = L12_1 L6_1[7] = L13_1 L6_1[8] = L14_1 L6_1[9] = L15_1 L6_1[10] = L16_1 L6_1[11] = L17_1 L6_1[12] = L18_1 L6_1[13] = L19_1 L6_1[14] = L20_1 L6_1[15] = L21_1 L6_1[16] = L22_1 L6_1[17] = L23_1 L6_1[18] = L24_1 L6_1[19] = L25_1 L6_1[20] = L26_1 L5_1.triggers = L6_1 L6_1 = "rand_weight" L5_1[L6_1] = 100 L6_1 = {} L7_1 = {} L8_1 = 53009 L9_1 = 53010 L10_1 = 53012 L7_1[1] = L8_1 L7_1[2] = L9_1 L7_1[3] = L10_1 L6_1.monsters = L7_1 L7_1 = {} L6_1.gadgets = L7_1 L7_1 = {} L6_1.regions = L7_1 L7_1 = {} L6_1.triggers = L7_1 L7_1 = "rand_weight" L6_1[L7_1] = 100 L7_1 = {} L8_1 = {} L7_1.monsters = L8_1 L8_1 = {} L7_1.gadgets = L8_1 L8_1 = {} L7_1.regions = L8_1 L8_1 = {} L7_1.triggers = L8_1 L8_1 = "rand_weight" L7_1[L8_1] = 100 L8_1 = {} L9_1 = {} L8_1.monsters = L9_1 L9_1 = {} L10_1 = 53019 L11_1 = 53020 L12_1 = 53021 L9_1[1] = L10_1 L9_1[2] = L11_1 L9_1[3] = L12_1 L8_1.gadgets = L9_1 L9_1 = {} L8_1.regions = L9_1 L9_1 = {} L8_1.triggers = L9_1 L9_1 = "rand_weight" L8_1[L9_1] = 100 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 _ENV[L2_1] = L3_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "findAllClue" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_VARIABLE_CHANGE_79 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = ScriptLib L2_2 = L2_2.CreateGadget L3_2 = A0_2 L4_2 = {} L4_2.config_id = 639 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_gadget" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateGadget L3_2 = A0_2 L4_2 = {} L4_2.config_id = 640 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_gadget" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateGadget L3_2 = A0_2 L4_2 = {} L4_2.config_id = 641 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_gadget" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetWorktopOptionsByGroupId L3_2 = A0_2 L4_2 = 133104053 L5_2 = 116 L6_2 = {} L7_2 = 171 L6_2[1] = L7_2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_wok_options_by_configid" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_VARIABLE_CHANGE_79 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 if L2_2 ~= 80 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "count" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 4 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "findAllClue" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_80 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "ActiveGurdian" L2_2 = L2_2(L3_2, L4_2) if L2_2 == 0 then L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "find_secret" L2_2(L3_2, L4_2) L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 31040141 L2_2(L3_2, L4_2) end L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_80 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = A1_2.param2 if 116 == L2_2 then L2_2 = GadgetState L2_2 = L2_2.GearStart L3_2 = A1_2.param1 if L2_2 == L3_2 then goto lbl_11 end end L2_2 = false do return L2_2 end ::lbl_11:: L2_2 = true return L2_2 end condition_EVENT_GADGET_STATE_CHANGE_81 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "Unlock_Water" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.StartPlatform L3_2 = A0_2 L4_2 = 142 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : start_platform" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "unlock_dungeon" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 640 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 639 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 641 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.PlayCutScene L3_2 = A0_2 L4_2 = 310405301 L5_2 = 0 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : play_cutscene" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 31040160 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : active_reminder_ui" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_STATE_CHANGE_81 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = A1_2.param2 if 639 == L2_2 then L2_2 = GadgetState L2_2 = L2_2.ChestOpened L3_2 = A1_2.param1 if L2_2 == L3_2 then goto lbl_11 end end L2_2 = false do return L2_2 end ::lbl_11:: L2_2 = true return L2_2 end condition_EVENT_GADGET_STATE_CHANGE_302 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 31040170 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : active_reminder_ui" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "get_reward" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "isAcceptQuest" L5_2 = 0 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 5001 L5_2 = 3 L6_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_STATE_CHANGE_302 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "isFinished" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_QUEST_FINISH_303 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "isAcceptQuest" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 5001 L5_2 = 1 L6_2 = 1 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133104053 L4_2.suite = 2 L2_2(L3_2, L4_2) L2_2 = ScriptLib L2_2 = L2_2.DelWorktopOptionByGroupId L3_2 = A0_2 L4_2 = 133104053 L5_2 = L1_1.ClueFire L6_2 = 171 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.DelWorktopOptionByGroupId L3_2 = A0_2 L4_2 = 133104053 L5_2 = L1_1.ClueWind L6_2 = 171 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.DelWorktopOptionByGroupId L3_2 = A0_2 L4_2 = 133104053 L5_2 = L1_1.ClueWater L6_2 = 171 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.DelWorktopOptionByGroupId L3_2 = A0_2 L4_2 = 133104053 L5_2 = L1_1.ClueThunder L6_2 = 171 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.DelWorktopOptionByGroupId L3_2 = A0_2 L4_2 = 133104053 L5_2 = L1_1.WaterSwitch L6_2 = 171 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.SetWorktopOptionsByGroupId L3_2 = A0_2 L4_2 = 133104053 L5_2 = L1_1.ClueFire L6_2 = {} L7_2 = 7 L6_2[1] = L7_2 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.SetWorktopOptionsByGroupId L3_2 = A0_2 L4_2 = 133104053 L5_2 = L1_1.ClueWind L6_2 = {} L7_2 = 7 L6_2[1] = L7_2 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.SetWorktopOptionsByGroupId L3_2 = A0_2 L4_2 = 133104053 L5_2 = L1_1.ClueWater L6_2 = {} L7_2 = 7 L6_2[1] = L7_2 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.SetWorktopOptionsByGroupId L3_2 = A0_2 L4_2 = 133104053 L5_2 = L1_1.ClueThunder L6_2 = {} L7_2 = 7 L6_2[1] = L7_2 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.SetWorktopOptionsByGroupId L3_2 = A0_2 L4_2 = 133104053 L5_2 = L1_1.WaterSwitch L6_2 = {} L7_2 = 171 L6_2[1] = L7_2 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = 0 return L2_2 end action_EVENT_QUEST_START_53001 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "isFinished" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "isAcceptQuest" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_GADGET_CREATE_53002 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = L1_1.ClueFire L3_2 = A1_2.param1 if L2_2 ~= L3_2 then L2_2 = L1_1.ClueWind L3_2 = A1_2.param1 if L2_2 ~= L3_2 then L2_2 = L1_1.ClueWater L3_2 = A1_2.param1 if L2_2 ~= L3_2 then L2_2 = L1_1.ClueThunder L3_2 = A1_2.param1 if L2_2 ~= L3_2 then goto lbl_56 end end end end L2_2 = GadgetState L2_2 = L2_2.Default L3_2 = ScriptLib L3_2 = L3_2.GetGadgetStateByConfigId L4_2 = A0_2 L5_2 = 133104053 L6_2 = A1_2.param1 L3_2 = L3_2(L4_2, L5_2, L6_2) if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetWorktopOptionsByGroupId L3_2 = A0_2 L4_2 = 133104053 L5_2 = A1_2.param1 L6_2 = {} L7_2 = 7 L6_2[1] = L7_2 L2_2(L3_2, L4_2, L5_2, L6_2) else L2_2 = GadgetState L2_2 = L2_2.GearStart L3_2 = ScriptLib L3_2 = L3_2.GetGadgetStateByConfigId L4_2 = A0_2 L5_2 = 133104053 L6_2 = A1_2.param1 L3_2 = L3_2(L4_2, L5_2, L6_2) if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetWorktopOptionsByGroupId L3_2 = A0_2 L4_2 = 133104053 L5_2 = A1_2.param1 L6_2 = {} L7_2 = 171 L6_2[1] = L7_2 L2_2(L3_2, L4_2, L5_2, L6_2) end end ::lbl_56:: L2_2 = L1_1.WaterSwitch L3_2 = A1_2.param1 if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "ActiveGurdian" L2_2 = L2_2(L3_2, L4_2) if 1 == L2_2 then L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "DefeatGurdian" L2_2 = L2_2(L3_2, L4_2) if 1 == L2_2 then L2_2 = GadgetState L2_2 = L2_2.Default L3_2 = ScriptLib L3_2 = L3_2.GetGadgetStateByConfigId L4_2 = A0_2 L5_2 = 133104053 L6_2 = A1_2.param1 L3_2 = L3_2(L4_2, L5_2, L6_2) if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetWorktopOptionsByGroupId L3_2 = A0_2 L4_2 = 133104053 L5_2 = A1_2.param1 L6_2 = {} L7_2 = 7 L6_2[1] = L7_2 L2_2(L3_2, L4_2, L5_2, L6_2) end else L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "DefeatGurdian" L2_2 = L2_2(L3_2, L4_2) if 0 == L2_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = A1_2.param1 L5_2 = GadgetState L5_2 = L5_2.GearStop L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 133104053 L5_2 = 3 L2_2(L3_2, L4_2, L5_2) end end else L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "ActiveGurdian" L2_2 = L2_2(L3_2, L4_2) if 0 == L2_2 then L2_2 = ScriptLib L2_2 = L2_2.RemoveExtraGroupSuite L3_2 = A0_2 L4_2 = 133104053 L5_2 = 3 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.SetWorktopOptionsByGroupId L3_2 = A0_2 L4_2 = 133104053 L5_2 = A1_2.param1 L6_2 = {} L7_2 = 171 L6_2[1] = L7_2 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "findAllClue" L2_2 = L2_2(L3_2, L4_2) if 1 == L2_2 then L2_2 = GadgetState L2_2 = L2_2.Default L3_2 = ScriptLib L3_2 = L3_2.GetGadgetStateByConfigId L4_2 = A0_2 L5_2 = 133104053 L6_2 = A1_2.param1 L3_2 = L3_2(L4_2, L5_2, L6_2) if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetWorktopOptionsByGroupId L3_2 = A0_2 L4_2 = 133104053 L5_2 = A1_2.param1 L6_2 = {} L7_2 = 171 L6_2[1] = L7_2 L2_2(L3_2, L4_2, L5_2, L6_2) end end end end end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "AnyGurdianDie" L2_2 = L2_2(L3_2, L4_2) if 1 == L2_2 then L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "any_gurdian_die" L2_2(L3_2, L4_2) end L2_2 = 0 return L2_2 end action_EVENT_GADGET_CREATE_53002 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "isFinished" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "isAcceptQuest" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_SELECT_OPTION_53003 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = L1_1.ClueFire L3_2 = A1_2.param1 if L2_2 ~= L3_2 then L2_2 = L1_1.ClueWind L3_2 = A1_2.param1 if L2_2 ~= L3_2 then L2_2 = L1_1.ClueWater L3_2 = A1_2.param1 if L2_2 ~= L3_2 then L2_2 = L1_1.ClueThunder L3_2 = A1_2.param1 if L2_2 ~= L3_2 then goto lbl_245 end end end end L2_2 = A1_2.param2 if 7 == L2_2 then L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 133104053 L5_2 = A1_2.param1 L2_2 = L2_2(L3_2, L4_2, L5_2) if L2_2 then L2_2 = L1_1.ClueThunder L3_2 = A1_2.param1 if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 31040104 L2_2(L3_2, L4_2) L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = A1_2.param1 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "count" L5_2 = 1 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "133104053_progress1" L2_2(L3_2, L4_2) L2_2 = ScriptLib L2_2 = L2_2.SetWorktopOptionsByGroupId L3_2 = A0_2 L4_2 = 133104053 L5_2 = A1_2.param1 L6_2 = {} L7_2 = 171 L6_2[1] = L7_2 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.DelWorktopOptionByGroupId L3_2 = A0_2 L4_2 = 133104053 L5_2 = A1_2.param1 L6_2 = 7 L2_2(L3_2, L4_2, L5_2, L6_2) else L2_2 = L1_1.ClueFire L3_2 = A1_2.param1 if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 31040103 L2_2(L3_2, L4_2) L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = A1_2.param1 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "count" L5_2 = 1 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "133104053_progress2" L2_2(L3_2, L4_2) L2_2 = ScriptLib L2_2 = L2_2.SetWorktopOptionsByGroupId L3_2 = A0_2 L4_2 = 133104053 L5_2 = A1_2.param1 L6_2 = {} L7_2 = 171 L6_2[1] = L7_2 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.DelWorktopOptionByGroupId L3_2 = A0_2 L4_2 = 133104053 L5_2 = A1_2.param1 L6_2 = 7 L2_2(L3_2, L4_2, L5_2, L6_2) else L2_2 = L1_1.ClueWind L3_2 = A1_2.param1 if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 31040101 L2_2(L3_2, L4_2) L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = A1_2.param1 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "count" L5_2 = 1 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "133104053_progress3" L2_2(L3_2, L4_2) L2_2 = ScriptLib L2_2 = L2_2.SetWorktopOptionsByGroupId L3_2 = A0_2 L4_2 = 133104053 L5_2 = A1_2.param1 L6_2 = {} L7_2 = 171 L6_2[1] = L7_2 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.DelWorktopOptionByGroupId L3_2 = A0_2 L4_2 = 133104053 L5_2 = A1_2.param1 L6_2 = 7 L2_2(L3_2, L4_2, L5_2, L6_2) else L2_2 = L1_1.ClueWater L3_2 = A1_2.param1 if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 31040102 L2_2(L3_2, L4_2) L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = A1_2.param1 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "count" L5_2 = 1 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "133104053_progress4" L2_2(L3_2, L4_2) L2_2 = ScriptLib L2_2 = L2_2.SetWorktopOptionsByGroupId L3_2 = A0_2 L4_2 = 133104053 L5_2 = A1_2.param1 L6_2 = {} L7_2 = 171 L6_2[1] = L7_2 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.DelWorktopOptionByGroupId L3_2 = A0_2 L4_2 = 133104053 L5_2 = A1_2.param1 L6_2 = 7 L2_2(L3_2, L4_2, L5_2, L6_2) end end end end end end L2_2 = A1_2.param2 if 171 == L2_2 then L2_2 = L1_1.ClueThunder L3_2 = A1_2.param1 if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 31040104 L2_2(L3_2, L4_2) else L2_2 = L1_1.ClueFire L3_2 = A1_2.param1 if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 31040103 L2_2(L3_2, L4_2) else L2_2 = L1_1.ClueWind L3_2 = A1_2.param1 if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 31040101 L2_2(L3_2, L4_2) else L2_2 = L1_1.ClueWater L3_2 = A1_2.param1 if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 31040102 L2_2(L3_2, L4_2) end end end end end ::lbl_245:: L2_2 = L1_1.WaterSwitch L3_2 = A1_2.param1 if L2_2 == L3_2 then L2_2 = A1_2.param2 if 171 == L2_2 then L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "findAllClue" L2_2 = L2_2(L3_2, L4_2) if 0 == L2_2 then L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 31040202 L2_2(L3_2, L4_2) else L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "ActiveGurdian" L2_2 = L2_2(L3_2, L4_2) if 0 == L2_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "ActiveGurdian" L5_2 = 1 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "active_gurdian" L2_2(L3_2, L4_2) L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = A1_2.param1 L5_2 = GadgetState L5_2 = L5_2.GearStop L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.DelWorktopOptionByGroupId L3_2 = A0_2 L4_2 = 133104053 L5_2 = A1_2.param1 L6_2 = 171 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "find_secret" L2_2(L3_2, L4_2) L2_2 = ScriptLib L2_2 = L2_2.CreateGroupTimerEvent L3_2 = A0_2 L4_2 = 133104053 L5_2 = "DisableFakeGurdian" L6_2 = 2 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.CreateGroupTimerEvent L3_2 = A0_2 L4_2 = 133104053 L5_2 = "ActiveGurdian" L6_2 = 8 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.PlayCutScene L3_2 = A0_2 L4_2 = 310405302 L5_2 = 0 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 31040150 L2_2(L3_2, L4_2) end end end L2_2 = A1_2.param2 if 7 == L2_2 then L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "DefeatGurdian" L2_2 = L2_2(L3_2, L4_2) if 1 == L2_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = A1_2.param1 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.DelWorktopOptionByGroupId L3_2 = A0_2 L4_2 = 133104053 L5_2 = A1_2.param1 L6_2 = 7 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 5001 L5_2 = 2 L6_2 = 2 L2_2(L3_2, L4_2, L5_2, L6_2) end end end L2_2 = 0 return L2_2 end action_EVENT_SELECT_OPTION_53003 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateGroupTimerEvent L3_2 = A0_2 L4_2 = 133104053 L5_2 = "playerReminder" L6_2 = 5 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_timerevent_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_VARIABLE_CHANGE_53004 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "count" L2_2 = L2_2(L3_2, L4_2) if L2_2 == 1 then L3_2 = ScriptLib L3_2 = L3_2.ShowReminder L4_2 = A0_2 L5_2 = 31040111 L3_2(L4_2, L5_2) elseif L2_2 == 2 then L3_2 = ScriptLib L3_2 = L3_2.ShowReminder L4_2 = A0_2 L5_2 = 31040121 L3_2(L4_2, L5_2) elseif L2_2 == 3 then L3_2 = ScriptLib L3_2 = L3_2.ShowReminder L4_2 = A0_2 L5_2 = 31040120 L3_2(L4_2, L5_2) elseif L2_2 == 4 then L3_2 = ScriptLib L3_2 = L3_2.ShowReminder L4_2 = A0_2 L5_2 = 31040131 L3_2(L4_2, L5_2) end L3_2 = ScriptLib L3_2 = L3_2.CancelGroupTimerEvent L4_2 = A0_2 L5_2 = 133104053 L6_2 = "playerReminder" L3_2(L4_2, L5_2, L6_2) L3_2 = 0 return L3_2 end action_EVENT_TIMER_EVENT_53005 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "findAllClueAndFinishTalk" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_QUEST_FINISH_53006 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 if L2_2 ~= 53007 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "count" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 4 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "findAllClue" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_53007 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "ActiveGurdian" L2_2 = L2_2(L3_2, L4_2) if L2_2 == 0 then L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "find_secret" L2_2(L3_2, L4_2) end L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_53007 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "findAllClue" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_QUEST_START_53008 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 53011 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "isAcceptQuest" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_53011 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "Region_Wind" L5_2 = 1 L2_2(L3_2, L4_2, L5_2) L2_2 = count if L2_2 == 0 then L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 31040111 L2_2(L3_2, L4_2) else L2_2 = count if L2_2 == 1 then L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 31040121 L2_2(L3_2, L4_2) else L2_2 = count if L2_2 == 2 then L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 31040120 L2_2(L3_2, L4_2) else L2_2 = count if L2_2 == 3 then L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 31040131 L2_2(L3_2, L4_2) end end end end L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_53011 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_53013 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 116 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetWorktopOptionsByGroupId L3_2 = A0_2 L4_2 = 133104053 L5_2 = 116 L6_2 = {} L7_2 = 7 L6_2[1] = L7_2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_wok_options_by_configid" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "DefeatGurdian" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "defeat_gurdian" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_53013 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 53014 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "isAcceptQuest" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_53014 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "Region_Fire" L5_2 = 1 L2_2(L3_2, L4_2, L5_2) L2_2 = count if L2_2 == 0 then L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 31040111 L2_2(L3_2, L4_2) else L2_2 = count if L2_2 == 1 then L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 31040121 L2_2(L3_2, L4_2) else L2_2 = count if L2_2 == 2 then L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 31040120 L2_2(L3_2, L4_2) else L2_2 = count if L2_2 == 3 then L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 31040131 L2_2(L3_2, L4_2) end end end end L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_53014 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "isFinished" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "isAcceptQuest" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_SELECT_OPTION_53015 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = L1_1.ClueFire L3_2 = A1_2.param1 if L2_2 ~= L3_2 then L2_2 = L1_1.ClueWind L3_2 = A1_2.param1 if L2_2 ~= L3_2 then L2_2 = L1_1.ClueWater L3_2 = A1_2.param1 if L2_2 ~= L3_2 then L2_2 = L1_1.ClueThunder L3_2 = A1_2.param1 if L2_2 ~= L3_2 then goto lbl_143 end end end end L2_2 = A1_2.param2 if 171 == L2_2 then L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 133104053 L5_2 = A1_2.param1 L2_2 = L2_2(L3_2, L4_2, L5_2) if L2_2 then L2_2 = L1_1.ClueThunder L3_2 = A1_2.param1 if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "noQuestCount" L5_2 = 1 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "whitout_quest" L2_2(L3_2, L4_2) L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "Temp_GadgetID" L5_2 = A1_2.param1 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.DelWorktopOptionByGroupId L3_2 = A0_2 L4_2 = 133104053 L5_2 = A1_2.param1 L6_2 = 171 L2_2(L3_2, L4_2, L5_2, L6_2) else L2_2 = L1_1.ClueFire L3_2 = A1_2.param1 if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "noQuestCount" L5_2 = 1 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "whitout_quest" L2_2(L3_2, L4_2) L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "Temp_GadgetID" L5_2 = A1_2.param1 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.DelWorktopOptionByGroupId L3_2 = A0_2 L4_2 = 133104053 L5_2 = A1_2.param1 L6_2 = 171 L2_2(L3_2, L4_2, L5_2, L6_2) else L2_2 = L1_1.ClueWind L3_2 = A1_2.param1 if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "noQuestCount" L5_2 = 1 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "whitout_quest" L2_2(L3_2, L4_2) L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "Temp_GadgetID" L5_2 = A1_2.param1 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.DelWorktopOptionByGroupId L3_2 = A0_2 L4_2 = 133104053 L5_2 = A1_2.param1 L6_2 = 171 L2_2(L3_2, L4_2, L5_2, L6_2) else L2_2 = L1_1.ClueWater L3_2 = A1_2.param1 if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "noQuestCount" L5_2 = 1 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "whitout_quest" L2_2(L3_2, L4_2) L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "Temp_GadgetID" L5_2 = A1_2.param1 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.DelWorktopOptionByGroupId L3_2 = A0_2 L4_2 = 133104053 L5_2 = A1_2.param1 L6_2 = 171 L2_2(L3_2, L4_2, L5_2, L6_2) end end end end end end ::lbl_143:: L2_2 = L1_1.WaterSwitch L3_2 = A1_2.param1 if L2_2 == L3_2 then L2_2 = A1_2.param2 if 171 == L2_2 then L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "noQuestCount" L5_2 = 1 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "whitout_quest" L2_2(L3_2, L4_2) L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "Temp_GadgetID" L5_2 = A1_2.param1 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.DelWorktopOptionByGroupId L3_2 = A0_2 L4_2 = 133104053 L5_2 = A1_2.param1 L6_2 = 171 L2_2(L3_2, L4_2, L5_2, L6_2) end end L2_2 = 0 return L2_2 end action_EVENT_SELECT_OPTION_53015 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "isAcceptQuest" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "isFinished" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_GADGET_CREATE_53016 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = ScriptLib L2_2 = L2_2.SetWorktopOptionsByGroupId L3_2 = A0_2 L4_2 = 133104053 L5_2 = 108 L6_2 = {} L7_2 = 171 L6_2[1] = L7_2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_wok_options_by_configid" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetWorktopOptionsByGroupId L3_2 = A0_2 L4_2 = 133104053 L5_2 = 109 L6_2 = {} L7_2 = 171 L6_2[1] = L7_2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_wok_options_by_configid" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetWorktopOptionsByGroupId L3_2 = A0_2 L4_2 = 133104053 L5_2 = 110 L6_2 = {} L7_2 = 171 L6_2[1] = L7_2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_wok_options_by_configid" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetWorktopOptionsByGroupId L3_2 = A0_2 L4_2 = 133104053 L5_2 = 111 L6_2 = {} L7_2 = 171 L6_2[1] = L7_2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_wok_options_by_configid" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetWorktopOptionsByGroupId L3_2 = A0_2 L4_2 = 133104053 L5_2 = 116 L6_2 = {} L7_2 = 171 L6_2[1] = L7_2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_wok_options_by_configid" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_CREATE_53016 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 53017 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "isAcceptQuest" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_53017 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "Region_Thunder" L5_2 = 1 L2_2(L3_2, L4_2, L5_2) L2_2 = count if L2_2 == 0 then L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 31040111 L2_2(L3_2, L4_2) else L2_2 = count if L2_2 == 1 then L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 31040121 L2_2(L3_2, L4_2) else L2_2 = count if L2_2 == 2 then L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 31040120 L2_2(L3_2, L4_2) else L2_2 = count if L2_2 == 3 then L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 31040131 L2_2(L3_2, L4_2) end end end end L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_53017 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 53018 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "isAcceptQuest" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_53018 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "Region_Water" L5_2 = 1 L2_2(L3_2, L4_2, L5_2) L2_2 = count if L2_2 == 0 then L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 31040111 L2_2(L3_2, L4_2) else L2_2 = count if L2_2 == 1 then L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 31040121 L2_2(L3_2, L4_2) else L2_2 = count if L2_2 == 2 then L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 31040120 L2_2(L3_2, L4_2) else L2_2 = count if L2_2 == 3 then L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 31040131 L2_2(L3_2, L4_2) end end end end L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_53018 = L2_1 L2_1 = "action_EVENT_TIMER_EVENT_53022" function L3_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 133104053 L5_2 = 3 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.CreateGroupTimerEvent L3_2 = A0_2 L4_2 = 133104053 L5_2 = "SetMonsterBattle" L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_timerevent_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CancelGroupTimerEvent L3_2 = A0_2 L4_2 = 133104053 L5_2 = "ActiveGurdian" L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : cancel_timerevent_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end _ENV[L2_1] = L3_1 L2_1 = "action_EVENT_TIMER_EVENT_53023" function L3_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetMonsterBattleByGroup L3_2 = A0_2 L4_2 = 53009 L5_2 = 133104053 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_monster_battle_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetMonsterBattleByGroup L3_2 = A0_2 L4_2 = 53010 L5_2 = 133104053 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_monster_battle_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetMonsterBattleByGroup L3_2 = A0_2 L4_2 = 53012 L5_2 = 133104053 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_monster_battle_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CancelGroupTimerEvent L3_2 = A0_2 L4_2 = 133104053 L5_2 = "SetMonsterBattle" L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : cancel_timerevent_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end _ENV[L2_1] = L3_1 L2_1 = "action_EVENT_TIMER_EVENT_53024" function L3_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.KillExtraGroupSuite L3_2 = A0_2 L4_2 = 133104053 L5_2 = 5 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.CancelGroupTimerEvent L3_2 = A0_2 L4_2 = 133104053 L5_2 = "DisableFakeGurdian" L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : cancel_timerevent_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end _ENV[L2_1] = L3_1 L2_1 = "condition_EVENT_QUEST_FINISH_53025" function L3_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "isFinished" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "isAcceptQuest" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end _ENV[L2_1] = L3_1 L2_1 = "action_EVENT_QUEST_FINISH_53025" function L3_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "Temp_GadgetID" L2_2 = L2_2(L3_2, L4_2) L3_2 = ScriptLib L3_2 = L3_2.SetWorktopOptionsByGroupId L4_2 = A0_2 L5_2 = 133104053 L6_2 = L2_2 L7_2 = {} L8_2 = 171 L7_2[1] = L8_2 L3_2(L4_2, L5_2, L6_2, L7_2) L3_2 = 0 return L3_2 end _ENV[L2_1] = L3_1 L2_1 = "condition_EVENT_GADGET_CREATE_53026" function L3_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "Unlock_Water" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end _ENV[L2_1] = L3_1 L2_1 = "action_EVENT_GADGET_CREATE_53026" function L3_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.StartPlatform L3_2 = A0_2 L4_2 = 142 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : start_platform" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end _ENV[L2_1] = L3_1 L2_1 = "condition_EVENT_ANY_MONSTER_DIE_53027" function L3_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if L2_2 ~= 53009 then L2_2 = A1_2.param1 if L2_2 ~= 53010 then L2_2 = A1_2.param1 if L2_2 ~= 53012 then goto lbl_12 end end end L2_2 = true do return L2_2 end ::lbl_12:: L2_2 = false return L2_2 end _ENV[L2_1] = L3_1 L2_1 = "action_EVENT_ANY_MONSTER_DIE_53027" function L3_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "any_gurdian_die" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "AnyGurdianDie" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end _ENV[L2_1] = L3_1 L2_1 = "action_EVENT_QUEST_START_53028" function L3_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "isAcceptQuest" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 5001 L5_2 = 1 L6_2 = 1 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133104053 L4_2.suite = 2 L2_2(L3_2, L4_2) L2_2 = ScriptLib L2_2 = L2_2.DelWorktopOptionByGroupId L3_2 = A0_2 L4_2 = 133104053 L5_2 = L1_1.ClueFire L6_2 = 171 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.DelWorktopOptionByGroupId L3_2 = A0_2 L4_2 = 133104053 L5_2 = L1_1.ClueWind L6_2 = 171 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.DelWorktopOptionByGroupId L3_2 = A0_2 L4_2 = 133104053 L5_2 = L1_1.ClueWater L6_2 = 171 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.DelWorktopOptionByGroupId L3_2 = A0_2 L4_2 = 133104053 L5_2 = L1_1.ClueThunder L6_2 = 171 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.DelWorktopOptionByGroupId L3_2 = A0_2 L4_2 = 133104053 L5_2 = L1_1.WaterSwitch L6_2 = 171 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.SetWorktopOptionsByGroupId L3_2 = A0_2 L4_2 = 133104053 L5_2 = L1_1.ClueFire L6_2 = {} L7_2 = 7 L6_2[1] = L7_2 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.SetWorktopOptionsByGroupId L3_2 = A0_2 L4_2 = 133104053 L5_2 = L1_1.ClueWind L6_2 = {} L7_2 = 7 L6_2[1] = L7_2 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.SetWorktopOptionsByGroupId L3_2 = A0_2 L4_2 = 133104053 L5_2 = L1_1.ClueWater L6_2 = {} L7_2 = 7 L6_2[1] = L7_2 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.SetWorktopOptionsByGroupId L3_2 = A0_2 L4_2 = 133104053 L5_2 = L1_1.ClueThunder L6_2 = {} L7_2 = 7 L6_2[1] = L7_2 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.SetWorktopOptionsByGroupId L3_2 = A0_2 L4_2 = 133104053 L5_2 = L1_1.WaterSwitch L6_2 = {} L7_2 = 171 L6_2[1] = L7_2 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = 0 return L2_2 end _ENV[L2_1] = L3_1