local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1 L0_1 = {} L0_1.group_id = 133102928 L1_1 = {} L2_1 = {} L2_1.config_id = 928002 L2_1.monster_id = 25010701 L3_1 = {} L3_1.x = 1491.068 L3_1.y = 240.402 L3_1.z = 68.253 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 5.444 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 26 L2_1.drop_id = 1000100 L3_1 = {} L4_1 = 1104 L5_1 = 1105 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.affix = L3_1 L2_1.area_id = 5 L3_1 = {} L3_1.config_id = 928003 L3_1.monster_id = 25030201 L4_1 = {} L4_1.x = 1495.987 L4_1.y = 240.31 L4_1.z = 67.345 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 344.067 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 26 L3_1.drop_id = 1000100 L4_1 = {} L5_1 = 1104 L6_1 = 1105 L4_1[1] = L5_1 L4_1[2] = L6_1 L3_1.affix = L4_1 L3_1.area_id = 5 L4_1 = {} L4_1.config_id = 928004 L4_1.monster_id = 25030201 L5_1 = {} L5_1.x = 1494.196 L5_1.y = 240.343 L5_1.z = 70.211 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 358.683 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 26 L4_1.drop_id = 1000100 L5_1 = {} L6_1 = 1104 L7_1 = 1105 L5_1[1] = L6_1 L5_1[2] = L7_1 L4_1.affix = L5_1 L4_1.area_id = 5 L5_1 = {} L5_1.config_id = 928005 L5_1.monster_id = 25010301 L6_1 = {} L6_1.x = 1513.856 L6_1.y = 241.096 L6_1.z = 83.283 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 249.475 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 26 L5_1.drop_id = 1000100 L6_1 = {} L7_1 = 1104 L8_1 = 1105 L6_1[1] = L7_1 L6_1[2] = L8_1 L5_1.affix = L6_1 L5_1.area_id = 5 L6_1 = {} L6_1.config_id = 928007 L6_1.monster_id = 25030201 L7_1 = {} L7_1.x = 1511.597 L7_1.y = 239.748 L7_1.z = 80.299 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 233.985 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 26 L6_1.drop_id = 1000100 L7_1 = {} L8_1 = 1104 L9_1 = 1105 L7_1[1] = L8_1 L7_1[2] = L9_1 L6_1.affix = L7_1 L6_1.area_id = 5 L7_1 = {} L7_1.config_id = 928008 L7_1.monster_id = 25030201 L8_1 = {} L8_1.x = 1509.881 L8_1.y = 239.376 L8_1.z = 73.82 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 247.48 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 26 L7_1.drop_id = 1000100 L8_1 = {} L9_1 = 1104 L10_1 = 1105 L8_1[1] = L9_1 L8_1[2] = L10_1 L7_1.affix = L8_1 L7_1.area_id = 5 L8_1 = {} L8_1.config_id = 928009 L8_1.monster_id = 25010701 L9_1 = {} L9_1.x = 1488.612 L9_1.y = 240.113 L9_1.z = 69.298 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 21.592 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 26 L8_1.drop_id = 1000100 L9_1 = {} L10_1 = 1104 L11_1 = 1105 L9_1[1] = L10_1 L9_1[2] = L11_1 L8_1.affix = L9_1 L8_1.area_id = 5 L9_1 = {} L9_1.config_id = 928011 L9_1.monster_id = 25010701 L10_1 = {} L10_1.x = 1509.559 L10_1.y = 239.303 L10_1.z = 78.013 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 5.956 L10_1.y = 257.002 L10_1.z = 342.248 L9_1.rot = L10_1 L9_1.level = 26 L9_1.drop_id = 1000100 L10_1 = {} L11_1 = 1104 L12_1 = 1105 L10_1[1] = L11_1 L10_1[2] = L12_1 L9_1.affix = L10_1 L9_1.area_id = 5 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1928001 L2_1.name = "ANY_MONSTER_DIE_928001" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_928001" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_928001" L2_1.trigger_count = 0 L3_1 = {} L3_1.config_id = 1928006 L3_1.name = "ANY_MONSTER_DIE_928006" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_MONSTER_DIE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_928006" L3_1.action = "action_EVENT_ANY_MONSTER_DIE_928006" L3_1.trigger_count = 0 L4_1 = {} L4_1.config_id = 1928010 L4_1.name = "QUEST_START_928010" L5_1 = EventType L5_1 = L5_1.EVENT_QUEST_START L4_1.event = L5_1 L4_1.source = "1908306" L4_1.condition = "" L4_1.action = "action_EVENT_QUEST_START_928010" L4_1.trigger_count = 0 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 3 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 928002 L5_1 = 928003 L6_1 = 928004 L7_1 = 928009 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_928006" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L2_1.ban_refresh = true L3_1 = {} L4_1 = {} L5_1 = 928005 L6_1 = 928007 L7_1 = 928008 L8_1 = 928011 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "ANY_MONSTER_DIE_928001" L4_1[1] = L5_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L3_1.ban_refresh = true L4_1 = {} L5_1 = {} L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L6_1 = "QUEST_START_928010" L5_1[1] = L6_1 L4_1.triggers = L5_1 L4_1.rand_weight = 100 L4_1.ban_refresh = true L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_928001 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "133102928" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_928001 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_928006 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133102928 L4_2.suite = 2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_group_to_suite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 400004 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : active_reminder_ui" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_928006 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133102928 L4_2.suite = 1 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_group_to_suite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_QUEST_START_928010 = L1_1