local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.group_id = 133103130 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 130001 L2_1.gadget_id = 70310006 L3_1 = {} L3_1.x = 627.388 L3_1.y = 189.375 L3_1.z = 1177.499 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 24 L2_1.area_id = 6 L3_1 = {} L3_1.config_id = 130002 L3_1.gadget_id = 70220013 L4_1 = {} L4_1.x = 630.405 L4_1.y = 189.414 L4_1.z = 1175.232 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 32.351 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 24 L3_1.area_id = 6 L4_1 = {} L4_1.config_id = 130003 L4_1.gadget_id = 70220014 L5_1 = {} L5_1.x = 628.43 L5_1.y = 189.309 L5_1.z = 1174.024 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 24 L4_1.area_id = 6 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 130001 L5_1 = 130002 L6_1 = 130003 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1