local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 L0_1 = {} L0_1.group_id = 133103810 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.config_id = 810001 L3_1.gadget_id = 70500000 L4_1 = {} L4_1.x = 518.272 L4_1.y = 360.645 L4_1.z = 1428.572 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 157.417 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 24 L3_1.point_type = 1001 L3_1.area_id = 6 L4_1 = {} L4_1.config_id = 810002 L4_1.gadget_id = 70500000 L5_1 = {} L5_1.x = 511.263 L5_1.y = 359.425 L5_1.z = 1427.509 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 337.108 L5_1.y = 154.237 L5_1.z = 15.609 L4_1.rot = L5_1 L4_1.level = 24 L4_1.point_type = 1001 L4_1.area_id = 6 L5_1 = {} L5_1.config_id = 810003 L5_1.gadget_id = 70500000 L6_1 = {} L6_1.x = 501.292 L6_1.y = 358.094 L6_1.z = 1427.356 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 157.417 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 24 L5_1.point_type = 1001 L5_1.area_id = 6 L6_1 = {} L6_1.config_id = 810004 L6_1.gadget_id = 70500000 L7_1 = {} L7_1.x = 512.8 L7_1.y = 354.569 L7_1.z = 1432.362 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 331.234 L7_1.y = 180.283 L7_1.z = 20.177 L6_1.rot = L7_1 L6_1.level = 24 L6_1.point_type = 1001 L6_1.area_id = 6 L7_1 = {} L7_1.config_id = 810006 L7_1.gadget_id = 70500000 L8_1 = {} L8_1.x = 493.856 L8_1.y = 358.231 L8_1.z = 1425.694 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 325.519 L8_1.y = 134.732 L8_1.z = 342.932 L7_1.rot = L8_1 L7_1.level = 24 L7_1.point_type = 1001 L7_1.area_id = 6 L8_1 = {} L8_1.config_id = 810007 L8_1.gadget_id = 70500000 L9_1 = {} L9_1.x = 507.454 L9_1.y = 361.215 L9_1.z = 1424.464 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 157.417 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 24 L8_1.point_type = 1001 L8_1.area_id = 6 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L1_1.gadgets = L2_1 garbages = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1