local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = {} L0_1.group_id = 133102137 L1_1 = {} L2_1 = {} L2_1.config_id = 137001 L2_1.monster_id = 28040101 L3_1 = {} L3_1.x = 1777.119 L3_1.y = 210.7 L3_1.z = 589.899 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 18 L2_1.drop_tag = "\230\176\180\230\151\143" L2_1.area_id = 5 L3_1 = {} L3_1.config_id = 137002 L3_1.monster_id = 28040101 L4_1 = {} L4_1.x = 1780.809 L4_1.y = 210.7 L4_1.z = 592.13 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 193.491 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 18 L3_1.drop_tag = "\230\176\180\230\151\143" L3_1.area_id = 5 L4_1 = {} L4_1.config_id = 137003 L4_1.monster_id = 28040102 L5_1 = {} L5_1.x = 1785.441 L5_1.y = 210.7 L5_1.z = 590.979 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 193.491 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 18 L4_1.drop_tag = "\230\176\180\230\151\143" L4_1.area_id = 5 L5_1 = {} L5_1.config_id = 137004 L5_1.monster_id = 28040102 L6_1 = {} L6_1.x = 1773.049 L6_1.y = 210.7 L6_1.z = 588.958 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 275.318 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 18 L5_1.drop_tag = "\230\176\180\230\151\143" L5_1.area_id = 5 L6_1 = {} L6_1.config_id = 137005 L6_1.monster_id = 28010202 L7_1 = {} L7_1.x = 1601.735 L7_1.y = 245.924 L7_1.z = 714.664 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 357.745 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 18 L6_1.drop_tag = "\233\135\135\233\155\134\229\138\168\231\137\169" L6_1.area_id = 5 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 137001 L5_1 = 137002 L6_1 = 137003 L7_1 = 137004 L8_1 = 137005 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1