local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1 L0_1 = {} L0_1.group_id = 133102193 L1_1 = {} L2_1 = {} L2_1.config_id = 352 L2_1.monster_id = 21010101 L3_1 = {} L3_1.x = 1325.95 L3_1.y = 201.355 L3_1.z = 514.791 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 357.884 L3_1.y = 166.587 L3_1.z = 354.999 L2_1.rot = L3_1 L2_1.level = 18 L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L2_1.pose_id = 9011 L2_1.area_id = 5 L3_1 = {} L3_1.config_id = 353 L3_1.monster_id = 21010901 L4_1 = {} L4_1.x = 1316.838 L4_1.y = 200.28 L4_1.z = 520.283 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 356.553 L4_1.y = 199.292 L4_1.z = 350.007 L3_1.rot = L4_1 L3_1.level = 18 L3_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L3_1.disableWander = true L3_1.area_id = 5 L4_1 = {} L4_1.config_id = 354 L4_1.monster_id = 21030101 L5_1 = {} L5_1.x = 1317.3 L5_1.y = 200.256 L5_1.z = 517.026 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 1.844 L5_1.y = 359.137 L5_1.z = 3.548 L4_1.rot = L5_1 L4_1.level = 20 L4_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161" L4_1.disableWander = true L4_1.pose_id = 9012 L4_1.area_id = 5 L5_1 = {} L5_1.config_id = 355 L5_1.monster_id = 21010101 L6_1 = {} L6_1.x = 1324.423 L6_1.y = 201.244 L6_1.z = 512.55 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 352.403 L6_1.y = 66.103 L6_1.z = 14.059 L5_1.rot = L6_1 L5_1.level = 19 L5_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L5_1.pose_id = 9011 L5_1.area_id = 5 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 690 L2_1.gadget_id = 70211001 L3_1 = {} L3_1.x = 1326.65 L3_1.y = 201.605 L3_1.z = 512.779 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 12.12 L3_1.y = 304.872 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 16 L2_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\146\131\230\156\136" L2_1.isOneoff = true L2_1.persistent = true L3_1 = {} L3_1.name = "chest" L3_1.exp = 1 L2_1.explore = L3_1 L2_1.area_id = 5 L1_1[1] = L2_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1000414 L2_1.name = "ANY_MONSTER_DIE_414" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_414" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_414" L2_1.trigger_count = 0 L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 352 L5_1 = 353 L6_1 = 354 L7_1 = 355 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 690 L3_1[1] = L4_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCountByGroupId L3_2 = A0_2 L4_2 = 133102193 L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_414 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 690 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_414 = L1_1